---- Minecraft Profiler Results ----
// Now with less numbers

Version: 21w11a
Time span: 3 ms
Tick span: 1 ticks
// This is approximately 308.72 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 90.88%/90.88%
[01] |   level(1/1) - 90.95%/82.66%
[02] |   |   terrain(1/1) - 25.02%/20.68%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2855/1757412102@5cb3c434]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 40.81%/8.44%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2857/2080067911@3ba45698]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 28.36%/5.86%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2856/1936397403@79576e9]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 23.69%/4.90%
[03] |   |   |   unspecified(1/1) - 3.89%/0.80%
[03] |   |   |   filterempty(3/3) - 3.25%/0.67%
[02] |   |   entities(1/1) - 24.28%/20.07%
[02] |   |   blockentities(1/1) - 24.02%/19.86%
[02] |   |   terrain_setup(1/1) - 6.13%/5.06%
[03] |   |   |   update(1/1) - 96.23%/4.87%
[04] |   |   |   |   iteration(1/1) - 98.86%/4.82%
[04] |   |   |   |   unspecified(1/1) - 1.14%/0.06%
[03] |   |   |   rebuildNear(1/1) - 1.70%/0.09%
[03] |   |   |   unspecified(1/1) - 1.22%/0.06%
[03] |   |   |   camera(1/1) - 0.37%/0.02%
[03] |   |   |   culling(1/1) - 0.30%/0.02%
[03] |   |   |   cull(1/1) - 0.18%/0.01%
[02] |   |   particles(1/1) - 4.83%/3.99%
[02] |   |   updatechunks(1/1) - 4.43%/3.66%
[02] |   |   translucent(1/1) - 3.65%/3.02%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2858/1934806912@4e32cdc6]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 61.70%/1.86%
[03] |   |   |   unspecified(1/1) - 28.60%/0.86%
[03] |   |   |   filterempty(1/1) - 9.40%/0.28%
[03] |   |   |   translucent_sort(1/1) - 0.31%/0.01%
[02] |   |   string(1/1) - 1.80%/1.49%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2892/338152470@ce23250]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 72.88%/1.08%
[03] |   |   |   unspecified(1/1) - 14.49%/0.22%
[03] |   |   |   filterempty(1/1) - 12.63%/0.19%
[02] |   |   sky(1/1) - 1.76%/1.46%
[02] |   |   destroyProgress(1/1) - 1.58%/1.31%
[02] |   |   unspecified(1/1) - 0.84%/0.69%
[02] |   |   clear(1/1) - 0.72%/0.59%
[02] |   |   hand(1/1) - 0.30%/0.25%
[02] |   |   pick(1/1) - 0.18%/0.15%
[03] |   |   |   #getEntities 1/1
[02] |   |   light_updates(1/1) - 0.17%/0.14%
[02] |   |   camera(1/1) - 0.17%/0.14%
[02] |   |   weather(1/1) - 0.03%/0.03%
[02] |   |   fog(1/1) - 0.03%/0.03%
[02] |   |   culling(1/1) - 0.01%/0.01%
[02] |   |   captureFrustum(1/1) - 0.01%/0.01%
[02] |   |   center(1/1) - 0.01%/0.01%
[01] |   gui(1/1) - 9.00%/8.18%
[02] |   |   chat(1/1) - 91.67%/7.50%
[02] |   |   unspecified(1/1) - 8.21%/0.67%
[02] |   |   bossHealth(1/1) - 0.11%/0.01%
[01] |   unspecified(1/1) - 0.05%/0.04%
[00] updateDisplay(1/1) - 6.98%/6.98%
[00] render(1/1) - 0.69%/0.69%
[01] |   unspecified(1/1) - 98.66%/0.68%
[01] |   display(1/1) - 1.34%/0.01%
[00] unspecified(1/1) - 0.67%/0.67%
[00] blit(1/1) - 0.66%/0.66%
[00] sound(1/1) - 0.07%/0.07%
[00] yield(1/1) - 0.02%/0.02%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

