---- Minecraft Profiler Results ----
// Now with less numbers

Version: 21w11a
Time span: 6 ms
Tick span: 1 ticks
// This is approximately 158.03 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 88.40%/88.40%
[01] |   level(1/1) - 97.06%/85.79%
[02] |   |   blockentities(1/1) - 34.80%/29.85%
[02] |   |   entities(1/1) - 24.41%/20.94%
[02] |   |   terrain(1/1) - 19.96%/17.13%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2855/1757412102@5cb3c434]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 38.36%/6.57%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2857/2080067911@3ba45698]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 33.01%/5.65%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2856/1936397403@79576e9]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 23.53%/4.03%
[03] |   |   |   unspecified(1/1) - 2.82%/0.48%
[03] |   |   |   filterempty(3/3) - 2.27%/0.39%
[02] |   |   translucent(1/1) - 4.96%/4.25%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2858/1934806912@4e32cdc6]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 80.59%/3.43%
[03] |   |   |   filterempty(1/1) - 11.33%/0.48%
[03] |   |   |   unspecified(1/1) - 7.85%/0.33%
[03] |   |   |   translucent_sort(1/1) - 0.22%/0.01%
[02] |   |   terrain_setup(1/1) - 4.46%/3.83%
[03] |   |   |   update(1/1) - 97.20%/3.72%
[04] |   |   |   |   iteration(1/1) - 98.94%/3.68%
[04] |   |   |   |   unspecified(1/1) - 1.06%/0.04%
[03] |   |   |   rebuildNear(1/1) - 1.36%/0.05%
[03] |   |   |   unspecified(1/1) - 0.95%/0.04%
[03] |   |   |   culling(1/1) - 0.21%/0.01%
[03] |   |   |   camera(1/1) - 0.16%/0.01%
[03] |   |   |   cull(1/1) - 0.12%/0.00%
[02] |   |   particles(1/1) - 3.58%/3.07%
[02] |   |   destroyProgress(1/1) - 3.33%/2.86%
[02] |   |   string(1/1) - 1.92%/1.64%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2892/338152470@ce23250]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 76.51%/1.26%
[03] |   |   |   unspecified(1/1) - 12.75%/0.21%
[03] |   |   |   filterempty(1/1) - 10.74%/0.18%
[02] |   |   sky(1/1) - 0.89%/0.76%
[02] |   |   unspecified(1/1) - 0.58%/0.50%
[02] |   |   clear(1/1) - 0.39%/0.34%
[02] |   |   hand(1/1) - 0.29%/0.25%
[02] |   |   pick(1/1) - 0.13%/0.11%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.10%/0.09%
[02] |   |   light_updates(1/1) - 0.09%/0.07%
[02] |   |   weather(1/1) - 0.03%/0.03%
[02] |   |   updatechunks(1/1) - 0.03%/0.03%
[02] |   |   fog(1/1) - 0.02%/0.02%
[02] |   |   captureFrustum(1/1) - 0.01%/0.01%
[02] |   |   culling(1/1) - 0.01%/0.01%
[02] |   |   center(1/1) - 0.01%/0.01%
[01] |   gui(1/1) - 2.90%/2.57%
[02] |   |   chat(1/1) - 76.69%/1.97%
[02] |   |   unspecified(1/1) - 23.01%/0.59%
[02] |   |   bossHealth(1/1) - 0.31%/0.01%
[01] |   unspecified(1/1) - 0.04%/0.03%
[00] updateDisplay(1/1) - 9.80%/9.80%
[00] unspecified(1/1) - 0.81%/0.81%
[00] blit(1/1) - 0.54%/0.54%
[00] render(1/1) - 0.37%/0.37%
[01] |   unspecified(1/1) - 98.71%/0.36%
[01] |   display(1/1) - 1.29%/0.00%
[00] sound(1/1) - 0.05%/0.05%
[00] yield(1/1) - 0.02%/0.02%
[00] toasts(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

