---- Minecraft Profiler Results ----
// 40% better than a crash report.

Version: 21w11a
Time span: 3 ms
Tick span: 1 ticks
// This is approximately 331.67 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 89.21%/89.21%
[01] |   level(1/1) - 95.02%/84.77%
[02] |   |   terrain(1/1) - 27.02%/22.90%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2855/1757412102@5cb3c434]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 40.63%/9.30%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2857/2080067911@3ba45698]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 30.03%/6.88%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2856/1936397403@79576e9]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 23.03%/5.27%
[03] |   |   |   unspecified(1/1) - 3.39%/0.78%
[03] |   |   |   filterempty(3/3) - 2.93%/0.67%
[02] |   |   entities(1/1) - 24.90%/21.10%
[02] |   |   blockentities(1/1) - 23.83%/20.20%
[02] |   |   terrain_setup(1/1) - 6.47%/5.49%
[03] |   |   |   update(1/1) - 96.39%/5.29%
[04] |   |   |   |   iteration(1/1) - 99.00%/5.23%
[04] |   |   |   |   unspecified(1/1) - 1.00%/0.05%
[03] |   |   |   rebuildNear(1/1) - 1.63%/0.09%
[03] |   |   |   unspecified(1/1) - 1.26%/0.07%
[03] |   |   |   culling(1/1) - 0.30%/0.02%
[03] |   |   |   camera(1/1) - 0.24%/0.01%
[03] |   |   |   cull(1/1) - 0.18%/0.01%
[02] |   |   particles(1/1) - 5.38%/4.56%
[02] |   |   translucent(1/1) - 4.39%/3.72%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2858/1934806912@4e32cdc6]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 66.87%/2.49%
[03] |   |   |   unspecified(1/1) - 24.69%/0.92%
[03] |   |   |   filterempty(1/1) - 8.17%/0.30%
[03] |   |   |   translucent_sort(1/1) - 0.27%/0.01%
[02] |   |   string(1/1) - 1.97%/1.67%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2892/338152470@ce23250]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 74.11%/1.24%
[03] |   |   |   unspecified(1/1) - 13.64%/0.23%
[03] |   |   |   filterempty(1/1) - 12.25%/0.20%
[02] |   |   destroyProgress(1/1) - 1.71%/1.45%
[02] |   |   sky(1/1) - 1.70%/1.44%
[02] |   |   unspecified(1/1) - 0.94%/0.80%
[02] |   |   clear(1/1) - 0.72%/0.61%
[02] |   |   hand(1/1) - 0.36%/0.31%
[02] |   |   pick(1/1) - 0.16%/0.13%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.16%/0.13%
[02] |   |   light_updates(1/1) - 0.14%/0.12%
[02] |   |   updatechunks(1/1) - 0.04%/0.03%
[02] |   |   weather(1/1) - 0.04%/0.03%
[02] |   |   fog(1/1) - 0.04%/0.03%
[02] |   |   culling(1/1) - 0.02%/0.01%
[02] |   |   center(1/1) - 0.01%/0.01%
[02] |   |   captureFrustum(1/1) - 0.01%/0.01%
[01] |   gui(1/1) - 4.93%/4.40%
[02] |   |   chat(1/1) - 80.39%/3.53%
[02] |   |   unspecified(1/1) - 19.23%/0.85%
[02] |   |   bossHealth(1/1) - 0.38%/0.02%
[01] |   unspecified(1/1) - 0.06%/0.05%
[00] updateDisplay(1/1) - 8.10%/8.10%
[00] unspecified(1/1) - 1.02%/1.02%
[00] blit(1/1) - 0.78%/0.78%
[00] render(1/1) - 0.73%/0.73%
[01] |   unspecified(1/1) - 98.64%/0.72%
[01] |   display(1/1) - 1.36%/0.01%
[00] sound(1/1) - 0.08%/0.08%
[00] yield(1/1) - 0.04%/0.04%
[00] fpsUpdate(1/1) - 0.02%/0.02%
[00] toasts(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

