---- Minecraft Profiler Results ----
// Now with the same numbers

Version: 21w37a
Time span: 24 ms
Tick span: 1 ticks
// This is approximately 40.01 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] updateDisplay(1/1) - 80.75%/80.75%
[00] gameRenderer(1/1) - 17.43%/17.43%
[01] |   level(1/1) - 53.48%/9.32%
[02] |   |   terrain(1/1) - 22.49%/2.10%
[03] |   |   |   filterempty(3/3) - 24.46%/0.51%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enz$$Lambda$3184/0x0000000100875c90@37e568cb]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 23.01%/0.48%
[03] |   |   |   unspecified(1/1) - 20.13%/0.42%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enz$$Lambda$3183/0x0000000100875a78@40d19a9e]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 18.30%/0.38%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enz$$Lambda$3185/0x0000000100874800@57d0ecd7]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 14.09%/0.30%
[02] |   |   entities(1/1) - 19.43%/1.81%
[02] |   |   translucent(1/1) - 15.88%/1.48%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enz$$Lambda$3186/0x0000000100874a18@7222f7fc]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 46.69%/0.69%
[03] |   |   |   unspecified(1/1) - 34.11%/0.50%
[03] |   |   |   filterempty(1/1) - 19.07%/0.28%
[03] |   |   |   translucent_sort(1/1) - 0.14%/0.00%
[02] |   |   hand(1/1) - 10.48%/0.98%
[02] |   |   particles(1/1) - 8.04%/0.75%
[02] |   |   unspecified(1/1) - 5.37%/0.50%
[02] |   |   sky(1/1) - 4.61%/0.43%
[02] |   |   outline(1/1) - 4.00%/0.37%
[02] |   |   string(1/1) - 3.77%/0.35%
[03] |   |   |   filterempty(1/1) - 38.86%/0.14%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enz$$Lambda$3221/0x000000010087c300@753125f]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 33.98%/0.12%
[03] |   |   |   unspecified(1/1) - 27.16%/0.10%
[02] |   |   clear(1/1) - 1.77%/0.17%
[02] |   |   camera(1/1) - 0.85%/0.08%
[02] |   |   pick(1/1) - 0.82%/0.08%
[03] |   |   |   #getEntities 1/1
[02] |   |   blockentities(1/1) - 0.68%/0.06%
[02] |   |   weather(1/1) - 0.67%/0.06%
[02] |   |   terrain_setup(1/1) - 0.47%/0.04%
[03] |   |   |   unspecified(1/1) - 34.55%/0.02%
[03] |   |   |   culling(1/1) - 23.63%/0.01%
[03] |   |   |   update(1/1) - 21.82%/0.01%
[03] |   |   |   camera(1/1) - 11.82%/0.01%
[03] |   |   |   cull(1/1) - 8.19%/0.00%
[02] |   |   compilechunks(1/1) - 0.19%/0.02%
[03] |   |   |   unspecified(1/1) - 42.24%/0.01%
[03] |   |   |   populate_chunks_to_compile(1/1) - 33.31%/0.01%
[03] |   |   |   upload(1/1) - 17.78%/0.00%
[03] |   |   |   schedule_async_compile(1/1) - 6.67%/0.00%
[02] |   |   light_updates(1/1) - 0.15%/0.01%
[02] |   |   destroyProgress(1/1) - 0.12%/0.01%
[02] |   |   center(1/1) - 0.07%/0.01%
[02] |   |   fog(1/1) - 0.06%/0.01%
[02] |   |   chunk_update_queue(1/1) - 0.04%/0.00%
[02] |   |   captureFrustum(1/1) - 0.03%/0.00%
[02] |   |   culling(1/1) - 0.02%/0.00%
[01] |   gui(1/1) - 46.10%/8.03%
[02] |   |   unspecified(1/1) - 56.45%/4.54%
[02] |   |   chat(1/1) - 13.30%/1.07%
[02] |   |   food(1/1) - 9.25%/0.74%
[02] |   |   expLevel(1/1) - 7.96%/0.64%
[02] |   |   health(1/1) - 7.13%/0.57%
[02] |   |   armor(1/1) - 4.36%/0.35%
[02] |   |   expBar(1/1) - 1.35%/0.11%
[02] |   |   bossHealth(1/1) - 0.14%/0.01%
[02] |   |   air(1/1) - 0.05%/0.00%
[01] |   unspecified(1/1) - 0.43%/0.07%
[00] blit(1/1) - 0.75%/0.75%
[00] unspecified(1/1) - 0.70%/0.70%
[00] render(1/1) - 0.28%/0.28%
[01] |   unspecified(1/1) - 98.43%/0.28%
[01] |   display(1/1) - 1.57%/0.00%
[00] toasts(1/1) - 0.03%/0.03%
[00] sound(1/1) - 0.03%/0.03%
[00] yield(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

