---- Minecraft Profiler Results ----
// You should add flames to things, it makes them go faster!

Version: 21w11a
Time span: 3 ms
Tick span: 1 ticks
// This is approximately 307.13 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 82.50%/82.50%
[01] |   level(1/1) - 94.92%/78.30%
[02] |   |   entities(1/1) - 27.40%/21.45%
[02] |   |   blockentities(1/1) - 25.82%/20.21%
[02] |   |   terrain(1/1) - 23.38%/18.30%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2855/1757412102@5cb3c434]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 39.74%/7.27%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2857/2080067911@3ba45698]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 29.34%/5.37%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2856/1936397403@79576e9]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 23.73%/4.34%
[03] |   |   |   unspecified(1/1) - 3.86%/0.71%
[03] |   |   |   filterempty(3/3) - 3.34%/0.61%
[02] |   |   terrain_setup(1/1) - 5.54%/4.34%
[03] |   |   |   update(1/1) - 96.20%/4.17%
[04] |   |   |   |   iteration(1/1) - 98.76%/4.12%
[04] |   |   |   |   unspecified(1/1) - 1.24%/0.05%
[03] |   |   |   rebuildNear(1/1) - 1.69%/0.07%
[03] |   |   |   unspecified(1/1) - 1.06%/0.05%
[03] |   |   |   culling(1/1) - 0.35%/0.02%
[03] |   |   |   cull(1/1) - 0.35%/0.02%
[03] |   |   |   camera(1/1) - 0.35%/0.02%
[02] |   |   particles(1/1) - 5.11%/4.00%
[02] |   |   translucent(1/1) - 4.56%/3.57%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2858/1934806912@4e32cdc6]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 62.47%/2.23%
[03] |   |   |   unspecified(1/1) - 25.28%/0.90%
[03] |   |   |   filterempty(1/1) - 11.74%/0.42%
[03] |   |   |   translucent_sort(1/1) - 0.51%/0.02%
[02] |   |   string(1/1) - 2.05%/1.60%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2892/338152470@ce23250]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 72.33%/1.16%
[03] |   |   |   unspecified(1/1) - 14.31%/0.23%
[03] |   |   |   filterempty(1/1) - 13.36%/0.21%
[02] |   |   destroyProgress(1/1) - 1.76%/1.38%
[02] |   |   sky(1/1) - 1.69%/1.32%
[02] |   |   unspecified(1/1) - 0.98%/0.77%
[02] |   |   clear(1/1) - 0.72%/0.57%
[02] |   |   hand(1/1) - 0.42%/0.33%
[02] |   |   camera(1/1) - 0.15%/0.12%
[02] |   |   pick(1/1) - 0.14%/0.11%
[03] |   |   |   #getEntities 1/1
[02] |   |   light_updates(1/1) - 0.13%/0.10%
[02] |   |   weather(1/1) - 0.05%/0.04%
[02] |   |   updatechunks(1/1) - 0.04%/0.03%
[02] |   |   fog(1/1) - 0.04%/0.03%
[02] |   |   captureFrustum(1/1) - 0.02%/0.01%
[02] |   |   culling(1/1) - 0.01%/0.01%
[02] |   |   center(1/1) - 0.01%/0.01%
[01] |   gui(1/1) - 5.02%/4.14%
[02] |   |   chat(1/1) - 79.94%/3.31%
[02] |   |   unspecified(1/1) - 19.54%/0.81%
[02] |   |   bossHealth(1/1) - 0.52%/0.02%
[01] |   unspecified(1/1) - 0.06%/0.05%
[00] updateDisplay(1/1) - 14.73%/14.73%
[01] |   unspecified(1/1) - 99.77%/14.69%
[01] |   mouse(1/1) - 0.23%/0.03%
[00] unspecified(1/1) - 1.16%/1.16%
[00] blit(1/1) - 0.79%/0.79%
[00] render(1/1) - 0.68%/0.68%
[01] |   unspecified(1/1) - 98.19%/0.66%
[01] |   display(1/1) - 1.81%/0.01%
[00] sound(1/1) - 0.08%/0.08%
[00] yield(1/1) - 0.04%/0.04%
[00] fpsUpdate(1/1) - 0.02%/0.02%
[00] toasts(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

