---- Minecraft Profiler Results ----
// Will I ever be good enough for you? :(

Version: 21w37a
Time span: 24 ms
Tick span: 1 ticks
// This is approximately 40.02 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] updateDisplay(1/1) - 85.73%/85.73%
[01] |   unspecified(1/1) - 99.97%/85.70%
[01] |   mouse(3/3) - 0.03%/0.03%
[00] gameRenderer(1/1) - 12.33%/12.33%
[01] |   gui(1/1) - 51.94%/6.40%
[02] |   |   unspecified(1/1) - 50.49%/3.23%
[02] |   |   chat(1/1) - 12.67%/0.81%
[02] |   |   food(1/1) - 10.68%/0.68%
[02] |   |   health(1/1) - 8.78%/0.56%
[02] |   |   expLevel(1/1) - 7.86%/0.50%
[02] |   |   armor(1/1) - 7.59%/0.49%
[02] |   |   expBar(1/1) - 1.79%/0.11%
[02] |   |   bossHealth(1/1) - 0.09%/0.01%
[02] |   |   air(1/1) - 0.05%/0.00%
[01] |   level(1/1) - 47.84%/5.90%
[02] |   |   terrain(1/1) - 29.71%/1.75%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enz$$Lambda$3183/0x0000000100875a78@40d19a9e]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 27.82%/0.49%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enz$$Lambda$3185/0x0000000100874800@57d0ecd7]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 20.18%/0.35%
[03] |   |   |   filterempty(3/3) - 18.63%/0.33%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enz$$Lambda$3184/0x0000000100875c90@37e568cb]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 17.94%/0.31%
[03] |   |   |   unspecified(1/1) - 15.43%/0.27%
[02] |   |   entities(1/1) - 17.46%/1.03%
[02] |   |   translucent(1/1) - 10.48%/0.62%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enz$$Lambda$3186/0x0000000100874a18@7222f7fc]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 61.06%/0.38%
[03] |   |   |   unspecified(1/1) - 25.49%/0.16%
[03] |   |   |   filterempty(1/1) - 13.20%/0.08%
[03] |   |   |   translucent_sort(1/1) - 0.26%/0.00%
[02] |   |   sky(1/1) - 6.88%/0.41%
[02] |   |   particles(1/1) - 5.87%/0.35%
[02] |   |   outline(1/1) - 4.69%/0.28%
[02] |   |   terrain_setup(1/1) - 3.67%/0.22%
[03] |   |   |   update(1/1) - 51.57%/0.11%
[04] |   |   |   |   apply_frustum(1/1) - 66.67%/0.07%
[04] |   |   |   |   unspecified(1/1) - 18.28%/0.02%
[04] |   |   |   |   partial_update(1/1) - 15.05%/0.02%
[03] |   |   |   cull(1/1) - 35.12%/0.08%
[03] |   |   |   unspecified(1/1) - 5.92%/0.01%
[03] |   |   |   culling(1/1) - 4.44%/0.01%
[03] |   |   |   camera(1/1) - 2.96%/0.01%
[02] |   |   hand(1/1) - 3.57%/0.21%
[02] |   |   blockentities(1/1) - 3.39%/0.20%
[02] |   |   unspecified(1/1) - 3.01%/0.18%
[02] |   |   clear(1/1) - 2.78%/0.16%
[02] |   |   string(1/1) - 2.71%/0.16%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enz$$Lambda$3221/0x000000010087c300@753125f]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 36.09%/0.06%
[03] |   |   |   filterempty(1/1) - 34.84%/0.06%
[03] |   |   |   unspecified(1/1) - 29.07%/0.05%
[02] |   |   destroyProgress(1/1) - 2.49%/0.15%
[02] |   |   light_updates(1/1) - 1.13%/0.07%
[02] |   |   pick(1/1) - 0.96%/0.06%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.56%/0.03%
[02] |   |   compilechunks(1/1) - 0.24%/0.01%
[03] |   |   |   unspecified(1/1) - 47.22%/0.01%
[03] |   |   |   populate_chunks_to_compile(1/1) - 24.97%/0.00%
[03] |   |   |   upload(1/1) - 16.67%/0.00%
[03] |   |   |   schedule_async_compile(1/1) - 11.14%/0.00%
[02] |   |   fog(1/1) - 0.11%/0.01%
[02] |   |   weather(1/1) - 0.10%/0.01%
[02] |   |   captureFrustum(1/1) - 0.06%/0.00%
[02] |   |   chunk_update_queue(1/1) - 0.06%/0.00%
[02] |   |   center(1/1) - 0.05%/0.00%
[02] |   |   culling(1/1) - 0.03%/0.00%
[01] |   unspecified(1/1) - 0.21%/0.03%
[00] blit(1/1) - 1.11%/1.11%
[00] unspecified(1/1) - 0.40%/0.40%
[00] render(1/1) - 0.34%/0.34%
[01] |   unspecified(1/1) - 99.05%/0.33%
[01] |   display(1/1) - 0.95%/0.00%
[00] scheduledExecutables(1/1) - 0.05%/0.05%
[00] sound(1/1) - 0.02%/0.02%
[00] yield(1/1) - 0.02%/0.02%
[00] toasts(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

