---- Minecraft Profiler Results ----
// You should add flames to things, it makes them go faster!

Version: 21w11a
Time span: 3 ms
Tick span: 1 ticks
// This is approximately 331.88 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 89.99%/89.99%
[01] |   level(1/1) - 95.16%/85.64%
[02] |   |   blockentities(1/1) - 29.04%/24.87%
[02] |   |   entities(1/1) - 24.04%/20.58%
[02] |   |   terrain(1/1) - 23.91%/20.48%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2855/1757412102@5cb3c434]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 39.49%/8.09%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2857/2080067911@3ba45698]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 29.54%/6.05%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2856/1936397403@79576e9]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 23.46%/4.80%
[03] |   |   |   unspecified(1/1) - 4.00%/0.82%
[03] |   |   |   filterempty(3/3) - 3.50%/0.72%
[02] |   |   terrain_setup(1/1) - 5.89%/5.05%
[03] |   |   |   update(1/1) - 95.94%/4.84%
[04] |   |   |   |   iteration(1/1) - 98.77%/4.78%
[04] |   |   |   |   unspecified(1/1) - 1.23%/0.06%
[03] |   |   |   rebuildNear(1/1) - 1.83%/0.09%
[03] |   |   |   unspecified(1/1) - 1.31%/0.07%
[03] |   |   |   culling(1/1) - 0.39%/0.02%
[03] |   |   |   cull(1/1) - 0.26%/0.01%
[03] |   |   |   camera(1/1) - 0.26%/0.01%
[02] |   |   particles(1/1) - 4.87%/4.17%
[02] |   |   translucent(1/1) - 4.39%/3.76%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2858/1934806912@4e32cdc6]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 64.96%/2.44%
[03] |   |   |   unspecified(1/1) - 24.74%/0.93%
[03] |   |   |   filterempty(1/1) - 9.95%/0.37%
[03] |   |   |   translucent_sort(1/1) - 0.35%/0.01%
[02] |   |   string(1/1) - 2.00%/1.71%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2892/338152470@ce23250]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 71.95%/1.23%
[03] |   |   |   unspecified(1/1) - 14.70%/0.25%
[03] |   |   |   filterempty(1/1) - 13.35%/0.23%
[02] |   |   destroyProgress(1/1) - 1.74%/1.49%
[02] |   |   sky(1/1) - 1.66%/1.42%
[02] |   |   unspecified(1/1) - 0.86%/0.73%
[02] |   |   clear(1/1) - 0.73%/0.62%
[02] |   |   hand(1/1) - 0.34%/0.29%
[02] |   |   camera(1/1) - 0.15%/0.13%
[02] |   |   pick(1/1) - 0.13%/0.11%
[03] |   |   |   #getEntities 1/1
[02] |   |   light_updates(1/1) - 0.12%/0.11%
[02] |   |   weather(1/1) - 0.03%/0.03%
[02] |   |   fog(1/1) - 0.03%/0.03%
[02] |   |   updatechunks(1/1) - 0.03%/0.03%
[02] |   |   center(1/1) - 0.02%/0.01%
[02] |   |   captureFrustum(1/1) - 0.02%/0.01%
[02] |   |   culling(1/1) - 0.01%/0.01%
[01] |   gui(1/1) - 4.78%/4.30%
[02] |   |   chat(1/1) - 81.32%/3.50%
[02] |   |   unspecified(1/1) - 18.29%/0.79%
[02] |   |   bossHealth(1/1) - 0.38%/0.02%
[01] |   unspecified(1/1) - 0.06%/0.05%
[00] updateDisplay(1/1) - 7.37%/7.37%
[00] unspecified(1/1) - 0.95%/0.95%
[00] blit(1/1) - 0.81%/0.81%
[00] render(1/1) - 0.73%/0.73%
[01] |   unspecified(1/1) - 98.64%/0.72%
[01] |   display(1/1) - 1.36%/0.01%
[00] sound(1/1) - 0.08%/0.08%
[00] yield(1/1) - 0.04%/0.04%
[00] toasts(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

