---- Minecraft Profiler Results ----
// Now with less numbers

Version: 21w11a
Time span: 5 ms
Tick span: 1 ticks
// This is approximately 190.76 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 90.79%/90.79%
[01] |   level(1/1) - 95.69%/86.88%
[02] |   |   blockentities(1/1) - 41.60%/36.14%
[02] |   |   entities(1/1) - 19.84%/17.24%
[02] |   |   terrain(1/1) - 15.11%/13.13%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2855/1757412102@5cb3c434]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 38.11%/5.00%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2857/2080067911@3ba45698]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 35.01%/4.60%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2856/1936397403@79576e9]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 20.62%/2.71%
[03] |   |   |   unspecified(1/1) - 3.48%/0.46%
[03] |   |   |   filterempty(3/3) - 2.78%/0.36%
[02] |   |   destroyProgress(1/1) - 5.75%/4.99%
[02] |   |   translucent(1/1) - 5.12%/4.45%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2858/1934806912@4e32cdc6]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 81.15%/3.61%
[03] |   |   |   filterempty(1/1) - 10.32%/0.46%
[03] |   |   |   unspecified(1/1) - 8.23%/0.37%
[03] |   |   |   translucent_sort(1/1) - 0.30%/0.01%
[02] |   |   particles(1/1) - 4.19%/3.64%
[02] |   |   terrain_setup(1/1) - 3.52%/3.06%
[03] |   |   |   update(1/1) - 95.72%/2.93%
[04] |   |   |   |   iteration(1/1) - 98.90%/2.90%
[04] |   |   |   |   unspecified(1/1) - 1.10%/0.03%
[03] |   |   |   rebuildNear(1/1) - 1.74%/0.05%
[03] |   |   |   unspecified(1/1) - 1.36%/0.04%
[03] |   |   |   culling(1/1) - 0.43%/0.01%
[03] |   |   |   cull(1/1) - 0.37%/0.01%
[03] |   |   |   camera(1/1) - 0.37%/0.01%
[02] |   |   string(1/1) - 2.01%/1.74%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2892/338152470@ce23250]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 75.41%/1.32%
[03] |   |   |   unspecified(1/1) - 12.62%/0.22%
[03] |   |   |   filterempty(1/1) - 11.97%/0.21%
[02] |   |   sky(1/1) - 0.95%/0.83%
[02] |   |   unspecified(1/1) - 0.77%/0.67%
[02] |   |   clear(1/1) - 0.42%/0.37%
[02] |   |   hand(1/1) - 0.37%/0.32%
[02] |   |   camera(1/1) - 0.09%/0.08%
[02] |   |   pick(1/1) - 0.08%/0.07%
[03] |   |   |   #getEntities 1/1
[02] |   |   light_updates(1/1) - 0.07%/0.06%
[02] |   |   weather(1/1) - 0.04%/0.03%
[02] |   |   updatechunks(1/1) - 0.02%/0.02%
[02] |   |   fog(1/1) - 0.02%/0.02%
[02] |   |   culling(1/1) - 0.01%/0.01%
[02] |   |   center(1/1) - 0.01%/0.01%
[02] |   |   captureFrustum(1/1) - 0.01%/0.01%
[01] |   gui(1/1) - 4.26%/3.87%
[02] |   |   chat(1/1) - 76.94%/2.98%
[02] |   |   unspecified(1/1) - 22.67%/0.88%
[02] |   |   bossHealth(1/1) - 0.39%/0.02%
[01] |   unspecified(1/1) - 0.05%/0.05%
[00] updateDisplay(1/1) - 6.83%/6.83%
[00] unspecified(1/1) - 1.01%/1.01%
[00] blit(1/1) - 0.82%/0.82%
[00] render(1/1) - 0.43%/0.43%
[01] |   unspecified(1/1) - 98.69%/0.43%
[01] |   display(1/1) - 1.31%/0.01%
[00] sound(1/1) - 0.04%/0.04%
[00] yield(1/1) - 0.04%/0.04%
[00] toasts(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

