---- Minecraft Profiler Results ----
// Maybe if you treated it better then it'll have more motivation to work faster! Poor server.

Version: 1.17
Time span: 128 ms
Tick span: 1 ticks
// This is approximately 7.78 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] updateDisplay(1/1) - 96.52%/96.52%
[01] |   unspecified(1/1) - 99.91%/96.44%
[01] |   mouse(86/86) - 0.09%/0.08%
[00] gameRenderer(1/1) - 3.00%/3.00%
[01] |   level(1/1) - 92.84%/2.79%
[02] |   |   terrain(1/1) - 44.29%/1.23%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3171/0x000000080086c400@7e2f562d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 39.52%/0.49%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3172/0x0000000800870000@2a04d13d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 28.43%/0.35%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[eno$$Lambda$3173/0x0000000800870218@57c5c2d0]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 22.78%/0.28%
[03] |   |   |   filterempty(3/3) - 5.30%/0.07%
[03] |   |   |   unspecified(1/1) - 3.97%/0.05%
[02] |   |   terrain_setup(1/1) - 18.82%/0.52%
[03] |   |   |   update(1/1) - 97.53%/0.51%
[04] |   |   |   |   iteration(1/1) - 99.50%/0.51%
[04] |   |   |   |   unspecified(1/1) - 0.50%/0.00%
[03] |   |   |   rebuildNear(1/1) - 1.64%/0.01%
[03] |   |   |   unspecified(1/1) - 0.47%/0.00%
[03] |   |   |   camera(1/1) - 0.16%/0.00%
[03] |   |   |   culling(1/1) - 0.12%/0.00%
[03] |   |   |   cull(1/1) - 0.07%/0.00%
[02] |   |   translucent(1/1) - 9.59%/0.27%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3174/0x0000000800870430@5618f52d]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 86.54%/0.23%
[03] |   |   |   unspecified(1/1) - 7.21%/0.02%
[03] |   |   |   filterempty(1/1) - 6.10%/0.02%
[03] |   |   |   translucent_sort(1/1) - 0.15%/0.00%
[02] |   |   entities(1/1) - 7.77%/0.22%
[02] |   |   sky(1/1) - 3.54%/0.10%
[02] |   |   hand(1/1) - 3.24%/0.09%
[02] |   |   particles(1/1) - 3.03%/0.08%
[02] |   |   string(1/1) - 2.81%/0.08%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3209/0x0000000800874d78@13616fc3]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 69.38%/0.05%
[03] |   |   |   filterempty(1/1) - 16.05%/0.01%
[03] |   |   |   unspecified(1/1) - 14.57%/0.01%
[02] |   |   clear(1/1) - 1.76%/0.05%
[02] |   |   blockentities(1/1) - 1.54%/0.04%
[02] |   |   unspecified(1/1) - 1.41%/0.04%
[02] |   |   camera(1/1) - 0.57%/0.02%
[02] |   |   light_updates(1/1) - 0.53%/0.01%
[02] |   |   pick(1/1) - 0.53%/0.01%
[03] |   |   |   #getEntities 1/1
[02] |   |   destroyProgress(1/1) - 0.27%/0.01%
[02] |   |   fog(1/1) - 0.08%/0.00%
[02] |   |   weather(1/1) - 0.08%/0.00%
[02] |   |   updatechunks(1/1) - 0.06%/0.00%
[02] |   |   center(1/1) - 0.03%/0.00%
[02] |   |   culling(1/1) - 0.02%/0.00%
[02] |   |   captureFrustum(1/1) - 0.02%/0.00%
[01] |   gui(1/1) - 7.09%/0.21%
[02] |   |   chat(1/1) - 71.00%/0.15%
[02] |   |   unspecified(1/1) - 28.46%/0.06%
[02] |   |   bossHealth(1/1) - 0.29%/0.00%
[02] |   |   selectedItemName(1/1) - 0.26%/0.00%
[01] |   unspecified(1/1) - 0.07%/0.00%
[00] unspecified(1/1) - 0.35%/0.35%
[00] render(1/1) - 0.07%/0.07%
[01] |   unspecified(1/1) - 99.18%/0.07%
[01] |   display(1/1) - 0.82%/0.00%
[00] blit(1/1) - 0.03%/0.03%
[00] sound(1/1) - 0.02%/0.02%
[00] yield(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

