---- Minecraft Profiler Results ----
// Now with the same numbers

Version: 21w37a
Time span: 25 ms
Tick span: 1 ticks
// This is approximately 39.87 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] updateDisplay(1/1) - 82.56%/82.56%
[01] |   unspecified(1/1) - 99.81%/82.40%
[01] |   mouse(4/4) - 0.19%/0.15%
[00] gameRenderer(1/1) - 15.75%/15.75%
[01] |   gui(1/1) - 58.18%/9.16%
[02] |   |   unspecified(1/1) - 43.04%/3.94%
[02] |   |   chat(1/1) - 19.54%/1.79%
[02] |   |   expLevel(1/1) - 12.41%/1.14%
[02] |   |   food(1/1) - 10.50%/0.96%
[02] |   |   health(1/1) - 6.83%/0.63%
[02] |   |   armor(1/1) - 4.62%/0.42%
[02] |   |   expBar(1/1) - 2.82%/0.26%
[02] |   |   bossHealth(1/1) - 0.16%/0.01%
[02] |   |   air(1/1) - 0.09%/0.01%
[01] |   level(1/1) - 41.48%/6.53%
[02] |   |   terrain(1/1) - 35.58%/2.32%
[03] |   |   |   filterempty(3/3) - 29.50%/0.69%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enz$$Lambda$3183/0x0000000100875a78@40d19a9e]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 23.80%/0.55%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enz$$Lambda$3184/0x0000000100875c90@37e568cb]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 18.88%/0.44%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enz$$Lambda$3185/0x0000000100874800@57d0ecd7]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 14.19%/0.33%
[03] |   |   |   unspecified(1/1) - 13.63%/0.32%
[02] |   |   entities(1/1) - 18.69%/1.22%
[02] |   |   translucent(1/1) - 10.28%/0.67%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enz$$Lambda$3186/0x0000000100874a18@7222f7fc]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 44.81%/0.30%
[03] |   |   |   unspecified(1/1) - 33.31%/0.22%
[03] |   |   |   filterempty(1/1) - 21.58%/0.14%
[03] |   |   |   translucent_sort(1/1) - 0.30%/0.00%
[02] |   |   sky(1/1) - 6.96%/0.45%
[02] |   |   hand(1/1) - 5.92%/0.39%
[02] |   |   terrain_setup(1/1) - 3.85%/0.25%
[03] |   |   |   update(1/1) - 86.55%/0.22%
[04] |   |   |   |   apply_frustum(1/1) - 56.67%/0.12%
[04] |   |   |   |   unspecified(1/1) - 43.33%/0.09%
[03] |   |   |   unspecified(1/1) - 5.70%/0.01%
[03] |   |   |   culling(1/1) - 4.91%/0.01%
[03] |   |   |   camera(1/1) - 1.90%/0.00%
[03] |   |   |   cull(1/1) - 0.95%/0.00%
[02] |   |   unspecified(1/1) - 3.69%/0.24%
[02] |   |   particles(1/1) - 3.48%/0.23%
[02] |   |   string(1/1) - 3.41%/0.22%
[03] |   |   |   unspecified(1/1) - 40.61%/0.09%
[03] |   |   |   filterempty(1/1) - 30.95%/0.07%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enz$$Lambda$3221/0x000000010087c300@753125f]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 28.44%/0.06%
[02] |   |   clear(1/1) - 2.79%/0.18%
[02] |   |   outline(1/1) - 1.43%/0.09%
[02] |   |   camera(1/1) - 1.16%/0.08%
[02] |   |   pick(1/1) - 1.04%/0.07%
[03] |   |   |   #getEntities 1/1
[02] |   |   blockentities(1/1) - 0.47%/0.03%
[02] |   |   weather(1/1) - 0.35%/0.02%
[02] |   |   compilechunks(1/1) - 0.26%/0.02%
[03] |   |   |   unspecified(1/1) - 45.24%/0.01%
[03] |   |   |   upload(1/1) - 23.81%/0.00%
[03] |   |   |   populate_chunks_to_compile(1/1) - 23.81%/0.00%
[03] |   |   |   schedule_async_compile(1/1) - 7.14%/0.00%
[02] |   |   light_updates(1/1) - 0.20%/0.01%
[02] |   |   fog(1/1) - 0.12%/0.01%
[02] |   |   center(1/1) - 0.10%/0.01%
[02] |   |   destroyProgress(1/1) - 0.08%/0.01%
[02] |   |   chunk_update_queue(1/1) - 0.06%/0.00%
[02] |   |   captureFrustum(1/1) - 0.05%/0.00%
[02] |   |   culling(1/1) - 0.04%/0.00%
[01] |   unspecified(1/1) - 0.34%/0.05%
[00] unspecified(1/1) - 0.72%/0.72%
[00] blit(1/1) - 0.63%/0.63%
[00] render(1/1) - 0.26%/0.26%
[01] |   unspecified(1/1) - 98.49%/0.26%
[01] |   display(1/1) - 1.51%/0.00%
[00] toasts(1/1) - 0.03%/0.03%
[00] sound(1/1) - 0.03%/0.03%
[00] yield(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

