---- Minecraft Profiler Results ----
// Now with less numbers

Version: 21w37a
Time span: 24 ms
Tick span: 1 ticks
// This is approximately 40.05 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] updateDisplay(1/1) - 82.69%/82.69%
[00] gameRenderer(1/1) - 16.27%/16.27%
[01] |   gui(1/1) - 66.63%/10.84%
[02] |   |   unspecified(1/1) - 32.26%/3.50%
[02] |   |   armor(1/1) - 21.92%/2.38%
[02] |   |   expLevel(1/1) - 16.97%/1.84%
[02] |   |   chat(1/1) - 16.50%/1.79%
[02] |   |   food(1/1) - 5.63%/0.61%
[02] |   |   health(1/1) - 4.98%/0.54%
[02] |   |   expBar(1/1) - 1.58%/0.17%
[02] |   |   bossHealth(1/1) - 0.08%/0.01%
[02] |   |   air(1/1) - 0.07%/0.01%
[01] |   level(1/1) - 32.81%/5.34%
[02] |   |   terrain(1/1) - 34.06%/1.82%
[03] |   |   |   filterempty(3/3) - 32.67%/0.59%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enz$$Lambda$3183/0x0000000100875a78@40d19a9e]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 27.16%/0.49%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enz$$Lambda$3184/0x0000000100875c90@37e568cb]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 14.55%/0.26%
[03] |   |   |   unspecified(1/1) - 13.49%/0.25%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enz$$Lambda$3185/0x0000000100874800@57d0ecd7]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 12.13%/0.22%
[02] |   |   entities(1/1) - 15.20%/0.81%
[02] |   |   sky(1/1) - 10.53%/0.56%
[02] |   |   translucent(1/1) - 8.23%/0.44%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enz$$Lambda$3186/0x0000000100874a18@7222f7fc]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 44.90%/0.20%
[03] |   |   |   unspecified(1/1) - 37.16%/0.16%
[03] |   |   |   filterempty(1/1) - 17.67%/0.08%
[03] |   |   |   translucent_sort(1/1) - 0.27%/0.00%
[02] |   |   clear(1/1) - 7.65%/0.41%
[02] |   |   hand(1/1) - 5.08%/0.27%
[02] |   |   particles(1/1) - 5.07%/0.27%
[02] |   |   unspecified(1/1) - 4.96%/0.27%
[02] |   |   string(1/1) - 2.96%/0.16%
[03] |   |   |   filterempty(1/1) - 35.19%/0.06%
[03] |   |   |   unspecified(1/1) - 33.17%/0.05%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enz$$Lambda$3221/0x000000010087c300@753125f]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 31.64%/0.05%
[02] |   |   outline(1/1) - 1.60%/0.09%
[02] |   |   pick(1/1) - 1.55%/0.08%
[03] |   |   |   #getEntities 1/1
[02] |   |   terrain_setup(1/1) - 0.83%/0.04%
[03] |   |   |   unspecified(1/1) - 32.47%/0.01%
[03] |   |   |   culling(1/1) - 29.72%/0.01%
[03] |   |   |   update(1/1) - 20.71%/0.01%
[03] |   |   |   camera(1/1) - 12.60%/0.01%
[03] |   |   |   cull(1/1) - 4.50%/0.00%
[02] |   |   camera(1/1) - 0.73%/0.04%
[02] |   |   blockentities(1/1) - 0.43%/0.02%
[02] |   |   compilechunks(1/1) - 0.37%/0.02%
[03] |   |   |   populate_chunks_to_compile(1/1) - 40.82%/0.01%
[03] |   |   |   unspecified(1/1) - 32.65%/0.01%
[03] |   |   |   upload(1/1) - 18.37%/0.00%
[03] |   |   |   schedule_async_compile(1/1) - 8.16%/0.00%
[02] |   |   light_updates(1/1) - 0.23%/0.01%
[02] |   |   weather(1/1) - 0.11%/0.01%
[02] |   |   fog(1/1) - 0.10%/0.01%
[02] |   |   destroyProgress(1/1) - 0.10%/0.01%
[02] |   |   chunk_update_queue(1/1) - 0.07%/0.00%
[02] |   |   center(1/1) - 0.07%/0.00%
[02] |   |   culling(1/1) - 0.04%/0.00%
[02] |   |   captureFrustum(1/1) - 0.04%/0.00%
[01] |   unspecified(1/1) - 0.56%/0.09%
[00] unspecified(1/1) - 0.45%/0.45%
[00] render(1/1) - 0.32%/0.32%
[01] |   unspecified(1/1) - 99.12%/0.32%
[01] |   display(1/1) - 0.88%/0.00%
[00] blit(1/1) - 0.22%/0.22%
[00] sound(1/1) - 0.02%/0.02%
[00] yield(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

