---- Minecraft Profiler Results ----
// Shiny numbers!

Version: 1.17
Time span: 126 ms
Tick span: 1 ticks
// This is approximately 7.91 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] updateDisplay(1/1) - 91.86%/91.86%
[01] |   unspecified(1/1) - 99.68%/91.57%
[01] |   mouse(84/84) - 0.32%/0.30%
[00] gameRenderer(1/1) - 7.42%/7.42%
[01] |   level(1/1) - 94.54%/7.01%
[02] |   |   terrain_setup(1/1) - 64.48%/4.52%
[03] |   |   |   update(1/1) - 97.07%/4.39%
[04] |   |   |   |   iteration(1/1) - 99.75%/4.38%
[04] |   |   |   |   unspecified(1/1) - 0.25%/0.01%
[03] |   |   |   rebuildNear(1/1) - 2.73%/0.12%
[03] |   |   |   unspecified(1/1) - 0.12%/0.01%
[03] |   |   |   culling(1/1) - 0.04%/0.00%
[03] |   |   |   camera(1/1) - 0.03%/0.00%
[03] |   |   |   cull(1/1) - 0.01%/0.00%
[02] |   |   terrain(1/1) - 14.23%/1.00%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3171/0x000000080086c400@7e2f562d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 34.43%/0.34%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3172/0x0000000800870000@2a04d13d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 26.05%/0.26%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[eno$$Lambda$3173/0x0000000800870218@57c5c2d0]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 24.57%/0.25%
[03] |   |   |   filterempty(3/3) - 7.59%/0.08%
[03] |   |   |   unspecified(1/1) - 7.36%/0.07%
[02] |   |   updatechunks(1/1) - 3.86%/0.27%
[02] |   |   translucent(1/1) - 3.41%/0.24%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3174/0x0000000800870430@5618f52d]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 77.76%/0.19%
[03] |   |   |   unspecified(1/1) - 11.75%/0.03%
[03] |   |   |   filterempty(1/1) - 10.20%/0.02%
[03] |   |   |   translucent_sort(1/1) - 0.30%/0.00%
[02] |   |   blockentities(1/1) - 2.37%/0.17%
[02] |   |   entities(1/1) - 1.99%/0.14%
[02] |   |   hand(1/1) - 1.86%/0.13%
[02] |   |   particles(1/1) - 1.67%/0.12%
[02] |   |   sky(1/1) - 1.61%/0.11%
[02] |   |   string(1/1) - 1.15%/0.08%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3209/0x0000000800874d78@13616fc3]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 66.73%/0.05%
[03] |   |   |   filterempty(1/1) - 16.88%/0.01%
[03] |   |   |   unspecified(1/1) - 16.39%/0.01%
[02] |   |   unspecified(1/1) - 1.06%/0.07%
[02] |   |   clear(1/1) - 0.92%/0.06%
[02] |   |   pick(1/1) - 0.52%/0.04%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.37%/0.03%
[02] |   |   light_updates(1/1) - 0.18%/0.01%
[02] |   |   destroyProgress(1/1) - 0.11%/0.01%
[02] |   |   weather(1/1) - 0.09%/0.01%
[02] |   |   fog(1/1) - 0.06%/0.00%
[02] |   |   center(1/1) - 0.02%/0.00%
[02] |   |   captureFrustum(1/1) - 0.01%/0.00%
[02] |   |   culling(1/1) - 0.01%/0.00%
[01] |   gui(1/1) - 5.39%/0.40%
[02] |   |   chat(1/1) - 56.78%/0.23%
[02] |   |   unspecified(1/1) - 42.29%/0.17%
[02] |   |   bossHealth(1/1) - 0.69%/0.00%
[02] |   |   selectedItemName(1/1) - 0.24%/0.00%
[01] |   unspecified(1/1) - 0.07%/0.01%
[00] unspecified(1/1) - 0.55%/0.55%
[00] blit(1/1) - 0.07%/0.07%
[00] render(1/1) - 0.07%/0.07%
[01] |   unspecified(1/1) - 98.01%/0.07%
[01] |   display(1/1) - 1.99%/0.00%
[00] sound(1/1) - 0.02%/0.02%
[00] yield(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

