---- Minecraft Profiler Results ----
// You should add flames to things, it makes them go faster!

Version: 21w11a
Time span: 6 ms
Tick span: 1 ticks
// This is approximately 155.38 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 85.22%/85.22%
[01] |   level(1/1) - 97.24%/82.87%
[02] |   |   light_updates(1/1) - 40.61%/33.65%
[02] |   |   entities(1/1) - 15.99%/13.25%
[02] |   |   terrain(1/1) - 15.56%/12.89%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2855/1757412102@5cb3c434]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 42.90%/5.53%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2857/2080067911@3ba45698]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 27.51%/3.55%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2856/1936397403@79576e9]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 22.04%/2.84%
[03] |   |   |   unspecified(1/1) - 3.85%/0.50%
[03] |   |   |   filterempty(3/3) - 3.70%/0.48%
[02] |   |   blockentities(1/1) - 13.26%/10.99%
[02] |   |   terrain_setup(1/1) - 4.74%/3.92%
[03] |   |   |   update(1/1) - 96.68%/3.79%
[04] |   |   |   |   iteration(1/1) - 98.82%/3.75%
[04] |   |   |   |   unspecified(1/1) - 1.18%/0.04%
[03] |   |   |   rebuildNear(1/1) - 1.38%/0.05%
[03] |   |   |   unspecified(1/1) - 0.95%/0.04%
[03] |   |   |   culling(1/1) - 0.39%/0.02%
[03] |   |   |   camera(1/1) - 0.36%/0.01%
[03] |   |   |   cull(1/1) - 0.24%/0.01%
[02] |   |   particles(1/1) - 2.74%/2.27%
[02] |   |   translucent(1/1) - 2.18%/1.81%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2858/1934806912@4e32cdc6]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 64.70%/1.17%
[03] |   |   |   unspecified(1/1) - 25.45%/0.46%
[03] |   |   |   filterempty(1/1) - 9.34%/0.17%
[03] |   |   |   translucent_sort(1/1) - 0.51%/0.01%
[02] |   |   sky(1/1) - 1.18%/0.98%
[02] |   |   string(1/1) - 1.11%/0.92%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2892/338152470@ce23250]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 71.93%/0.66%
[03] |   |   |   unspecified(1/1) - 14.96%/0.14%
[03] |   |   |   filterempty(1/1) - 13.11%/0.12%
[02] |   |   destroyProgress(1/1) - 0.94%/0.78%
[02] |   |   clear(1/1) - 0.59%/0.49%
[02] |   |   unspecified(1/1) - 0.50%/0.42%
[02] |   |   hand(1/1) - 0.18%/0.15%
[02] |   |   pick(1/1) - 0.14%/0.12%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.13%/0.11%
[02] |   |   fog(1/1) - 0.03%/0.03%
[02] |   |   weather(1/1) - 0.03%/0.02%
[02] |   |   updatechunks(1/1) - 0.03%/0.02%
[02] |   |   captureFrustum(1/1) - 0.02%/0.02%
[02] |   |   culling(1/1) - 0.02%/0.02%
[02] |   |   center(1/1) - 0.02%/0.01%
[01] |   gui(1/1) - 2.72%/2.32%
[02] |   |   chat(1/1) - 77.18%/1.79%
[02] |   |   unspecified(1/1) - 22.42%/0.52%
[02] |   |   bossHealth(1/1) - 0.40%/0.01%
[01] |   unspecified(1/1) - 0.04%/0.04%
[00] scheduledExecutables(1/1) - 7.36%/7.36%
[00] updateDisplay(1/1) - 5.55%/5.55%
[00] unspecified(1/1) - 0.90%/0.90%
[00] render(1/1) - 0.51%/0.51%
[01] |   unspecified(1/1) - 97.26%/0.49%
[01] |   display(1/1) - 2.74%/0.01%
[00] blit(1/1) - 0.38%/0.38%
[00] sound(1/1) - 0.04%/0.04%
[00] yield(1/1) - 0.02%/0.02%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

