---- Minecraft Profiler Results ----
// You should add flames to things, it makes them go faster!

Version: 21w11a
Time span: 3 ms
Tick span: 1 ticks
// This is approximately 309.36 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 88.07%/88.07%
[01] |   level(1/1) - 93.92%/82.71%
[02] |   |   entities(1/1) - 28.71%/23.75%
[02] |   |   blockentities(1/1) - 23.74%/19.63%
[02] |   |   terrain(1/1) - 22.43%/18.56%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2855/1757412102@5cb3c434]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 40.59%/7.53%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2857/2080067911@3ba45698]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 28.37%/5.26%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2856/1936397403@79576e9]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 23.93%/4.44%
[03] |   |   |   unspecified(1/1) - 3.89%/0.72%
[03] |   |   |   filterempty(3/3) - 3.21%/0.60%
[02] |   |   particles(1/1) - 6.49%/5.37%
[02] |   |   terrain_setup(1/1) - 5.25%/4.35%
[03] |   |   |   update(1/1) - 96.25%/4.18%
[04] |   |   |   |   iteration(1/1) - 98.60%/4.12%
[04] |   |   |   |   unspecified(1/1) - 1.40%/0.06%
[03] |   |   |   rebuildNear(1/1) - 1.70%/0.07%
[03] |   |   |   unspecified(1/1) - 1.20%/0.05%
[03] |   |   |   culling(1/1) - 0.35%/0.02%
[03] |   |   |   camera(1/1) - 0.28%/0.01%
[03] |   |   |   cull(1/1) - 0.21%/0.01%
[02] |   |   translucent(1/1) - 4.94%/4.08%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2858/1934806912@4e32cdc6]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 63.43%/2.59%
[03] |   |   |   unspecified(1/1) - 27.77%/1.13%
[03] |   |   |   filterempty(1/1) - 8.50%/0.35%
[03] |   |   |   translucent_sort(1/1) - 0.30%/0.01%
[02] |   |   string(1/1) - 2.49%/2.06%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2892/338152470@ce23250]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 74.78%/1.54%
[03] |   |   |   unspecified(1/1) - 12.84%/0.26%
[03] |   |   |   filterempty(1/1) - 12.39%/0.26%
[02] |   |   destroyProgress(1/1) - 1.61%/1.33%
[02] |   |   sky(1/1) - 1.58%/1.31%
[02] |   |   unspecified(1/1) - 1.10%/0.91%
[02] |   |   clear(1/1) - 0.68%/0.56%
[02] |   |   hand(1/1) - 0.45%/0.37%
[02] |   |   camera(1/1) - 0.14%/0.12%
[02] |   |   pick(1/1) - 0.13%/0.10%
[03] |   |   |   #getEntities 1/1
[02] |   |   light_updates(1/1) - 0.12%/0.10%
[02] |   |   weather(1/1) - 0.04%/0.03%
[02] |   |   updatechunks(1/1) - 0.03%/0.03%
[02] |   |   fog(1/1) - 0.03%/0.03%
[02] |   |   culling(1/1) - 0.01%/0.01%
[02] |   |   center(1/1) - 0.01%/0.01%
[02] |   |   captureFrustum(1/1) - 0.01%/0.01%
[01] |   gui(1/1) - 6.02%/5.30%
[02] |   |   chat(1/1) - 80.97%/4.29%
[02] |   |   unspecified(1/1) - 18.68%/0.99%
[02] |   |   bossHealth(1/1) - 0.35%/0.02%
[01] |   unspecified(1/1) - 0.07%/0.06%
[00] updateDisplay(1/1) - 8.82%/8.82%
[00] unspecified(1/1) - 1.34%/1.34%
[00] blit(1/1) - 0.97%/0.97%
[00] render(1/1) - 0.67%/0.67%
[01] |   unspecified(1/1) - 99.08%/0.66%
[01] |   display(1/1) - 0.92%/0.01%
[00] sound(1/1) - 0.06%/0.06%
[00] yield(1/1) - 0.04%/0.04%
[00] toasts(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

