---- Minecraft Profiler Results ----
// Speedy. Zoooooom!

Version: 21w37a
Time span: 1312 ms
Tick span: 1 ticks
// This is approximately 0.76 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 99.51%/99.51%
[01] |   level(1/1) - 99.57%/99.08%
[02] |   |   terrain(1/1) - 99.49%/98.58%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enz$$Lambda$3209/0x0000000100878648@6fb80e1e]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 99.45%/98.03%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enz$$Lambda$3210/0x0000000100878860@8313d99]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 0.22%/0.22%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enz$$Lambda$3211/0x0000000100878a78@1f84ac7]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 0.16%/0.15%
[03] |   |   |   unspecified(1/1) - 0.13%/0.13%
[03] |   |   |   filterempty(3/3) - 0.05%/0.05%
[02] |   |   entities(1/1) - 0.16%/0.15%
[02] |   |   translucent(1/1) - 0.11%/0.11%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enz$$Lambda$3212/0x0000000100878c90@88fd5b1]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 87.07%/0.10%
[03] |   |   |   unspecified(1/1) - 7.40%/0.01%
[03] |   |   |   filterempty(1/1) - 5.44%/0.01%
[03] |   |   |   translucent_sort(1/1) - 0.08%/0.00%
[02] |   |   unspecified(1/1) - 0.07%/0.07%
[02] |   |   string(1/1) - 0.03%/0.03%
[03] |   |   |   unspecified(1/1) - 49.67%/0.02%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enz$$Lambda$3247/0x000000010087d5d8@170eca2d]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 37.41%/0.01%
[03] |   |   |   filterempty(1/1) - 12.93%/0.00%
[02] |   |   weather(1/1) - 0.03%/0.03%
[02] |   |   particles(1/1) - 0.03%/0.03%
[02] |   |   destroyProgress(1/1) - 0.02%/0.02%
[02] |   |   blockentities(1/1) - 0.02%/0.02%
[02] |   |   sky(1/1) - 0.01%/0.01%
[02] |   |   hand(1/1) - 0.01%/0.01%
[02] |   |   clear(1/1) - 0.00%/0.00%
[02] |   |   camera(1/1) - 0.00%/0.00%
[02] |   |   pick(1/1) - 0.00%/0.00%
[03] |   |   |   #getEntities 1/1
[02] |   |   terrain_setup(1/1) - 0.00%/0.00%
[03] |   |   |   culling(1/1) - 33.33%/0.00%
[03] |   |   |   unspecified(1/1) - 28.30%/0.00%
[03] |   |   |   update(1/1) - 20.75%/0.00%
[03] |   |   |   camera(1/1) - 13.21%/0.00%
[03] |   |   |   cull(1/1) - 4.40%/0.00%
[02] |   |   compilechunks(1/1) - 0.00%/0.00%
[03] |   |   |   populate_chunks_to_compile(1/1) - 67.61%/0.00%
[03] |   |   |   unspecified(1/1) - 20.42%/0.00%
[03] |   |   |   upload(1/1) - 7.75%/0.00%
[03] |   |   |   schedule_async_compile(1/1) - 4.23%/0.00%
[02] |   |   light_updates(1/1) - 0.00%/0.00%
[02] |   |   fog(1/1) - 0.00%/0.00%
[02] |   |   center(1/1) - 0.00%/0.00%
[02] |   |   chunk_update_queue(1/1) - 0.00%/0.00%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 0.41%/0.41%
[02] |   |   debug(1/1) - 90.08%/0.37%
[02] |   |   unspecified(1/1) - 5.93%/0.02%
[02] |   |   chat(1/1) - 3.96%/0.02%
[02] |   |   bossHealth(1/1) - 0.03%/0.00%
[01] |   unspecified(1/1) - 0.02%/0.02%
[00] unspecified(1/1) - 0.29%/0.29%
[00] updateDisplay(1/1) - 0.17%/0.17%
[00] blit(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] render(1/1) - 0.00%/0.00%
[01] |   unspecified(1/1) - 97.91%/0.00%
[01] |   display(1/1) - 2.09%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] sound(1/1) - 0.00%/0.00%
[00] yield(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

