---- Minecraft Profiler Results ----
// Am I not running fast enough? :(

Version: 1.17
Time span: 103 ms
Tick span: 1 ticks
// This is approximately 9.70 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] unspecified(1/1) - 85.06%/85.06%
[00] gameRenderer(1/1) - 14.39%/14.39%
[01] |   gui(1/1) - 65.36%/9.40%
[02] |   |   debug(1/1) - 88.56%/8.33%
[02] |   |   chat(1/1) - 7.68%/0.72%
[02] |   |   unspecified(1/1) - 3.74%/0.35%
[02] |   |   bossHealth(1/1) - 0.01%/0.00%
[01] |   level(1/1) - 34.61%/4.98%
[02] |   |   entities(1/1) - 50.08%/2.49%
[02] |   |   terrain_setup(1/1) - 15.04%/0.75%
[03] |   |   |   update(1/1) - 97.24%/0.73%
[04] |   |   |   |   iteration(1/1) - 99.36%/0.72%
[04] |   |   |   |   unspecified(1/1) - 0.64%/0.00%
[03] |   |   |   rebuildNear(1/1) - 1.79%/0.01%
[03] |   |   |   unspecified(1/1) - 0.54%/0.00%
[03] |   |   |   culling(1/1) - 0.19%/0.00%
[03] |   |   |   camera(1/1) - 0.16%/0.00%
[03] |   |   |   cull(1/1) - 0.08%/0.00%
[02] |   |   terrain(1/1) - 12.33%/0.61%
[03] |   |   |   filterempty(3/3) - 37.80%/0.23%
[03] |   |   |   unspecified(1/1) - 30.44%/0.19%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3104/0x0dbee658@11195]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 15.38%/0.09%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[eno$$Lambda$3106/0x0dbeed08@153145f]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 10.59%/0.07%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3105/0x0dbee9b0@148ca6f]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 5.79%/0.04%
[02] |   |   translucent(1/1) - 4.89%/0.24%
[03] |   |   |   filterempty(1/1) - 39.64%/0.10%
[03] |   |   |   unspecified(1/1) - 29.22%/0.07%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3107/0x0dbef060@1e4aa8d]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 22.28%/0.05%
[03] |   |   |   translucent_sort(1/1) - 8.86%/0.02%
[02] |   |   hand(1/1) - 3.50%/0.17%
[02] |   |   string(1/1) - 3.00%/0.15%
[03] |   |   |   unspecified(1/1) - 38.87%/0.06%
[03] |   |   |   filterempty(1/1) - 37.89%/0.06%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3142/0x0dbf6568@f4bfc2]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 23.24%/0.03%
[02] |   |   sky(1/1) - 2.97%/0.15%
[02] |   |   clear(1/1) - 2.12%/0.11%
[02] |   |   pick(1/1) - 1.67%/0.08%
[03] |   |   |   #getEntities 1/1
[02] |   |   unspecified(1/1) - 1.33%/0.07%
[02] |   |   blockentities(1/1) - 1.05%/0.05%
[02] |   |   clouds(1/1) - 0.93%/0.05%
[02] |   |   camera(1/1) - 0.33%/0.02%
[02] |   |   particles(1/1) - 0.25%/0.01%
[02] |   |   destroyProgress(1/1) - 0.16%/0.01%
[02] |   |   fog(1/1) - 0.12%/0.01%
[02] |   |   light_updates(1/1) - 0.08%/0.00%
[02] |   |   weather(1/1) - 0.05%/0.00%
[02] |   |   updatechunks(1/1) - 0.05%/0.00%
[02] |   |   center(1/1) - 0.03%/0.00%
[02] |   |   captureFrustum(1/1) - 0.02%/0.00%
[02] |   |   culling(1/1) - 0.01%/0.00%
[01] |   unspecified(1/1) - 0.03%/0.00%
[00] updateDisplay(1/1) - 0.41%/0.41%
[00] blit(1/1) - 0.09%/0.09%
[00] render(1/1) - 0.05%/0.05%
[01] |   unspecified(1/1) - 97.42%/0.04%
[01] |   display(1/1) - 2.58%/0.00%
[00] sound(1/1) - 0.01%/0.01%
[00] yield(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

