---- Minecraft Profiler Results ----
// I'd Rather Be Surfing

Version: 21w37a
Time span: 1341 ms
Tick span: 1 ticks
// This is approximately 0.75 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 99.23%/99.23%
[01] |   level(1/1) - 99.49%/98.73%
[02] |   |   terrain(1/1) - 99.06%/97.80%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enz$$Lambda$3211/0x0000000100878a78@1f84ac7]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 99.61%/97.42%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enz$$Lambda$3209/0x0000000100878648@6fb80e1e]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 0.17%/0.17%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enz$$Lambda$3210/0x0000000100878860@8313d99]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 0.17%/0.17%
[03] |   |   |   unspecified(1/1) - 0.03%/0.02%
[03] |   |   |   filterempty(3/3) - 0.02%/0.02%
[02] |   |   entities(1/1) - 0.49%/0.48%
[02] |   |   string(1/1) - 0.12%/0.11%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enz$$Lambda$3247/0x000000010087d5d8@170eca2d]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 58.05%/0.07%
[03] |   |   |   unspecified(1/1) - 31.36%/0.04%
[03] |   |   |   filterempty(1/1) - 10.59%/0.01%
[02] |   |   translucent(1/1) - 0.11%/0.11%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enz$$Lambda$3212/0x0000000100878c90@88fd5b1]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 81.74%/0.09%
[03] |   |   |   unspecified(1/1) - 9.86%/0.01%
[03] |   |   |   filterempty(1/1) - 8.31%/0.01%
[03] |   |   |   translucent_sort(1/1) - 0.09%/0.00%
[02] |   |   particles(1/1) - 0.05%/0.05%
[02] |   |   terrain_setup(1/1) - 0.04%/0.04%
[03] |   |   |   update(1/1) - 97.88%/0.04%
[04] |   |   |   |   apply_frustum(1/1) - 96.29%/0.04%
[04] |   |   |   |   partial_update(1/1) - 2.37%/0.00%
[04] |   |   |   |   unspecified(1/1) - 1.34%/0.00%
[03] |   |   |   culling(1/1) - 0.91%/0.00%
[03] |   |   |   unspecified(1/1) - 0.79%/0.00%
[03] |   |   |   camera(1/1) - 0.30%/0.00%
[03] |   |   |   cull(1/1) - 0.12%/0.00%
[02] |   |   unspecified(1/1) - 0.03%/0.03%
[02] |   |   weather(1/1) - 0.03%/0.03%
[02] |   |   compilechunks(1/1) - 0.03%/0.03%
[03] |   |   |   upload(1/1) - 94.26%/0.02%
[03] |   |   |   populate_chunks_to_compile(1/1) - 2.76%/0.00%
[03] |   |   |   schedule_async_compile(1/1) - 2.17%/0.00%
[03] |   |   |   unspecified(1/1) - 0.82%/0.00%
[02] |   |   destroyProgress(1/1) - 0.02%/0.02%
[02] |   |   blockentities(1/1) - 0.01%/0.01%
[02] |   |   sky(1/1) - 0.01%/0.01%
[02] |   |   clear(1/1) - 0.00%/0.00%
[02] |   |   camera(1/1) - 0.00%/0.00%
[02] |   |   hand(1/1) - 0.00%/0.00%
[02] |   |   pick(1/1) - 0.00%/0.00%
[03] |   |   |   #getEntities 1/1
[02] |   |   light_updates(1/1) - 0.00%/0.00%
[02] |   |   fog(1/1) - 0.00%/0.00%
[02] |   |   chunk_update_queue(1/1) - 0.00%/0.00%
[02] |   |   center(1/1) - 0.00%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 0.48%/0.48%
[02] |   |   debug(1/1) - 92.43%/0.44%
[02] |   |   chat(1/1) - 4.82%/0.02%
[02] |   |   unspecified(1/1) - 2.73%/0.01%
[02] |   |   bossHealth(1/1) - 0.02%/0.00%
[01] |   unspecified(1/1) - 0.03%/0.03%
[00] updateDisplay(1/1) - 0.43%/0.43%
[01] |   unspecified(1/1) - 98.56%/0.43%
[01] |   mouse(169/169) - 1.44%/0.01%
[00] unspecified(1/1) - 0.31%/0.31%
[00] blit(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] render(1/1) - 0.01%/0.01%
[01] |   unspecified(1/1) - 98.68%/0.01%
[01] |   display(1/1) - 1.32%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] sound(1/1) - 0.00%/0.00%
[00] yield(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

