---- Minecraft Profiler Results ----
// Now with the same numbers

Version: 21w37a
Time span: 25 ms
Tick span: 1 ticks
// This is approximately 39.84 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] updateDisplay(1/1) - 86.17%/86.17%
[01] |   unspecified(1/1) - 99.99%/86.16%
[01] |   mouse(1/1) - 0.01%/0.01%
[00] gameRenderer(1/1) - 13.05%/13.05%
[01] |   level(1/1) - 62.66%/8.18%
[02] |   |   entities(1/1) - 25.99%/2.13%
[02] |   |   terrain(1/1) - 19.15%/1.57%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enz$$Lambda$3183/0x0000000100875a78@40d19a9e]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 28.15%/0.44%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enz$$Lambda$3184/0x0000000100875c90@37e568cb]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 21.71%/0.34%
[03] |   |   |   filterempty(3/3) - 19.12%/0.30%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enz$$Lambda$3185/0x0000000100874800@57d0ecd7]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 17.80%/0.28%
[03] |   |   |   unspecified(1/1) - 13.22%/0.21%
[02] |   |   translucent(1/1) - 17.23%/1.41%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enz$$Lambda$3186/0x0000000100874a18@7222f7fc]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 43.46%/0.61%
[03] |   |   |   unspecified(1/1) - 36.42%/0.51%
[03] |   |   |   filterempty(1/1) - 20.03%/0.28%
[03] |   |   |   translucent_sort(1/1) - 0.08%/0.00%
[02] |   |   hand(1/1) - 7.31%/0.60%
[02] |   |   particles(1/1) - 6.96%/0.57%
[02] |   |   sky(1/1) - 4.57%/0.37%
[02] |   |   string(1/1) - 4.01%/0.33%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enz$$Lambda$3221/0x000000010087c300@753125f]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 37.38%/0.12%
[03] |   |   |   filterempty(1/1) - 36.41%/0.12%
[03] |   |   |   unspecified(1/1) - 26.21%/0.09%
[02] |   |   outline(1/1) - 3.53%/0.29%
[02] |   |   blockentities(1/1) - 3.40%/0.28%
[02] |   |   unspecified(1/1) - 2.81%/0.23%
[02] |   |   clear(1/1) - 2.12%/0.17%
[02] |   |   pick(1/1) - 0.93%/0.08%
[03] |   |   |   #getEntities 1/1
[02] |   |   terrain_setup(1/1) - 0.56%/0.05%
[03] |   |   |   unspecified(1/1) - 33.03%/0.02%
[03] |   |   |   update(1/1) - 26.96%/0.01%
[03] |   |   |   culling(1/1) - 20.87%/0.01%
[03] |   |   |   camera(1/1) - 13.92%/0.01%
[03] |   |   |   cull(1/1) - 5.22%/0.00%
[02] |   |   camera(1/1) - 0.45%/0.04%
[02] |   |   weather(1/1) - 0.23%/0.02%
[02] |   |   compilechunks(1/1) - 0.22%/0.02%
[03] |   |   |   unspecified(1/1) - 47.83%/0.01%
[03] |   |   |   populate_chunks_to_compile(1/1) - 32.61%/0.01%
[03] |   |   |   upload(1/1) - 13.04%/0.00%
[03] |   |   |   schedule_async_compile(1/1) - 6.52%/0.00%
[02] |   |   destroyProgress(1/1) - 0.14%/0.01%
[02] |   |   light_updates(1/1) - 0.14%/0.01%
[02] |   |   fog(1/1) - 0.10%/0.01%
[02] |   |   chunk_update_queue(1/1) - 0.06%/0.00%
[02] |   |   center(1/1) - 0.03%/0.00%
[02] |   |   captureFrustum(1/1) - 0.03%/0.00%
[02] |   |   culling(1/1) - 0.03%/0.00%
[01] |   gui(1/1) - 37.26%/4.86%
[02] |   |   unspecified(1/1) - 55.25%/2.69%
[02] |   |   food(1/1) - 10.95%/0.53%
[02] |   |   health(1/1) - 9.78%/0.48%
[02] |   |   chat(1/1) - 8.65%/0.42%
[02] |   |   expLevel(1/1) - 6.91%/0.34%
[02] |   |   armor(1/1) - 6.90%/0.34%
[02] |   |   expBar(1/1) - 1.44%/0.07%
[02] |   |   bossHealth(1/1) - 0.07%/0.00%
[02] |   |   air(1/1) - 0.04%/0.00%
[01] |   unspecified(1/1) - 0.08%/0.01%
[00] unspecified(1/1) - 0.36%/0.36%
[00] render(1/1) - 0.19%/0.19%
[01] |   unspecified(1/1) - 98.72%/0.18%
[01] |   display(1/1) - 1.28%/0.00%
[00] blit(1/1) - 0.18%/0.18%
[00] sound(1/1) - 0.02%/0.02%
[00] yield(1/1) - 0.02%/0.02%
[00] toasts(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

