---- Minecraft Profiler Results ----
// Speedy. Zoooooom!

Version: 21w37a
Time span: 1305 ms
Tick span: 1 ticks
// This is approximately 0.77 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 95.44%/95.44%
[01] |   gui(1/1) - 99.20%/94.68%
[02] |   |   debug(1/1) - 99.94%/94.63%
[02] |   |   chat(1/1) - 0.04%/0.04%
[02] |   |   unspecified(1/1) - 0.02%/0.02%
[02] |   |   bossHealth(1/1) - 0.00%/0.00%
[01] |   level(1/1) - 0.79%/0.75%
[02] |   |   terrain(1/1) - 60.47%/0.45%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enz$$Lambda$3221/0x000000010089ca78@4c46c5ce]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 36.74%/0.17%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enz$$Lambda$3223/0x000000010089cea8@73d68507]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 33.44%/0.15%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enz$$Lambda$3222/0x000000010089cc90@64261864]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 23.86%/0.11%
[03] |   |   |   filterempty(3/3) - 3.85%/0.02%
[03] |   |   |   unspecified(1/1) - 2.10%/0.01%
[02] |   |   translucent(1/1) - 20.44%/0.15%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enz$$Lambda$3224/0x000000010089d0c0@7570df04]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 95.35%/0.15%
[03] |   |   |   filterempty(1/1) - 2.78%/0.00%
[03] |   |   |   unspecified(1/1) - 1.81%/0.00%
[03] |   |   |   translucent_sort(1/1) - 0.05%/0.00%
[02] |   |   sky(1/1) - 6.72%/0.05%
[02] |   |   particles(1/1) - 4.73%/0.04%
[02] |   |   string(1/1) - 2.43%/0.02%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enz$$Lambda$3259/0x000000010089bb38@5cc217ea]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 65.84%/0.01%
[03] |   |   |   filterempty(1/1) - 23.53%/0.00%
[03] |   |   |   unspecified(1/1) - 10.63%/0.00%
[02] |   |   destroyProgress(1/1) - 1.32%/0.01%
[02] |   |   entities(1/1) - 0.73%/0.01%
[02] |   |   blockentities(1/1) - 0.70%/0.01%
[02] |   |   unspecified(1/1) - 0.60%/0.00%
[02] |   |   clear(1/1) - 0.49%/0.00%
[02] |   |   clouds(1/1) - 0.36%/0.00%
[02] |   |   compilechunks(1/1) - 0.30%/0.00%
[03] |   |   |   populate_chunks_to_compile(1/1) - 82.07%/0.00%
[03] |   |   |   unspecified(1/1) - 8.97%/0.00%
[03] |   |   |   upload(1/1) - 4.83%/0.00%
[03] |   |   |   schedule_async_compile(1/1) - 4.14%/0.00%
[02] |   |   pick(1/1) - 0.19%/0.00%
[03] |   |   |   #getEntities 1/1
[02] |   |   terrain_setup(1/1) - 0.15%/0.00%
[03] |   |   |   unspecified(1/1) - 30.77%/0.00%
[03] |   |   |   update(1/1) - 27.27%/0.00%
[03] |   |   |   culling(1/1) - 25.17%/0.00%
[03] |   |   |   camera(1/1) - 12.59%/0.00%
[03] |   |   |   cull(1/1) - 4.20%/0.00%
[02] |   |   camera(1/1) - 0.12%/0.00%
[02] |   |   hand(1/1) - 0.10%/0.00%
[02] |   |   light_updates(1/1) - 0.07%/0.00%
[02] |   |   fog(1/1) - 0.04%/0.00%
[02] |   |   weather(1/1) - 0.02%/0.00%
[02] |   |   chunk_update_queue(1/1) - 0.01%/0.00%
[02] |   |   center(1/1) - 0.01%/0.00%
[02] |   |   captureFrustum(1/1) - 0.01%/0.00%
[02] |   |   culling(1/1) - 0.01%/0.00%
[01] |   unspecified(1/1) - 0.01%/0.01%
[00] unspecified(1/1) - 4.51%/4.51%
[00] fpsUpdate(1/1) - 0.02%/0.02%
[00] updateDisplay(1/1) - 0.02%/0.02%
[00] blit(1/1) - 0.01%/0.01%
[00] render(1/1) - 0.00%/0.00%
[01] |   unspecified(1/1) - 82.19%/0.00%
[01] |   display(1/1) - 17.81%/0.00%
[00] sound(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] yield(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

