---- Minecraft Profiler Results ----
// 40% better than a crash report.

Version: 21w11a
Time span: 3 ms
Tick span: 1 ticks
// This is approximately 328.03 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 90.16%/90.16%
[01] |   level(1/1) - 94.90%/85.56%
[02] |   |   terrain(1/1) - 25.51%/21.83%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2855/1757412102@5cb3c434]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 40.66%/8.88%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2857/2080067911@3ba45698]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 28.03%/6.12%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2856/1936397403@79576e9]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 24.24%/5.29%
[03] |   |   |   unspecified(1/1) - 3.82%/0.83%
[03] |   |   |   filterempty(3/3) - 3.25%/0.71%
[02] |   |   entities(1/1) - 25.09%/21.46%
[02] |   |   blockentities(1/1) - 23.79%/20.36%
[02] |   |   particles(1/1) - 7.24%/6.19%
[02] |   |   terrain_setup(1/1) - 6.49%/5.56%
[03] |   |   |   update(1/1) - 96.24%/5.35%
[04] |   |   |   |   iteration(1/1) - 98.96%/5.29%
[04] |   |   |   |   unspecified(1/1) - 1.04%/0.06%
[03] |   |   |   rebuildNear(1/1) - 1.53%/0.08%
[03] |   |   |   unspecified(1/1) - 1.18%/0.07%
[03] |   |   |   culling(1/1) - 0.35%/0.02%
[03] |   |   |   cull(1/1) - 0.35%/0.02%
[03] |   |   |   camera(1/1) - 0.35%/0.02%
[02] |   |   translucent(1/1) - 3.93%/3.36%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2858/1934806912@4e32cdc6]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 62.74%/2.11%
[03] |   |   |   unspecified(1/1) - 27.43%/0.92%
[03] |   |   |   filterempty(1/1) - 9.34%/0.31%
[03] |   |   |   translucent_sort(1/1) - 0.49%/0.02%
[02] |   |   string(1/1) - 1.96%/1.67%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2892/338152470@ce23250]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 70.70%/1.18%
[03] |   |   |   unspecified(1/1) - 15.43%/0.26%
[03] |   |   |   filterempty(1/1) - 13.87%/0.23%
[02] |   |   sky(1/1) - 1.74%/1.49%
[02] |   |   destroyProgress(1/1) - 1.65%/1.41%
[02] |   |   unspecified(1/1) - 0.88%/0.75%
[02] |   |   clear(1/1) - 0.73%/0.62%
[02] |   |   hand(1/1) - 0.31%/0.26%
[02] |   |   pick(1/1) - 0.19%/0.16%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.16%/0.14%
[02] |   |   light_updates(1/1) - 0.15%/0.13%
[02] |   |   updatechunks(1/1) - 0.05%/0.04%
[02] |   |   fog(1/1) - 0.05%/0.04%
[02] |   |   weather(1/1) - 0.04%/0.03%
[02] |   |   culling(1/1) - 0.03%/0.02%
[02] |   |   center(1/1) - 0.02%/0.01%
[02] |   |   captureFrustum(1/1) - 0.02%/0.01%
[01] |   gui(1/1) - 5.06%/4.56%
[02] |   |   chat(1/1) - 81.45%/3.72%
[02] |   |   unspecified(1/1) - 18.05%/0.82%
[02] |   |   bossHealth(1/1) - 0.50%/0.02%
[01] |   unspecified(1/1) - 0.04%/0.04%
[00] updateDisplay(1/1) - 7.19%/7.19%
[00] unspecified(1/1) - 0.99%/0.99%
[00] blit(1/1) - 0.76%/0.76%
[00] render(1/1) - 0.75%/0.75%
[01] |   unspecified(1/1) - 98.25%/0.73%
[01] |   display(1/1) - 1.75%/0.01%
[00] sound(1/1) - 0.07%/0.07%
[00] yield(1/1) - 0.04%/0.04%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

