---- Minecraft Profiler Results ----
// You should add flames to things, it makes them go faster!

Version: 21w11a
Time span: 3 ms
Tick span: 1 ticks
// This is approximately 315.45 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 80.89%/80.89%
[01] |   level(1/1) - 94.91%/76.77%
[02] |   |   terrain(1/1) - 25.90%/19.89%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2855/1757412102@5cb3c434]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 39.36%/7.83%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2857/2080067911@3ba45698]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 29.34%/5.84%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2856/1936397403@79576e9]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 24.51%/4.87%
[03] |   |   |   unspecified(1/1) - 3.63%/0.72%
[03] |   |   |   filterempty(3/3) - 3.16%/0.63%
[02] |   |   entities(1/1) - 25.19%/19.34%
[02] |   |   blockentities(1/1) - 25.05%/19.23%
[02] |   |   terrain_setup(1/1) - 6.33%/4.86%
[03] |   |   |   update(1/1) - 95.92%/4.66%
[04] |   |   |   |   iteration(1/1) - 98.65%/4.60%
[04] |   |   |   |   unspecified(1/1) - 1.35%/0.06%
[03] |   |   |   rebuildNear(1/1) - 1.68%/0.08%
[03] |   |   |   unspecified(1/1) - 1.23%/0.06%
[03] |   |   |   culling(1/1) - 0.58%/0.03%
[03] |   |   |   camera(1/1) - 0.32%/0.02%
[03] |   |   |   cull(1/1) - 0.26%/0.01%
[02] |   |   particles(1/1) - 4.91%/3.77%
[02] |   |   translucent(1/1) - 4.43%/3.40%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2858/1934806912@4e32cdc6]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 64.88%/2.21%
[03] |   |   |   unspecified(1/1) - 25.51%/0.87%
[03] |   |   |   filterempty(1/1) - 9.15%/0.31%
[03] |   |   |   translucent_sort(1/1) - 0.46%/0.02%
[02] |   |   string(1/1) - 2.08%/1.60%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2892/338152470@ce23250]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 72.24%/1.15%
[03] |   |   |   unspecified(1/1) - 14.76%/0.24%
[03] |   |   |   filterempty(1/1) - 12.99%/0.21%
[02] |   |   sky(1/1) - 1.76%/1.35%
[02] |   |   destroyProgress(1/1) - 1.69%/1.29%
[02] |   |   unspecified(1/1) - 0.92%/0.71%
[02] |   |   clear(1/1) - 0.78%/0.60%
[02] |   |   hand(1/1) - 0.37%/0.28%
[02] |   |   camera(1/1) - 0.16%/0.12%
[02] |   |   pick(1/1) - 0.15%/0.11%
[03] |   |   |   #getEntities 1/1
[02] |   |   light_updates(1/1) - 0.14%/0.10%
[02] |   |   fog(1/1) - 0.04%/0.03%
[02] |   |   updatechunks(1/1) - 0.03%/0.03%
[02] |   |   weather(1/1) - 0.03%/0.02%
[02] |   |   culling(1/1) - 0.02%/0.01%
[02] |   |   captureFrustum(1/1) - 0.02%/0.01%
[02] |   |   center(1/1) - 0.01%/0.01%
[01] |   gui(1/1) - 5.03%/4.07%
[02] |   |   chat(1/1) - 81.14%/3.30%
[02] |   |   unspecified(1/1) - 18.47%/0.75%
[02] |   |   bossHealth(1/1) - 0.39%/0.02%
[01] |   unspecified(1/1) - 0.07%/0.05%
[00] updateDisplay(1/1) - 16.45%/16.45%
[00] unspecified(1/1) - 0.92%/0.92%
[00] blit(1/1) - 0.89%/0.89%
[00] render(1/1) - 0.69%/0.69%
[01] |   unspecified(1/1) - 98.64%/0.68%
[01] |   display(1/1) - 1.36%/0.01%
[00] sound(1/1) - 0.07%/0.07%
[00] yield(1/1) - 0.04%/0.04%
[00] fpsUpdate(1/1) - 0.02%/0.02%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

