---- Minecraft Profiler Results ----
// 40% better than a crash report.

Version: 21w11a
Time span: 1333 ms
Tick span: 1 ticks
// This is approximately 0.75 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] scheduledExecutables(1/1) - 98.79%/98.79%
[00] gameRenderer(1/1) - 1.02%/1.02%
[01] |   level(1/1) - 98.83%/1.01%
[02] |   |   light_updates(1/1) - 61.53%/0.62%
[02] |   |   blockentities(1/1) - 10.75%/0.11%
[02] |   |   terrain(1/1) - 8.82%/0.09%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2855/1757412102@5cb3c434]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 49.41%/0.04%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2857/2080067911@3ba45698]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 24.74%/0.02%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2856/1936397403@79576e9]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 18.28%/0.02%
[03] |   |   |   filterempty(3/3) - 3.94%/0.00%
[03] |   |   |   unspecified(1/1) - 3.63%/0.00%
[02] |   |   entities(1/1) - 8.66%/0.09%
[02] |   |   terrain_setup(1/1) - 2.96%/0.03%
[03] |   |   |   update(1/1) - 95.84%/0.03%
[04] |   |   |   |   iteration(1/1) - 99.08%/0.03%
[04] |   |   |   |   unspecified(1/1) - 0.92%/0.00%
[03] |   |   |   rebuildNear(1/1) - 2.53%/0.00%
[03] |   |   |   unspecified(1/1) - 0.83%/0.00%
[03] |   |   |   camera(1/1) - 0.35%/0.00%
[03] |   |   |   culling(1/1) - 0.28%/0.00%
[03] |   |   |   cull(1/1) - 0.18%/0.00%
[02] |   |   updatechunks(1/1) - 1.71%/0.02%
[02] |   |   particles(1/1) - 1.13%/0.01%
[02] |   |   translucent(1/1) - 1.12%/0.01%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2858/1934806912@4e32cdc6]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 80.65%/0.01%
[03] |   |   |   filterempty(1/1) - 10.27%/0.00%
[03] |   |   |   unspecified(1/1) - 8.68%/0.00%
[03] |   |   |   translucent_sort(1/1) - 0.40%/0.00%
[02] |   |   destroyProgress(1/1) - 0.95%/0.01%
[02] |   |   sky(1/1) - 0.81%/0.01%
[02] |   |   clear(1/1) - 0.51%/0.01%
[02] |   |   string(1/1) - 0.47%/0.00%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2892/338152470@ce23250]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 75.63%/0.00%
[03] |   |   |   unspecified(1/1) - 12.89%/0.00%
[03] |   |   |   filterempty(1/1) - 11.48%/0.00%
[02] |   |   unspecified(1/1) - 0.26%/0.00%
[02] |   |   hand(1/1) - 0.09%/0.00%
[02] |   |   camera(1/1) - 0.09%/0.00%
[02] |   |   pick(1/1) - 0.08%/0.00%
[03] |   |   |   #getEntities 1/1
[02] |   |   weather(1/1) - 0.02%/0.00%
[02] |   |   fog(1/1) - 0.01%/0.00%
[02] |   |   captureFrustum(1/1) - 0.01%/0.00%
[02] |   |   culling(1/1) - 0.01%/0.00%
[02] |   |   center(1/1) - 0.01%/0.00%
[01] |   gui(1/1) - 1.15%/0.01%
[02] |   |   chat(1/1) - 76.53%/0.01%
[02] |   |   unspecified(1/1) - 22.83%/0.00%
[02] |   |   bossHealth(1/1) - 0.64%/0.00%
[01] |   unspecified(1/1) - 0.02%/0.00%
[00] updateDisplay(1/1) - 0.16%/0.16%
[01] |   unspecified(1/1) - 99.78%/0.16%
[01] |   mouse(11/11) - 0.22%/0.00%
[00] unspecified(1/1) - 0.02%/0.02%
[00] render(1/1) - 0.01%/0.01%
[01] |   unspecified(1/1) - 98.42%/0.01%
[01] |   display(1/1) - 1.58%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] blit(1/1) - 0.00%/0.00%
[00] sound(1/1) - 0.00%/0.00%
[00] yield(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

