---- Minecraft Profiler Results ----
// I'm working as hard as I can!

Version: 21w11a
Time span: 3 ms
Tick span: 1 ticks
// This is approximately 304.50 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 87.17%/87.17%
[01] |   level(1/1) - 94.70%/82.55%
[02] |   |   terrain(1/1) - 24.15%/19.94%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2855/1757412102@5cb3c434]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 39.82%/7.94%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2857/2080067911@3ba45698]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 29.90%/5.96%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2856/1936397403@79576e9]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 23.58%/4.70%
[03] |   |   |   unspecified(1/1) - 3.70%/0.74%
[03] |   |   |   filterempty(3/3) - 3.00%/0.60%
[02] |   |   entities(1/1) - 23.86%/19.69%
[02] |   |   blockentities(1/1) - 23.68%/19.55%
[02] |   |   particles(1/1) - 10.58%/8.73%
[02] |   |   terrain_setup(1/1) - 5.77%/4.76%
[03] |   |   |   update(1/1) - 96.07%/4.58%
[04] |   |   |   |   iteration(1/1) - 98.88%/4.53%
[04] |   |   |   |   unspecified(1/1) - 1.12%/0.05%
[03] |   |   |   rebuildNear(1/1) - 1.71%/0.08%
[03] |   |   |   unspecified(1/1) - 1.27%/0.06%
[03] |   |   |   culling(1/1) - 0.38%/0.02%
[03] |   |   |   cull(1/1) - 0.32%/0.02%
[03] |   |   |   camera(1/1) - 0.25%/0.01%
[02] |   |   translucent(1/1) - 4.18%/3.45%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2858/1934806912@4e32cdc6]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 65.59%/2.26%
[03] |   |   |   unspecified(1/1) - 25.13%/0.87%
[03] |   |   |   filterempty(1/1) - 8.93%/0.31%
[03] |   |   |   translucent_sort(1/1) - 0.35%/0.01%
[02] |   |   string(1/1) - 1.94%/1.61%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2892/338152470@ce23250]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 73.45%/1.18%
[03] |   |   |   unspecified(1/1) - 13.56%/0.22%
[03] |   |   |   filterempty(1/1) - 12.99%/0.21%
[02] |   |   destroyProgress(1/1) - 1.63%/1.35%
[02] |   |   sky(1/1) - 1.58%/1.31%
[02] |   |   unspecified(1/1) - 1.00%/0.83%
[02] |   |   clear(1/1) - 0.68%/0.56%
[02] |   |   hand(1/1) - 0.39%/0.32%
[02] |   |   camera(1/1) - 0.15%/0.12%
[02] |   |   pick(1/1) - 0.13%/0.11%
[03] |   |   |   #getEntities 1/1
[02] |   |   light_updates(1/1) - 0.11%/0.09%
[02] |   |   weather(1/1) - 0.05%/0.04%
[02] |   |   fog(1/1) - 0.04%/0.03%
[02] |   |   updatechunks(1/1) - 0.03%/0.02%
[02] |   |   captureFrustum(1/1) - 0.01%/0.01%
[02] |   |   culling(1/1) - 0.01%/0.01%
[02] |   |   center(1/1) - 0.01%/0.01%
[01] |   gui(1/1) - 5.24%/4.57%
[02] |   |   chat(1/1) - 79.02%/3.61%
[02] |   |   unspecified(1/1) - 20.45%/0.93%
[02] |   |   bossHealth(1/1) - 0.53%/0.02%
[01] |   unspecified(1/1) - 0.06%/0.05%
[00] updateDisplay(1/1) - 9.77%/9.77%
[00] unspecified(1/1) - 1.41%/1.41%
[00] blit(1/1) - 0.78%/0.78%
[00] render(1/1) - 0.67%/0.67%
[01] |   unspecified(1/1) - 98.64%/0.66%
[01] |   display(1/1) - 1.36%/0.01%
[00] sound(1/1) - 0.08%/0.08%
[00] yield(1/1) - 0.07%/0.07%
[00] fpsUpdate(1/1) - 0.02%/0.02%
[00] toasts(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

