---- Minecraft Profiler Results ----
// Speedy. Zoooooom!

Version: 21w11a
Time span: 3 ms
Tick span: 1 ticks
// This is approximately 309.68 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 80.87%/80.87%
[01] |   level(1/1) - 95.25%/77.03%
[02] |   |   terrain(1/1) - 26.68%/20.55%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2855/1757412102@5cb3c434]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 40.50%/8.32%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2857/2080067911@3ba45698]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 28.59%/5.88%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2856/1936397403@79576e9]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 24.29%/4.99%
[03] |   |   |   unspecified(1/1) - 3.56%/0.73%
[03] |   |   |   filterempty(3/3) - 3.05%/0.63%
[02] |   |   entities(1/1) - 25.02%/19.27%
[02] |   |   blockentities(1/1) - 24.55%/18.91%
[02] |   |   terrain_setup(1/1) - 6.79%/5.23%
[03] |   |   |   update(1/1) - 96.57%/5.05%
[04] |   |   |   |   iteration(1/1) - 98.78%/4.99%
[04] |   |   |   |   unspecified(1/1) - 1.22%/0.06%
[03] |   |   |   rebuildNear(1/1) - 1.54%/0.08%
[03] |   |   |   unspecified(1/1) - 1.12%/0.06%
[03] |   |   |   culling(1/1) - 0.30%/0.02%
[03] |   |   |   camera(1/1) - 0.30%/0.02%
[03] |   |   |   cull(1/1) - 0.18%/0.01%
[02] |   |   particles(1/1) - 5.07%/3.91%
[02] |   |   translucent(1/1) - 3.91%/3.01%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2858/1934806912@4e32cdc6]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 61.74%/1.86%
[03] |   |   |   unspecified(1/1) - 28.62%/0.86%
[03] |   |   |   filterempty(1/1) - 9.33%/0.28%
[03] |   |   |   translucent_sort(1/1) - 0.31%/0.01%
[02] |   |   string(1/1) - 1.91%/1.47%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2892/338152470@ce23250]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 72.75%/1.07%
[03] |   |   |   unspecified(1/1) - 13.84%/0.20%
[03] |   |   |   filterempty(1/1) - 13.42%/0.20%
[02] |   |   sky(1/1) - 1.80%/1.38%
[02] |   |   destroyProgress(1/1) - 1.61%/1.24%
[02] |   |   unspecified(1/1) - 0.88%/0.68%
[02] |   |   clear(1/1) - 0.79%/0.61%
[02] |   |   hand(1/1) - 0.32%/0.25%
[02] |   |   pick(1/1) - 0.19%/0.15%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.17%/0.13%
[02] |   |   light_updates(1/1) - 0.15%/0.12%
[02] |   |   updatechunks(1/1) - 0.05%/0.04%
[02] |   |   fog(1/1) - 0.04%/0.03%
[02] |   |   weather(1/1) - 0.03%/0.02%
[02] |   |   culling(1/1) - 0.02%/0.02%
[02] |   |   center(1/1) - 0.01%/0.01%
[02] |   |   captureFrustum(1/1) - 0.01%/0.01%
[01] |   gui(1/1) - 4.71%/3.81%
[02] |   |   chat(1/1) - 81.41%/3.10%
[02] |   |   unspecified(1/1) - 18.18%/0.69%
[02] |   |   bossHealth(1/1) - 0.41%/0.02%
[01] |   unspecified(1/1) - 0.05%/0.04%
[00] updateDisplay(1/1) - 16.75%/16.75%
[00] unspecified(1/1) - 0.80%/0.80%
[00] blit(1/1) - 0.71%/0.71%
[00] render(1/1) - 0.70%/0.70%
[01] |   unspecified(1/1) - 98.67%/0.69%
[01] |   display(1/1) - 1.33%/0.01%
[00] sound(1/1) - 0.10%/0.10%
[00] yield(1/1) - 0.03%/0.03%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

