---- Minecraft Profiler Results ----
// Now with less numbers

Version: 21w11a
Time span: 3 ms
Tick span: 1 ticks
// This is approximately 327.68 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 89.95%/89.95%
[01] |   level(1/1) - 95.11%/85.55%
[02] |   |   entities(1/1) - 27.75%/23.74%
[02] |   |   terrain(1/1) - 25.74%/22.02%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2855/1757412102@5cb3c434]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 40.91%/9.01%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2857/2080067911@3ba45698]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 29.55%/6.51%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2856/1936397403@79576e9]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 23.00%/5.06%
[03] |   |   |   unspecified(1/1) - 3.45%/0.76%
[03] |   |   |   filterempty(3/3) - 3.08%/0.68%
[02] |   |   blockentities(1/1) - 23.13%/19.79%
[02] |   |   terrain_setup(1/1) - 6.28%/5.37%
[03] |   |   |   update(1/1) - 95.81%/5.15%
[04] |   |   |   |   iteration(1/1) - 98.86%/5.09%
[04] |   |   |   |   unspecified(1/1) - 1.14%/0.06%
[03] |   |   |   rebuildNear(1/1) - 1.88%/0.10%
[03] |   |   |   unspecified(1/1) - 1.28%/0.07%
[03] |   |   |   culling(1/1) - 0.43%/0.02%
[03] |   |   |   cull(1/1) - 0.36%/0.02%
[03] |   |   |   camera(1/1) - 0.24%/0.01%
[02] |   |   particles(1/1) - 4.84%/4.14%
[02] |   |   translucent(1/1) - 4.42%/3.78%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2858/1934806912@4e32cdc6]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 65.31%/2.47%
[03] |   |   |   unspecified(1/1) - 26.32%/1.00%
[03] |   |   |   filterempty(1/1) - 8.02%/0.30%
[03] |   |   |   translucent_sort(1/1) - 0.35%/0.01%
[02] |   |   string(1/1) - 2.01%/1.72%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2892/338152470@ce23250]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 70.59%/1.21%
[03] |   |   |   unspecified(1/1) - 15.94%/0.27%
[03] |   |   |   filterempty(1/1) - 13.47%/0.23%
[02] |   |   sky(1/1) - 1.68%/1.44%
[02] |   |   destroyProgress(1/1) - 1.67%/1.43%
[02] |   |   unspecified(1/1) - 0.87%/0.75%
[02] |   |   clear(1/1) - 0.72%/0.61%
[02] |   |   hand(1/1) - 0.33%/0.28%
[02] |   |   camera(1/1) - 0.15%/0.13%
[02] |   |   pick(1/1) - 0.14%/0.12%
[03] |   |   |   #getEntities 1/1
[02] |   |   light_updates(1/1) - 0.12%/0.10%
[02] |   |   updatechunks(1/1) - 0.04%/0.03%
[02] |   |   fog(1/1) - 0.04%/0.03%
[02] |   |   weather(1/1) - 0.03%/0.03%
[02] |   |   culling(1/1) - 0.02%/0.01%
[02] |   |   captureFrustum(1/1) - 0.02%/0.01%
[02] |   |   center(1/1) - 0.01%/0.01%
[01] |   gui(1/1) - 4.82%/4.33%
[02] |   |   chat(1/1) - 81.31%/3.52%
[02] |   |   unspecified(1/1) - 18.31%/0.79%
[02] |   |   bossHealth(1/1) - 0.38%/0.02%
[01] |   unspecified(1/1) - 0.07%/0.06%
[00] updateDisplay(1/1) - 7.40%/7.40%
[00] unspecified(1/1) - 0.95%/0.95%
[00] blit(1/1) - 0.79%/0.79%
[00] render(1/1) - 0.76%/0.76%
[01] |   unspecified(1/1) - 98.72%/0.75%
[01] |   display(1/1) - 1.28%/0.01%
[00] sound(1/1) - 0.08%/0.08%
[00] yield(1/1) - 0.04%/0.04%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

