---- Minecraft Profiler Results ----
// You should add flames to things, it makes them go faster!

Version: 21w11a
Time span: 3 ms
Tick span: 1 ticks
// This is approximately 297.69 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 82.67%/82.67%
[01] |   level(1/1) - 94.63%/78.23%
[02] |   |   entities(1/1) - 27.29%/21.35%
[02] |   |   blockentities(1/1) - 25.75%/20.14%
[02] |   |   terrain(1/1) - 23.18%/18.13%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2855/1757412102@5cb3c434]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 38.72%/7.02%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2857/2080067911@3ba45698]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 29.09%/5.27%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2856/1936397403@79576e9]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 24.99%/4.53%
[03] |   |   |   unspecified(1/1) - 3.79%/0.69%
[03] |   |   |   filterempty(3/3) - 3.41%/0.62%
[02] |   |   terrain_setup(1/1) - 5.56%/4.35%
[03] |   |   |   update(1/1) - 96.12%/4.18%
[04] |   |   |   |   iteration(1/1) - 98.87%/4.13%
[04] |   |   |   |   unspecified(1/1) - 1.13%/0.05%
[03] |   |   |   rebuildNear(1/1) - 1.63%/0.07%
[03] |   |   |   unspecified(1/1) - 1.29%/0.06%
[03] |   |   |   cull(1/1) - 0.41%/0.02%
[03] |   |   |   culling(1/1) - 0.27%/0.01%
[03] |   |   |   camera(1/1) - 0.27%/0.01%
[02] |   |   particles(1/1) - 5.35%/4.19%
[02] |   |   translucent(1/1) - 4.60%/3.60%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2858/1934806912@4e32cdc6]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 62.42%/2.25%
[03] |   |   |   unspecified(1/1) - 25.16%/0.91%
[03] |   |   |   filterempty(1/1) - 11.92%/0.43%
[03] |   |   |   translucent_sort(1/1) - 0.49%/0.02%
[02] |   |   string(1/1) - 2.11%/1.65%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2892/338152470@ce23250]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 72.53%/1.20%
[03] |   |   |   unspecified(1/1) - 14.18%/0.23%
[03] |   |   |   filterempty(1/1) - 13.29%/0.22%
[02] |   |   destroyProgress(1/1) - 1.79%/1.40%
[02] |   |   sky(1/1) - 1.63%/1.28%
[02] |   |   unspecified(1/1) - 0.99%/0.78%
[02] |   |   clear(1/1) - 0.71%/0.55%
[02] |   |   hand(1/1) - 0.48%/0.37%
[02] |   |   camera(1/1) - 0.14%/0.11%
[02] |   |   pick(1/1) - 0.13%/0.10%
[03] |   |   |   #getEntities 1/1
[02] |   |   light_updates(1/1) - 0.11%/0.09%
[02] |   |   weather(1/1) - 0.08%/0.06%
[02] |   |   fog(1/1) - 0.04%/0.03%
[02] |   |   updatechunks(1/1) - 0.03%/0.03%
[02] |   |   center(1/1) - 0.02%/0.01%
[02] |   |   culling(1/1) - 0.01%/0.01%
[02] |   |   captureFrustum(1/1) - 0.01%/0.01%
[01] |   gui(1/1) - 5.31%/4.39%
[02] |   |   chat(1/1) - 78.07%/3.42%
[02] |   |   unspecified(1/1) - 21.52%/0.94%
[02] |   |   bossHealth(1/1) - 0.40%/0.02%
[01] |   unspecified(1/1) - 0.06%/0.05%
[00] updateDisplay(1/1) - 14.51%/14.51%
[01] |   unspecified(1/1) - 99.76%/14.47%
[01] |   mouse(1/1) - 0.24%/0.04%
[00] unspecified(1/1) - 1.22%/1.22%
[00] blit(1/1) - 0.81%/0.81%
[00] render(1/1) - 0.65%/0.65%
[01] |   unspecified(1/1) - 98.63%/0.64%
[01] |   display(1/1) - 1.37%/0.01%
[00] sound(1/1) - 0.07%/0.07%
[00] yield(1/1) - 0.05%/0.05%
[00] fpsUpdate(1/1) - 0.02%/0.02%
[00] toasts(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

