---- Minecraft Profiler Results ----
// You should add flames to things, it makes them go faster!

Version: 21w11a
Time span: 3 ms
Tick span: 1 ticks
// This is approximately 321.33 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 88.14%/88.14%
[01] |   level(1/1) - 95.27%/83.97%
[02] |   |   blockentities(1/1) - 29.02%/24.37%
[02] |   |   entities(1/1) - 24.76%/20.79%
[02] |   |   terrain(1/1) - 24.30%/20.40%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2855/1757412102@5cb3c434]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 39.85%/8.13%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2857/2080067911@3ba45698]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 28.65%/5.85%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2856/1936397403@79576e9]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 24.47%/4.99%
[03] |   |   |   unspecified(1/1) - 3.79%/0.77%
[03] |   |   |   filterempty(3/3) - 3.24%/0.66%
[02] |   |   particles(1/1) - 5.27%/4.43%
[02] |   |   terrain_setup(1/1) - 5.25%/4.41%
[03] |   |   |   update(1/1) - 96.29%/4.24%
[04] |   |   |   |   iteration(1/1) - 98.72%/4.19%
[04] |   |   |   |   unspecified(1/1) - 1.28%/0.05%
[03] |   |   |   rebuildNear(1/1) - 1.67%/0.07%
[03] |   |   |   unspecified(1/1) - 1.16%/0.05%
[03] |   |   |   camera(1/1) - 0.36%/0.02%
[03] |   |   |   culling(1/1) - 0.29%/0.01%
[03] |   |   |   cull(1/1) - 0.22%/0.01%
[02] |   |   translucent(1/1) - 3.78%/3.18%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2858/1934806912@4e32cdc6]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 62.66%/1.99%
[03] |   |   |   unspecified(1/1) - 28.05%/0.89%
[03] |   |   |   filterempty(1/1) - 8.98%/0.29%
[03] |   |   |   translucent_sort(1/1) - 0.30%/0.01%
[02] |   |   string(1/1) - 1.89%/1.59%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2892/338152470@ce23250]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 71.92%/1.14%
[03] |   |   |   unspecified(1/1) - 14.34%/0.23%
[03] |   |   |   filterempty(1/1) - 13.74%/0.22%
[02] |   |   sky(1/1) - 1.65%/1.39%
[02] |   |   destroyProgress(1/1) - 1.62%/1.36%
[02] |   |   unspecified(1/1) - 0.90%/0.75%
[02] |   |   clear(1/1) - 0.70%/0.59%
[02] |   |   hand(1/1) - 0.34%/0.28%
[02] |   |   camera(1/1) - 0.15%/0.13%
[02] |   |   pick(1/1) - 0.13%/0.11%
[03] |   |   |   #getEntities 1/1
[02] |   |   light_updates(1/1) - 0.11%/0.09%
[02] |   |   weather(1/1) - 0.03%/0.03%
[02] |   |   updatechunks(1/1) - 0.03%/0.03%
[02] |   |   fog(1/1) - 0.03%/0.03%
[02] |   |   captureFrustum(1/1) - 0.02%/0.01%
[02] |   |   culling(1/1) - 0.01%/0.01%
[02] |   |   center(1/1) - 0.01%/0.01%
[01] |   gui(1/1) - 4.67%/4.12%
[02] |   |   chat(1/1) - 81.32%/3.35%
[02] |   |   unspecified(1/1) - 18.37%/0.76%
[02] |   |   bossHealth(1/1) - 0.31%/0.01%
[01] |   unspecified(1/1) - 0.05%/0.05%
[00] updateDisplay(1/1) - 9.49%/9.49%
[00] blit(1/1) - 0.78%/0.78%
[00] unspecified(1/1) - 0.73%/0.73%
[00] render(1/1) - 0.72%/0.72%
[01] |   unspecified(1/1) - 98.67%/0.71%
[01] |   display(1/1) - 1.33%/0.01%
[00] sound(1/1) - 0.07%/0.07%
[00] yield(1/1) - 0.04%/0.04%
[00] toasts(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

