---- Minecraft Profiler Results ----
// Speedy. Zoooooom!

Version: 1.17
Time span: 184 ms
Tick span: 1 ticks
// This is approximately 5.41 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] updateDisplay(1/1) - 97.52%/97.52%
[01] |   unspecified(1/1) - 99.92%/97.44%
[01] |   mouse(134/134) - 0.08%/0.08%
[00] gameRenderer(1/1) - 2.12%/2.12%
[01] |   level(1/1) - 92.14%/1.95%
[02] |   |   terrain(1/1) - 45.21%/0.88%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3171/0x000000080086c400@7e2f562d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 42.17%/0.37%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[eno$$Lambda$3173/0x0000000800870218@57c5c2d0]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 24.53%/0.22%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3172/0x0000000800870000@2a04d13d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 22.78%/0.20%
[03] |   |   |   filterempty(3/3) - 6.09%/0.05%
[03] |   |   |   unspecified(1/1) - 4.43%/0.04%
[02] |   |   terrain_setup(1/1) - 22.85%/0.45%
[03] |   |   |   update(1/1) - 97.93%/0.44%
[04] |   |   |   |   iteration(1/1) - 99.58%/0.44%
[04] |   |   |   |   unspecified(1/1) - 0.42%/0.00%
[03] |   |   |   rebuildNear(1/1) - 1.37%/0.01%
[03] |   |   |   unspecified(1/1) - 0.44%/0.00%
[03] |   |   |   camera(1/1) - 0.12%/0.00%
[03] |   |   |   culling(1/1) - 0.08%/0.00%
[03] |   |   |   cull(1/1) - 0.06%/0.00%
[02] |   |   translucent(1/1) - 9.65%/0.19%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3174/0x0000000800870430@5618f52d]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 87.16%/0.16%
[03] |   |   |   unspecified(1/1) - 7.28%/0.01%
[03] |   |   |   filterempty(1/1) - 5.42%/0.01%
[03] |   |   |   translucent_sort(1/1) - 0.14%/0.00%
[02] |   |   entities(1/1) - 3.95%/0.08%
[02] |   |   sky(1/1) - 3.27%/0.06%
[02] |   |   hand(1/1) - 3.25%/0.06%
[02] |   |   particles(1/1) - 3.09%/0.06%
[02] |   |   string(1/1) - 3.01%/0.06%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3209/0x0000000800874d78@13616fc3]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 69.83%/0.04%
[03] |   |   |   unspecified(1/1) - 15.91%/0.01%
[03] |   |   |   filterempty(1/1) - 14.26%/0.01%
[02] |   |   unspecified(1/1) - 1.37%/0.03%
[02] |   |   blockentities(1/1) - 1.22%/0.02%
[02] |   |   clear(1/1) - 1.11%/0.02%
[02] |   |   camera(1/1) - 0.55%/0.01%
[02] |   |   pick(1/1) - 0.49%/0.01%
[03] |   |   |   #getEntities 1/1
[02] |   |   light_updates(1/1) - 0.40%/0.01%
[02] |   |   destroyProgress(1/1) - 0.32%/0.01%
[02] |   |   weather(1/1) - 0.09%/0.00%
[02] |   |   fog(1/1) - 0.07%/0.00%
[02] |   |   updatechunks(1/1) - 0.06%/0.00%
[02] |   |   center(1/1) - 0.02%/0.00%
[02] |   |   culling(1/1) - 0.02%/0.00%
[02] |   |   captureFrustum(1/1) - 0.02%/0.00%
[01] |   gui(1/1) - 7.80%/0.17%
[02] |   |   chat(1/1) - 73.73%/0.12%
[02] |   |   unspecified(1/1) - 25.65%/0.04%
[02] |   |   bossHealth(1/1) - 0.39%/0.00%
[02] |   |   selectedItemName(1/1) - 0.23%/0.00%
[01] |   unspecified(1/1) - 0.07%/0.00%
[00] unspecified(1/1) - 0.16%/0.16%
[00] fpsUpdate(1/1) - 0.10%/0.10%
[00] render(1/1) - 0.04%/0.04%
[01] |   unspecified(1/1) - 98.99%/0.04%
[01] |   display(1/1) - 1.01%/0.00%
[00] blit(1/1) - 0.02%/0.02%
[00] scheduledExecutables(1/1) - 0.02%/0.02%
[00] sound(1/1) - 0.01%/0.01%
[00] yield(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

