---- Minecraft Profiler Results ----
// I'd Rather Be Surfing

Version: 21w37a
Time span: 25 ms
Tick span: 1 ticks
// This is approximately 39.92 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] updateDisplay(1/1) - 86.75%/86.75%
[01] |   unspecified(1/1) - 99.96%/86.71%
[01] |   mouse(2/2) - 0.04%/0.03%
[00] gameRenderer(1/1) - 12.24%/12.24%
[01] |   level(1/1) - 61.74%/7.56%
[02] |   |   entities(1/1) - 32.43%/2.45%
[02] |   |   terrain(1/1) - 27.67%/2.09%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enz$$Lambda$3183/0x0000000100875a78@40d19a9e]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 27.12%/0.57%
[03] |   |   |   filterempty(3/3) - 21.93%/0.46%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enz$$Lambda$3184/0x0000000100875c90@37e568cb]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 19.72%/0.41%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enz$$Lambda$3185/0x0000000100874800@57d0ecd7]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 17.93%/0.37%
[03] |   |   |   unspecified(1/1) - 13.31%/0.28%
[02] |   |   sky(1/1) - 8.16%/0.62%
[02] |   |   translucent(1/1) - 7.77%/0.59%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enz$$Lambda$3186/0x0000000100874a18@7222f7fc]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 37.95%/0.22%
[03] |   |   |   unspecified(1/1) - 37.61%/0.22%
[03] |   |   |   filterempty(1/1) - 24.17%/0.14%
[03] |   |   |   translucent_sort(1/1) - 0.27%/0.00%
[02] |   |   outline(1/1) - 3.94%/0.30%
[02] |   |   particles(1/1) - 3.36%/0.25%
[02] |   |   hand(1/1) - 3.04%/0.23%
[02] |   |   destroyProgress(1/1) - 2.81%/0.21%
[02] |   |   clear(1/1) - 2.44%/0.18%
[02] |   |   string(1/1) - 2.19%/0.17%
[03] |   |   |   filterempty(1/1) - 35.18%/0.06%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enz$$Lambda$3221/0x000000010087c300@753125f]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 33.25%/0.06%
[03] |   |   |   unspecified(1/1) - 31.57%/0.05%
[02] |   |   unspecified(1/1) - 2.17%/0.16%
[02] |   |   blockentities(1/1) - 1.11%/0.08%
[02] |   |   pick(1/1) - 0.87%/0.07%
[03] |   |   |   #getEntities 1/1
[02] |   |   terrain_setup(1/1) - 0.76%/0.06%
[03] |   |   |   unspecified(1/1) - 34.70%/0.02%
[03] |   |   |   update(1/1) - 26.40%/0.02%
[03] |   |   |   culling(1/1) - 23.62%/0.01%
[03] |   |   |   camera(1/1) - 11.81%/0.01%
[03] |   |   |   cull(1/1) - 3.48%/0.00%
[02] |   |   camera(1/1) - 0.45%/0.03%
[02] |   |   compilechunks(1/1) - 0.33%/0.02%
[03] |   |   |   populate_chunks_to_compile(1/1) - 45.16%/0.01%
[03] |   |   |   unspecified(1/1) - 29.03%/0.01%
[03] |   |   |   upload(1/1) - 19.35%/0.00%
[03] |   |   |   schedule_async_compile(1/1) - 6.45%/0.00%
[02] |   |   light_updates(1/1) - 0.16%/0.01%
[02] |   |   weather(1/1) - 0.11%/0.01%
[02] |   |   fog(1/1) - 0.09%/0.01%
[02] |   |   chunk_update_queue(1/1) - 0.05%/0.00%
[02] |   |   center(1/1) - 0.04%/0.00%
[02] |   |   culling(1/1) - 0.03%/0.00%
[02] |   |   captureFrustum(1/1) - 0.03%/0.00%
[01] |   gui(1/1) - 38.18%/4.67%
[02] |   |   unspecified(1/1) - 45.53%/2.13%
[02] |   |   chat(1/1) - 17.45%/0.82%
[02] |   |   food(1/1) - 11.02%/0.52%
[02] |   |   health(1/1) - 10.10%/0.47%
[02] |   |   armor(1/1) - 7.49%/0.35%
[02] |   |   expLevel(1/1) - 6.77%/0.32%
[02] |   |   expBar(1/1) - 1.53%/0.07%
[02] |   |   bossHealth(1/1) - 0.06%/0.00%
[02] |   |   air(1/1) - 0.05%/0.00%
[01] |   unspecified(1/1) - 0.08%/0.01%
[00] unspecified(1/1) - 0.52%/0.52%
[00] render(1/1) - 0.27%/0.27%
[01] |   unspecified(1/1) - 99.11%/0.27%
[01] |   display(1/1) - 0.89%/0.00%
[00] blit(1/1) - 0.17%/0.17%
[00] sound(1/1) - 0.02%/0.02%
[00] yield(1/1) - 0.02%/0.02%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

