---- Minecraft Crash Report ---- // Hey, that tickles! Hehehe! Time: 8/14/21, 6:16 PM Description: Tesselating block model java.lang.ArrayIndexOutOfBoundsException: Index 335550989 out of bounds for length 8000 at net.minecraft.client.renderer.chunk.RenderChunkRegion.net.minecraft.world.level.block.state.BlockState getBlockState(net.minecraft.core.BlockPos)(RenderChunkRegion.java:101) at net.minecraft.client.renderer.block.ModelBlockRenderer$AmbientOcclusionFace.void calculate(net.minecraft.world.level.BlockAndTintGetter,net.minecraft.world.level.block.state.BlockState,net.minecraft.core.BlockPos,net.minecraft.core.Direction,float[],java.util.BitSet,boolean)(ModelBlockRenderer.java:462) at net.minecraft.client.renderer.block.ModelBlockRenderer.void renderModelFaceAO(net.minecraft.world.level.BlockAndTintGetter,net.minecraft.world.level.block.state.BlockState,net.minecraft.core.BlockPos,com.mojang.blaze3d.vertex.PoseStack,com.mojang.blaze3d.vertex.VertexConsumer,java.util.List,float[],java.util.BitSet,net.minecraft.client.renderer.block.ModelBlockRenderer$AmbientOcclusionFace,int)(ModelBlockRenderer.java:130) at net.minecraft.client.renderer.block.ModelBlockRenderer.boolean tesselateWithAO(net.minecraft.world.level.BlockAndTintGetter,net.minecraft.client.resources.model.BakedModel,net.minecraft.world.level.block.state.BlockState,net.minecraft.core.BlockPos,com.mojang.blaze3d.vertex.PoseStack,com.mojang.blaze3d.vertex.VertexConsumer,boolean,java.util.Random,long,int)(ModelBlockRenderer.java:79) at net.minecraft.client.renderer.block.ModelBlockRenderer.boolean tesselateBlock(net.minecraft.world.level.BlockAndTintGetter,net.minecraft.client.resources.model.BakedModel,net.minecraft.world.level.block.state.BlockState,net.minecraft.core.BlockPos,com.mojang.blaze3d.vertex.PoseStack,com.mojang.blaze3d.vertex.VertexConsumer,boolean,java.util.Random,long,int)(ModelBlockRenderer.java:48) at net.minecraft.client.renderer.block.BlockRenderDispatcher.boolean renderBatched(net.minecraft.world.level.block.state.BlockState,net.minecraft.core.BlockPos,net.minecraft.world.level.BlockAndTintGetter,com.mojang.blaze3d.vertex.PoseStack,com.mojang.blaze3d.vertex.VertexConsumer,boolean,java.util.Random)(BlockRenderDispatcher.java:63) at net.minecraft.client.renderer.chunk.ChunkRenderDispatcher$RenderChunk$RebuildTask.java.util.Set compile(float,float,float,net.minecraft.client.renderer.chunk.ChunkRenderDispatcher$CompiledChunk,net.minecraft.client.renderer.ChunkBufferBuilderPack)(ChunkRenderDispatcher.java:524) at net.minecraft.client.renderer.chunk.ChunkRenderDispatcher$RenderChunk$RebuildTask.java.util.concurrent.CompletableFuture doTask(net.minecraft.client.renderer.ChunkBufferBuilderPack)(ChunkRenderDispatcher.java:447) at net.minecraft.client.renderer.chunk.ChunkRenderDispatcher$RenderChunk.void compileSync()(ChunkRenderDispatcher.java:412) at net.minecraft.client.renderer.chunk.ChunkRenderDispatcher.void rebuildChunkSync(net.minecraft.client.renderer.chunk.ChunkRenderDispatcher$RenderChunk)(ChunkRenderDispatcher.java:189) at net.minecraft.client.renderer.LevelRenderer.void setupRender(net.minecraft.client.Camera,net.minecraft.client.renderer.culling.Frustum,boolean,int,boolean)(LevelRenderer.java:918) at net.minecraft.client.renderer.LevelRenderer.void renderLevel(com.mojang.blaze3d.vertex.PoseStack,float,long,boolean,net.minecraft.client.Camera,net.minecraft.client.renderer.GameRenderer,net.minecraft.client.renderer.LightTexture,com.mojang.math.Matrix4f)(LevelRenderer.java:1142) at net.minecraft.client.renderer.GameRenderer.void renderLevel(float,long,com.mojang.blaze3d.vertex.PoseStack)(GameRenderer.java:1026) at net.minecraft.client.renderer.GameRenderer.void render(float,long,boolean)(GameRenderer.java:810) at net.minecraft.client.Minecraft.void runTick(boolean)(Minecraft.java:1112) at net.minecraft.client.Minecraft.void run()(Minecraft.java:728) at net.minecraft.client.main.Main.void main(java.lang.String[])(Main.java:217) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Render thread Stacktrace: at net.minecraft.client.renderer.chunk.RenderChunkRegion.net.minecraft.world.level.block.state.BlockState getBlockState(net.minecraft.core.BlockPos)(RenderChunkRegion.java:101) at net.minecraft.client.renderer.block.ModelBlockRenderer$AmbientOcclusionFace.void calculate(net.minecraft.world.level.BlockAndTintGetter,net.minecraft.world.level.block.state.BlockState,net.minecraft.core.BlockPos,net.minecraft.core.Direction,float[],java.util.BitSet,boolean)(ModelBlockRenderer.java:462) at net.minecraft.client.renderer.block.ModelBlockRenderer.void renderModelFaceAO(net.minecraft.world.level.BlockAndTintGetter,net.minecraft.world.level.block.state.BlockState,net.minecraft.core.BlockPos,com.mojang.blaze3d.vertex.PoseStack,com.mojang.blaze3d.vertex.VertexConsumer,java.util.List,float[],java.util.BitSet,net.minecraft.client.renderer.block.ModelBlockRenderer$AmbientOcclusionFace,int)(ModelBlockRenderer.java:130) at net.minecraft.client.renderer.block.ModelBlockRenderer.boolean tesselateWithAO(net.minecraft.world.level.BlockAndTintGetter,net.minecraft.client.resources.model.BakedModel,net.minecraft.world.level.block.state.BlockState,net.minecraft.core.BlockPos,com.mojang.blaze3d.vertex.PoseStack,com.mojang.blaze3d.vertex.VertexConsumer,boolean,java.util.Random,long,int)(ModelBlockRenderer.java:79) -- Block model being tesselated -- Details: Block: Block{minecraft:andesite} Block location: World: (-18154,60,52063), Section: (at 6,12,15 in -1135,3,3253; chunk contains blocks -18160,0,52048 to -18145,255,52063), Region: (-36,101; contains chunks -1152,3232 to -1121,3263, blocks -18432,0,51712 to -17921,255,52223) Using AO: true Stacktrace: at net.minecraft.client.renderer.block.ModelBlockRenderer.boolean tesselateBlock(net.minecraft.world.level.BlockAndTintGetter,net.minecraft.client.resources.model.BakedModel,net.minecraft.world.level.block.state.BlockState,net.minecraft.core.BlockPos,com.mojang.blaze3d.vertex.PoseStack,com.mojang.blaze3d.vertex.VertexConsumer,boolean,java.util.Random,long,int)(ModelBlockRenderer.java:48) -- Block being tesselated -- Details: Block: Block{minecraft:andesite} Block location: World: (-18154,60,52063), Section: (at 6,12,15 in -1135,3,3253; chunk contains blocks -18160,0,52048 to -18145,255,52063), Region: (-36,101; contains chunks -1152,3232 to -1121,3263, blocks -18432,0,51712 to -17921,255,52223) Stacktrace: at net.minecraft.client.renderer.block.BlockRenderDispatcher.boolean renderBatched(net.minecraft.world.level.block.state.BlockState,net.minecraft.core.BlockPos,net.minecraft.world.level.BlockAndTintGetter,com.mojang.blaze3d.vertex.PoseStack,com.mojang.blaze3d.vertex.VertexConsumer,boolean,java.util.Random)(BlockRenderDispatcher.java:63) at net.minecraft.client.renderer.chunk.ChunkRenderDispatcher$RenderChunk$RebuildTask.java.util.Set compile(float,float,float,net.minecraft.client.renderer.chunk.ChunkRenderDispatcher$CompiledChunk,net.minecraft.client.renderer.ChunkBufferBuilderPack)(ChunkRenderDispatcher.java:524) at net.minecraft.client.renderer.chunk.ChunkRenderDispatcher$RenderChunk$RebuildTask.java.util.concurrent.CompletableFuture doTask(net.minecraft.client.renderer.ChunkBufferBuilderPack)(ChunkRenderDispatcher.java:447) at net.minecraft.client.renderer.chunk.ChunkRenderDispatcher$RenderChunk.void compileSync()(ChunkRenderDispatcher.java:412) at net.minecraft.client.renderer.chunk.ChunkRenderDispatcher.void rebuildChunkSync(net.minecraft.client.renderer.chunk.ChunkRenderDispatcher$RenderChunk)(ChunkRenderDispatcher.java:189) at net.minecraft.client.renderer.LevelRenderer.void setupRender(net.minecraft.client.Camera,net.minecraft.client.renderer.culling.Frustum,boolean,int,boolean)(LevelRenderer.java:918) at net.minecraft.client.renderer.LevelRenderer.void renderLevel(com.mojang.blaze3d.vertex.PoseStack,float,long,boolean,net.minecraft.client.Camera,net.minecraft.client.renderer.GameRenderer,net.minecraft.client.renderer.LightTexture,com.mojang.math.Matrix4f)(LevelRenderer.java:1142) at net.minecraft.client.renderer.GameRenderer.void renderLevel(float,long,com.mojang.blaze3d.vertex.PoseStack)(GameRenderer.java:1026) -- Affected level -- Details: All players: 2 total; [emm['sevaderus'/20616, l='ClientLevel', x=-18156.02, y=63.00, z=52053.70], emn['DarlingDoom'/5763, l='ClientLevel', x=-18175.15, y=63.00, z=52050.99]] Chunk stats: 729, 484 Level dimension: minecraft:overworld Level spawn location: World: (-16,71,-64), Section: (at 0,7,0 in -1,4,-4; chunk contains blocks -16,0,-64 to -1,255,-49), Region: (-1,-1; contains chunks -32,-32 to -1,-1, blocks -512,0,-512 to -1,255,-1) Level time: 16134131 game time, 16196780 day time Server brand: vanilla Server type: Non-integrated multiplayer server Stacktrace: at net.minecraft.client.multiplayer.ClientLevel.net.minecraft.CrashReportCategory fillReportDetails(net.minecraft.CrashReport)(ClientLevel.java:370) at net.minecraft.client.Minecraft.net.minecraft.CrashReport fillReport(net.minecraft.CrashReport)(Minecraft.java:2399) at net.minecraft.client.Minecraft.void run()(Minecraft.java:747) at net.minecraft.client.main.Main.void main(java.lang.String[])(Main.java:217) -- Last reload -- Details: Reload number: 1 Reload reason: initial Finished: Yes Packs: Default -- System Details -- Details: Minecraft Version: 1.17.1 Minecraft Version ID: 1.17.1 Operating System: Windows 10 (amd64) version 10.0 Java Version: 16.0.1, Microsoft Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft Memory: 737992488 bytes (703 MiB) / 1610612736 bytes (1536 MiB) up to 2147483648 bytes (2048 MiB) CPUs: 12 Processor Vendor: AuthenticAMD Processor Name: AMD Ryzen 5 3600X 6-Core Processor Identifier: AuthenticAMD Family 23 Model 113 Stepping 0 Microarchitecture: Zen 2 Frequency (GHz): 3.80 Number of physical packages: 1 Number of physical CPUs: 6 Number of logical CPUs: 12 Graphics card #0 name: Radeon RX 580 Series Graphics card #0 vendor: Advanced Micro Devices, Inc. (0x1002) Graphics card #0 VRAM (MB): 4095.00 Graphics card #0 deviceId: 0x67df Graphics card #0 versionInfo: DriverVersion=27.20.22001.16006 Memory slot #0 capacity (MB): 8192.00 Memory slot #0 clockSpeed (GHz): 3.20 Memory slot #0 type: DDR4 Memory slot #1 capacity (MB): 8192.00 Memory slot #1 clockSpeed (GHz): 3.20 Memory slot #1 type: DDR4 Virtual memory max (MB): 18737.84 Virtual memory used (MB): 11315.48 Swap memory total (MB): 2432.00 Swap memory used (MB): 0.00 JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M Launched Version: 1.17.1 Backend library: LWJGL version 3.2.2 build 10 Backend API: Radeon RX 580 Series GL version 3.2.14739 Core Profile Forward-Compatible Context 21.6.2 27.20.22001.16006, ATI Technologies Inc. Window size: 1920x1080 GL Caps: Using framebuffer using OpenGL 3.2 GL debug messages: Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Graphics mode: fancy Resource Packs: Current Language: English (US) CPU: 12x AMD Ryzen 5 3600X 6-Core Processor