---- Minecraft Profiler Results ----
// Now with the same numbers

Version: 21w37a
Time span: 1527 ms
Tick span: 1 ticks
// This is approximately 0.65 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 96.74%/96.74%
[01] |   level(1/1) - 99.44%/96.20%
[02] |   |   terrain(1/1) - 94.45%/90.86%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enz$$Lambda$3221/0x000000010089ca78@4c46c5ce]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 98.75%/89.72%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enz$$Lambda$3223/0x000000010089cea8@73d68507]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 1.03%/0.93%
[03] |   |   |   filterempty(3/3) - 0.10%/0.09%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enz$$Lambda$3222/0x000000010089cc90@64261864]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 0.10%/0.09%
[03] |   |   |   unspecified(1/1) - 0.03%/0.03%
[02] |   |   sky(1/1) - 5.00%/4.81%
[02] |   |   translucent(1/1) - 0.18%/0.17%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enz$$Lambda$3224/0x000000010089d0c0@7570df04]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 90.78%/0.16%
[03] |   |   |   filterempty(1/1) - 5.92%/0.01%
[03] |   |   |   unspecified(1/1) - 3.25%/0.01%
[03] |   |   |   translucent_sort(1/1) - 0.05%/0.00%
[02] |   |   string(1/1) - 0.13%/0.12%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enz$$Lambda$3259/0x000000010089bb38@5cc217ea]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 72.56%/0.09%
[03] |   |   |   filterempty(1/1) - 22.98%/0.03%
[03] |   |   |   unspecified(1/1) - 4.46%/0.01%
[02] |   |   unspecified(1/1) - 0.10%/0.09%
[02] |   |   particles(1/1) - 0.05%/0.05%
[02] |   |   blockentities(1/1) - 0.02%/0.02%
[02] |   |   clouds(1/1) - 0.02%/0.02%
[02] |   |   entities(1/1) - 0.02%/0.02%
[02] |   |   destroyProgress(1/1) - 0.02%/0.02%
[02] |   |   clear(1/1) - 0.00%/0.00%
[02] |   |   terrain_setup(1/1) - 0.00%/0.00%
[03] |   |   |   unspecified(1/1) - 34.36%/0.00%
[03] |   |   |   update(1/1) - 23.70%/0.00%
[03] |   |   |   camera(1/1) - 20.38%/0.00%
[03] |   |   |   culling(1/1) - 18.25%/0.00%
[03] |   |   |   cull(1/1) - 3.32%/0.00%
[02] |   |   compilechunks(1/1) - 0.00%/0.00%
[03] |   |   |   populate_chunks_to_compile(1/1) - 86.29%/0.00%
[03] |   |   |   unspecified(1/1) - 8.57%/0.00%
[03] |   |   |   schedule_async_compile(1/1) - 3.14%/0.00%
[03] |   |   |   upload(1/1) - 2.00%/0.00%
[02] |   |   light_updates(1/1) - 0.00%/0.00%
[02] |   |   camera(1/1) - 0.00%/0.00%
[02] |   |   hand(1/1) - 0.00%/0.00%
[02] |   |   pick(1/1) - 0.00%/0.00%
[03] |   |   |   #getEntities 1/1
[02] |   |   fog(1/1) - 0.00%/0.00%
[02] |   |   weather(1/1) - 0.00%/0.00%
[02] |   |   chunk_update_queue(1/1) - 0.00%/0.00%
[02] |   |   center(1/1) - 0.00%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 0.55%/0.53%
[02] |   |   debug(1/1) - 96.97%/0.52%
[02] |   |   chat(1/1) - 2.42%/0.01%
[02] |   |   unspecified(1/1) - 0.59%/0.00%
[02] |   |   bossHealth(1/1) - 0.02%/0.00%
[01] |   unspecified(1/1) - 0.01%/0.01%
[00] unspecified(1/1) - 3.23%/3.23%
[00] blit(1/1) - 0.01%/0.01%
[00] updateDisplay(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] render(1/1) - 0.00%/0.00%
[01] |   unspecified(1/1) - 84.42%/0.00%
[01] |   display(1/1) - 15.58%/0.00%
[00] sound(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] yield(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

