---- Minecraft Profiler Results ----
// I'd Rather Be Surfing

Version: 21w37a
Time span: 24 ms
Tick span: 1 ticks
// This is approximately 40.25 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] updateDisplay(1/1) - 83.72%/83.72%
[00] gameRenderer(1/1) - 15.02%/15.02%
[01] |   level(1/1) - 71.88%/10.80%
[02] |   |   terrain(1/1) - 45.76%/4.94%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enz$$Lambda$3184/0x0000000100875c90@37e568cb]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 26.72%/1.32%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enz$$Lambda$3183/0x0000000100875a78@40d19a9e]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 26.61%/1.32%
[03] |   |   |   filterempty(3/3) - 18.49%/0.91%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enz$$Lambda$3185/0x0000000100874800@57d0ecd7]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 16.96%/0.84%
[03] |   |   |   unspecified(1/1) - 11.21%/0.55%
[02] |   |   entities(1/1) - 21.11%/2.28%
[02] |   |   sky(1/1) - 10.13%/1.09%
[02] |   |   translucent(1/1) - 5.38%/0.58%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enz$$Lambda$3186/0x0000000100874a18@7222f7fc]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 48.34%/0.28%
[03] |   |   |   unspecified(1/1) - 28.42%/0.17%
[03] |   |   |   filterempty(1/1) - 22.96%/0.13%
[03] |   |   |   translucent_sort(1/1) - 0.28%/0.00%
[02] |   |   clear(1/1) - 2.58%/0.28%
[02] |   |   hand(1/1) - 2.27%/0.24%
[02] |   |   blockentities(1/1) - 1.87%/0.20%
[02] |   |   outline(1/1) - 1.67%/0.18%
[02] |   |   particles(1/1) - 1.67%/0.18%
[02] |   |   unspecified(1/1) - 1.65%/0.18%
[02] |   |   string(1/1) - 1.44%/0.16%
[03] |   |   |   filterempty(1/1) - 35.66%/0.06%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enz$$Lambda$3221/0x000000010087c300@753125f]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 33.33%/0.05%
[03] |   |   |   unspecified(1/1) - 31.01%/0.05%
[02] |   |   pick(1/1) - 1.38%/0.15%
[03] |   |   |   #getEntities 1/1
[02] |   |   terrain_setup(1/1) - 0.95%/0.10%
[03] |   |   |   unspecified(1/1) - 32.04%/0.03%
[03] |   |   |   culling(1/1) - 27.34%/0.03%
[03] |   |   |   update(1/1) - 22.27%/0.02%
[03] |   |   |   camera(1/1) - 12.89%/0.01%
[03] |   |   |   cull(1/1) - 5.46%/0.01%
[02] |   |   camera(1/1) - 0.86%/0.09%
[02] |   |   compilechunks(1/1) - 0.44%/0.05%
[03] |   |   |   populate_chunks_to_compile(1/1) - 53.00%/0.02%
[03] |   |   |   unspecified(1/1) - 30.78%/0.01%
[03] |   |   |   upload(1/1) - 12.81%/0.01%
[03] |   |   |   schedule_async_compile(1/1) - 3.41%/0.00%
[02] |   |   light_updates(1/1) - 0.35%/0.04%
[02] |   |   chunk_update_queue(1/1) - 0.11%/0.01%
[02] |   |   fog(1/1) - 0.11%/0.01%
[02] |   |   center(1/1) - 0.09%/0.01%
[02] |   |   weather(1/1) - 0.06%/0.01%
[02] |   |   captureFrustum(1/1) - 0.05%/0.01%
[02] |   |   destroyProgress(1/1) - 0.04%/0.00%
[02] |   |   culling(1/1) - 0.03%/0.00%
[01] |   gui(1/1) - 28.00%/4.21%
[02] |   |   unspecified(1/1) - 51.56%/2.17%
[02] |   |   food(1/1) - 11.78%/0.50%
[02] |   |   health(1/1) - 10.41%/0.44%
[02] |   |   chat(1/1) - 9.82%/0.41%
[02] |   |   armor(1/1) - 7.54%/0.32%
[02] |   |   expLevel(1/1) - 7.23%/0.30%
[02] |   |   expBar(1/1) - 1.60%/0.07%
[02] |   |   bossHealth(1/1) - 0.04%/0.00%
[02] |   |   air(1/1) - 0.03%/0.00%
[01] |   unspecified(1/1) - 0.11%/0.02%
[00] unspecified(1/1) - 0.54%/0.54%
[00] render(1/1) - 0.50%/0.50%
[01] |   unspecified(1/1) - 98.72%/0.50%
[01] |   display(1/1) - 1.28%/0.01%
[00] blit(1/1) - 0.15%/0.15%
[00] scheduledExecutables(1/1) - 0.03%/0.03%
[00] sound(1/1) - 0.02%/0.02%
[00] yield(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

