---- Minecraft Profiler Results ----
// You should add flames to things, it makes them go faster!

Version: 21w11a
Time span: 3 ms
Tick span: 1 ticks
// This is approximately 317.39 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 90.42%/90.42%
[01] |   level(1/1) - 95.63%/86.47%
[02] |   |   entities(1/1) - 26.66%/23.05%
[02] |   |   terrain(1/1) - 26.28%/22.72%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2855/1757412102@5cb3c434]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 41.35%/9.40%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2857/2080067911@3ba45698]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 29.80%/6.77%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2856/1936397403@79576e9]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 22.73%/5.16%
[03] |   |   |   unspecified(1/1) - 3.23%/0.73%
[03] |   |   |   filterempty(3/3) - 2.88%/0.66%
[02] |   |   blockentities(1/1) - 23.88%/20.65%
[02] |   |   terrain_setup(1/1) - 7.04%/6.09%
[03] |   |   |   update(1/1) - 96.47%/5.88%
[04] |   |   |   |   iteration(1/1) - 98.98%/5.82%
[04] |   |   |   |   unspecified(1/1) - 1.02%/0.06%
[03] |   |   |   rebuildNear(1/1) - 1.61%/0.10%
[03] |   |   |   unspecified(1/1) - 1.04%/0.06%
[03] |   |   |   cull(1/1) - 0.31%/0.02%
[03] |   |   |   camera(1/1) - 0.31%/0.02%
[03] |   |   |   culling(1/1) - 0.26%/0.02%
[02] |   |   particles(1/1) - 4.33%/3.75%
[02] |   |   translucent(1/1) - 3.59%/3.11%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2858/1934806912@4e32cdc6]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 79.20%/2.46%
[03] |   |   |   unspecified(1/1) - 10.30%/0.32%
[03] |   |   |   filterempty(1/1) - 10.09%/0.31%
[03] |   |   |   translucent_sort(1/1) - 0.41%/0.01%
[02] |   |   destroyProgress(1/1) - 2.34%/2.02%
[02] |   |   string(1/1) - 1.80%/1.56%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2892/338152470@ce23250]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 73.23%/1.14%
[03] |   |   |   unspecified(1/1) - 14.20%/0.22%
[03] |   |   |   filterempty(1/1) - 12.58%/0.20%
[02] |   |   sky(1/1) - 1.62%/1.40%
[02] |   |   unspecified(1/1) - 0.79%/0.68%
[02] |   |   clear(1/1) - 0.72%/0.62%
[02] |   |   hand(1/1) - 0.30%/0.26%
[02] |   |   pick(1/1) - 0.18%/0.16%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.15%/0.13%
[02] |   |   light_updates(1/1) - 0.15%/0.13%
[02] |   |   updatechunks(1/1) - 0.04%/0.03%
[02] |   |   fog(1/1) - 0.03%/0.03%
[02] |   |   weather(1/1) - 0.03%/0.03%
[02] |   |   captureFrustum(1/1) - 0.03%/0.03%
[02] |   |   culling(1/1) - 0.02%/0.02%
[02] |   |   center(1/1) - 0.01%/0.01%
[01] |   gui(1/1) - 4.32%/3.90%
[02] |   |   chat(1/1) - 82.48%/3.22%
[02] |   |   unspecified(1/1) - 17.19%/0.67%
[02] |   |   bossHealth(1/1) - 0.32%/0.01%
[01] |   unspecified(1/1) - 0.05%/0.05%
[00] updateDisplay(1/1) - 7.11%/7.11%
[00] unspecified(1/1) - 0.83%/0.83%
[00] render(1/1) - 0.74%/0.74%
[01] |   unspecified(1/1) - 98.29%/0.73%
[01] |   display(1/1) - 1.71%/0.01%
[00] blit(1/1) - 0.74%/0.74%
[00] sound(1/1) - 0.08%/0.08%
[00] yield(1/1) - 0.03%/0.03%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

