---- Minecraft Profiler Results ----
// Now with less numbers

Version: 21w37a
Time span: 24 ms
Tick span: 1 ticks
// This is approximately 40.04 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] updateDisplay(1/1) - 87.81%/87.81%
[00] gameRenderer(1/1) - 11.26%/11.26%
[01] |   level(1/1) - 50.62%/5.70%
[02] |   |   entities(1/1) - 28.20%/1.61%
[02] |   |   terrain(1/1) - 25.54%/1.46%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enz$$Lambda$3183/0x0000000100875a78@40d19a9e]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 30.22%/0.44%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enz$$Lambda$3184/0x0000000100875c90@37e568cb]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 20.10%/0.29%
[03] |   |   |   filterempty(3/3) - 19.25%/0.28%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enz$$Lambda$3185/0x0000000100874800@57d0ecd7]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 17.10%/0.25%
[03] |   |   |   unspecified(1/1) - 13.33%/0.19%
[02] |   |   translucent(1/1) - 8.76%/0.50%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enz$$Lambda$3186/0x0000000100874a18@7222f7fc]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 48.03%/0.24%
[03] |   |   |   unspecified(1/1) - 36.25%/0.18%
[03] |   |   |   filterempty(1/1) - 15.40%/0.08%
[03] |   |   |   translucent_sort(1/1) - 0.32%/0.00%
[02] |   |   sky(1/1) - 7.69%/0.44%
[02] |   |   particles(1/1) - 6.42%/0.37%
[02] |   |   hand(1/1) - 4.66%/0.27%
[02] |   |   outline(1/1) - 3.29%/0.19%
[02] |   |   unspecified(1/1) - 3.05%/0.17%
[02] |   |   clear(1/1) - 2.92%/0.17%
[02] |   |   string(1/1) - 2.90%/0.17%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enz$$Lambda$3221/0x000000010087c300@753125f]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 35.59%/0.06%
[03] |   |   |   filterempty(1/1) - 32.45%/0.05%
[03] |   |   |   unspecified(1/1) - 31.96%/0.05%
[02] |   |   blockentities(1/1) - 2.55%/0.15%
[02] |   |   pick(1/1) - 1.48%/0.08%
[03] |   |   |   #getEntities 1/1
[02] |   |   terrain_setup(1/1) - 0.79%/0.05%
[03] |   |   |   unspecified(1/1) - 33.64%/0.02%
[03] |   |   |   culling(1/1) - 23.89%/0.01%
[03] |   |   |   update(1/1) - 23.88%/0.01%
[03] |   |   |   camera(1/1) - 13.27%/0.01%
[03] |   |   |   cull(1/1) - 5.31%/0.00%
[02] |   |   camera(1/1) - 0.69%/0.04%
[02] |   |   compilechunks(1/1) - 0.29%/0.02%
[03] |   |   |   unspecified(1/1) - 45.21%/0.01%
[03] |   |   |   populate_chunks_to_compile(1/1) - 33.33%/0.01%
[03] |   |   |   upload(1/1) - 14.29%/0.00%
[03] |   |   |   schedule_async_compile(1/1) - 7.17%/0.00%
[02] |   |   light_updates(1/1) - 0.22%/0.01%
[02] |   |   fog(1/1) - 0.12%/0.01%
[02] |   |   weather(1/1) - 0.11%/0.01%
[02] |   |   destroyProgress(1/1) - 0.08%/0.00%
[02] |   |   chunk_update_queue(1/1) - 0.08%/0.00%
[02] |   |   captureFrustum(1/1) - 0.07%/0.00%
[02] |   |   culling(1/1) - 0.06%/0.00%
[02] |   |   center(1/1) - 0.05%/0.00%
[01] |   gui(1/1) - 49.26%/5.55%
[02] |   |   unspecified(1/1) - 56.34%/3.12%
[02] |   |   food(1/1) - 9.60%/0.53%
[02] |   |   health(1/1) - 9.29%/0.52%
[02] |   |   chat(1/1) - 7.71%/0.43%
[02] |   |   expLevel(1/1) - 6.93%/0.38%
[02] |   |   armor(1/1) - 6.75%/0.37%
[02] |   |   expBar(1/1) - 3.20%/0.18%
[02] |   |   bossHealth(1/1) - 0.12%/0.01%
[02] |   |   air(1/1) - 0.05%/0.00%
[01] |   unspecified(1/1) - 0.12%/0.01%
[00] unspecified(1/1) - 0.37%/0.37%
[00] render(1/1) - 0.31%/0.31%
[01] |   unspecified(1/1) - 99.35%/0.31%
[01] |   display(1/1) - 0.65%/0.00%
[00] blit(1/1) - 0.20%/0.20%
[00] sound(1/1) - 0.03%/0.03%
[00] yield(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

