---- Minecraft Profiler Results ----
// You should add flames to things, it makes them go faster!

Version: 21w11a
Time span: 3 ms
Tick span: 1 ticks
// This is approximately 315.84 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 85.40%/85.40%
[01] |   level(1/1) - 95.01%/81.14%
[02] |   |   entities(1/1) - 25.38%/20.59%
[02] |   |   terrain(1/1) - 24.76%/20.09%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2855/1757412102@5cb3c434]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 39.81%/8.00%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2857/2080067911@3ba45698]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 29.62%/5.95%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2856/1936397403@79576e9]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 23.53%/4.73%
[03] |   |   |   unspecified(1/1) - 3.88%/0.78%
[03] |   |   |   filterempty(3/3) - 3.16%/0.64%
[02] |   |   blockentities(1/1) - 24.35%/19.76%
[02] |   |   terrain_setup(1/1) - 5.91%/4.80%
[03] |   |   |   update(1/1) - 96.00%/4.61%
[04] |   |   |   |   iteration(1/1) - 98.70%/4.55%
[04] |   |   |   |   unspecified(1/1) - 1.30%/0.06%
[03] |   |   |   rebuildNear(1/1) - 1.77%/0.08%
[03] |   |   |   unspecified(1/1) - 1.31%/0.06%
[03] |   |   |   culling(1/1) - 0.33%/0.02%
[03] |   |   |   camera(1/1) - 0.33%/0.02%
[03] |   |   |   cull(1/1) - 0.26%/0.01%
[02] |   |   particles(1/1) - 5.00%/4.05%
[02] |   |   destroyProgress(1/1) - 4.38%/3.55%
[02] |   |   translucent(1/1) - 4.02%/3.26%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2858/1934806912@4e32cdc6]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 61.87%/2.02%
[03] |   |   |   unspecified(1/1) - 28.38%/0.92%
[03] |   |   |   filterempty(1/1) - 9.27%/0.30%
[03] |   |   |   translucent_sort(1/1) - 0.48%/0.02%
[02] |   |   string(1/1) - 1.95%/1.59%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2892/338152470@ce23250]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 72.22%/1.14%
[03] |   |   |   unspecified(1/1) - 14.48%/0.23%
[03] |   |   |   filterempty(1/1) - 13.29%/0.21%
[02] |   |   sky(1/1) - 1.70%/1.38%
[02] |   |   unspecified(1/1) - 0.88%/0.71%
[02] |   |   clear(1/1) - 0.73%/0.59%
[02] |   |   hand(1/1) - 0.36%/0.29%
[02] |   |   camera(1/1) - 0.15%/0.12%
[02] |   |   pick(1/1) - 0.14%/0.12%
[03] |   |   |   #getEntities 1/1
[02] |   |   light_updates(1/1) - 0.13%/0.11%
[02] |   |   updatechunks(1/1) - 0.04%/0.03%
[02] |   |   fog(1/1) - 0.03%/0.03%
[02] |   |   weather(1/1) - 0.03%/0.03%
[02] |   |   center(1/1) - 0.02%/0.01%
[02] |   |   captureFrustum(1/1) - 0.02%/0.01%
[02] |   |   culling(1/1) - 0.01%/0.01%
[01] |   gui(1/1) - 4.94%/4.22%
[02] |   |   chat(1/1) - 80.25%/3.39%
[02] |   |   unspecified(1/1) - 19.37%/0.82%
[02] |   |   bossHealth(1/1) - 0.37%/0.02%
[01] |   unspecified(1/1) - 0.05%/0.04%
[00] updateDisplay(1/1) - 11.96%/11.96%
[00] unspecified(1/1) - 1.02%/1.02%
[00] blit(1/1) - 0.75%/0.75%
[00] render(1/1) - 0.73%/0.73%
[01] |   unspecified(1/1) - 98.70%/0.72%
[01] |   display(1/1) - 1.30%/0.01%
[00] sound(1/1) - 0.06%/0.06%
[00] yield(1/1) - 0.04%/0.04%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

