---- Minecraft Profiler Results ----
// You should add flames to things, it makes them go faster!

Version: 21w11a
Time span: 3 ms
Tick span: 1 ticks
// This is approximately 301.30 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 88.45%/88.45%
[01] |   level(1/1) - 95.48%/84.46%
[02] |   |   blockentities(1/1) - 25.25%/21.32%
[02] |   |   entities(1/1) - 24.61%/20.78%
[02] |   |   terrain(1/1) - 24.26%/20.49%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2855/1757412102@5cb3c434]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 41.42%/8.49%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2857/2080067911@3ba45698]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 28.28%/5.80%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2856/1936397403@79576e9]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 23.78%/4.87%
[03] |   |   |   unspecified(1/1) - 3.44%/0.71%
[03] |   |   |   filterempty(3/3) - 3.08%/0.63%
[02] |   |   terrain_setup(1/1) - 6.03%/5.10%
[03] |   |   |   update(1/1) - 96.52%/4.92%
[04] |   |   |   |   iteration(1/1) - 98.72%/4.86%
[04] |   |   |   |   unspecified(1/1) - 1.28%/0.06%
[03] |   |   |   rebuildNear(1/1) - 1.53%/0.08%
[03] |   |   |   unspecified(1/1) - 1.06%/0.05%
[03] |   |   |   camera(1/1) - 0.47%/0.02%
[03] |   |   |   culling(1/1) - 0.24%/0.01%
[03] |   |   |   cull(1/1) - 0.18%/0.01%
[02] |   |   particles(1/1) - 4.83%/4.08%
[02] |   |   updatechunks(1/1) - 3.90%/3.29%
[02] |   |   translucent(1/1) - 3.80%/3.21%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2858/1934806912@4e32cdc6]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 63.76%/2.04%
[03] |   |   |   unspecified(1/1) - 26.50%/0.85%
[03] |   |   |   filterempty(1/1) - 9.36%/0.30%
[03] |   |   |   translucent_sort(1/1) - 0.37%/0.01%
[02] |   |   string(1/1) - 1.79%/1.51%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2892/338152470@ce23250]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 72.22%/1.09%
[03] |   |   |   unspecified(1/1) - 14.09%/0.21%
[03] |   |   |   filterempty(1/1) - 13.69%/0.21%
[02] |   |   sky(1/1) - 1.60%/1.35%
[02] |   |   destroyProgress(1/1) - 1.56%/1.32%
[02] |   |   unspecified(1/1) - 0.80%/0.67%
[02] |   |   clear(1/1) - 0.69%/0.59%
[02] |   |   hand(1/1) - 0.31%/0.26%
[02] |   |   camera(1/1) - 0.16%/0.14%
[02] |   |   pick(1/1) - 0.16%/0.14%
[03] |   |   |   #getEntities 1/1
[02] |   |   light_updates(1/1) - 0.14%/0.12%
[02] |   |   weather(1/1) - 0.03%/0.03%
[02] |   |   fog(1/1) - 0.03%/0.03%
[02] |   |   culling(1/1) - 0.01%/0.01%
[02] |   |   center(1/1) - 0.01%/0.01%
[02] |   |   captureFrustum(1/1) - 0.01%/0.01%
[01] |   gui(1/1) - 4.47%/3.95%
[02] |   |   chat(1/1) - 80.70%/3.19%
[02] |   |   unspecified(1/1) - 19.07%/0.75%
[02] |   |   bossHealth(1/1) - 0.23%/0.01%
[01] |   unspecified(1/1) - 0.05%/0.05%
[00] updateDisplay(1/1) - 9.07%/9.07%
[00] unspecified(1/1) - 0.94%/0.94%
[00] blit(1/1) - 0.71%/0.71%
[00] render(1/1) - 0.69%/0.69%
[01] |   unspecified(1/1) - 98.70%/0.68%
[01] |   display(1/1) - 1.30%/0.01%
[00] sound(1/1) - 0.07%/0.07%
[00] yield(1/1) - 0.04%/0.04%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

