---- Minecraft Profiler Results ----
// You should add flames to things, it makes them go faster!

Version: 21w11a
Time span: 6 ms
Tick span: 1 ticks
// This is approximately 159.92 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 92.76%/92.76%
[01] |   level(1/1) - 97.28%/90.24%
[02] |   |   blockentities(1/1) - 34.73%/31.34%
[02] |   |   entities(1/1) - 27.00%/24.37%
[02] |   |   terrain(1/1) - 16.65%/15.03%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2855/1757412102@5cb3c434]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 37.44%/5.63%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2857/2080067911@3ba45698]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 36.95%/5.55%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2856/1936397403@79576e9]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 20.39%/3.06%
[03] |   |   |   unspecified(1/1) - 2.84%/0.43%
[03] |   |   |   filterempty(3/3) - 2.38%/0.36%
[02] |   |   translucent(1/1) - 4.99%/4.51%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2858/1934806912@4e32cdc6]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 82.10%/3.70%
[03] |   |   |   filterempty(1/1) - 10.06%/0.45%
[03] |   |   |   unspecified(1/1) - 7.66%/0.35%
[03] |   |   |   translucent_sort(1/1) - 0.18%/0.01%
[02] |   |   terrain_setup(1/1) - 4.70%/4.24%
[03] |   |   |   update(1/1) - 97.15%/4.12%
[04] |   |   |   |   iteration(1/1) - 99.19%/4.09%
[04] |   |   |   |   unspecified(1/1) - 0.81%/0.03%
[03] |   |   |   rebuildNear(1/1) - 1.54%/0.07%
[03] |   |   |   unspecified(1/1) - 0.71%/0.03%
[03] |   |   |   culling(1/1) - 0.26%/0.01%
[03] |   |   |   camera(1/1) - 0.22%/0.01%
[03] |   |   |   cull(1/1) - 0.11%/0.00%
[02] |   |   particles(1/1) - 4.03%/3.64%
[02] |   |   destroyProgress(1/1) - 3.35%/3.03%
[02] |   |   string(1/1) - 1.90%/1.72%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2892/338152470@ce23250]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 77.74%/1.33%
[03] |   |   |   unspecified(1/1) - 11.69%/0.20%
[03] |   |   |   filterempty(1/1) - 10.58%/0.18%
[02] |   |   sky(1/1) - 0.83%/0.75%
[02] |   |   unspecified(1/1) - 0.73%/0.66%
[02] |   |   clear(1/1) - 0.36%/0.33%
[02] |   |   hand(1/1) - 0.34%/0.30%
[02] |   |   pick(1/1) - 0.10%/0.09%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.09%/0.08%
[02] |   |   light_updates(1/1) - 0.08%/0.08%
[02] |   |   weather(1/1) - 0.03%/0.03%
[02] |   |   updatechunks(1/1) - 0.02%/0.02%
[02] |   |   fog(1/1) - 0.02%/0.01%
[02] |   |   culling(1/1) - 0.01%/0.01%
[02] |   |   captureFrustum(1/1) - 0.01%/0.01%
[02] |   |   center(1/1) - 0.01%/0.01%
[01] |   gui(1/1) - 2.68%/2.49%
[02] |   |   chat(1/1) - 75.83%/1.89%
[02] |   |   unspecified(1/1) - 23.85%/0.59%
[02] |   |   bossHealth(1/1) - 0.32%/0.01%
[01] |   unspecified(1/1) - 0.03%/0.03%
[00] updateDisplay(1/1) - 5.07%/5.07%
[00] unspecified(1/1) - 1.19%/1.19%
[00] blit(1/1) - 0.52%/0.52%
[00] render(1/1) - 0.38%/0.38%
[01] |   unspecified(1/1) - 98.33%/0.37%
[01] |   display(1/1) - 1.67%/0.01%
[00] sound(1/1) - 0.04%/0.04%
[00] yield(1/1) - 0.02%/0.02%
[00] toasts(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

