---- Minecraft Profiler Results ----
// Now with less numbers

Version: 1.17
Time span: 367 ms
Tick span: 1 ticks
// This is approximately 2.72 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] updateDisplay(1/1) - 97.44%/97.44%
[01] |   unspecified(1/1) - 99.92%/97.36%
[01] |   mouse(258/258) - 0.08%/0.08%
[00] unspecified(1/1) - 1.42%/1.42%
[00] gameRenderer(1/1) - 1.08%/1.08%
[01] |   level(1/1) - 91.45%/0.99%
[02] |   |   terrain(1/1) - 38.29%/0.38%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3171/0x000000080086c400@7e2f562d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 45.65%/0.17%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[eno$$Lambda$3173/0x0000000800870218@57c5c2d0]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 28.40%/0.11%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3172/0x0000000800870000@2a04d13d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 14.84%/0.06%
[03] |   |   |   filterempty(3/3) - 6.25%/0.02%
[03] |   |   |   unspecified(1/1) - 4.86%/0.02%
[02] |   |   terrain_setup(1/1) - 20.43%/0.20%
[03] |   |   |   update(1/1) - 97.55%/0.20%
[04] |   |   |   |   iteration(1/1) - 99.56%/0.20%
[04] |   |   |   |   unspecified(1/1) - 0.44%/0.00%
[03] |   |   |   rebuildNear(1/1) - 1.64%/0.00%
[03] |   |   |   unspecified(1/1) - 0.51%/0.00%
[03] |   |   |   camera(1/1) - 0.13%/0.00%
[03] |   |   |   culling(1/1) - 0.09%/0.00%
[03] |   |   |   cull(1/1) - 0.07%/0.00%
[02] |   |   translucent(1/1) - 15.16%/0.15%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3174/0x0000000800870430@5618f52d]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 89.07%/0.13%
[03] |   |   |   unspecified(1/1) - 6.18%/0.01%
[03] |   |   |   filterempty(1/1) - 4.66%/0.01%
[03] |   |   |   translucent_sort(1/1) - 0.09%/0.00%
[02] |   |   entities(1/1) - 4.60%/0.05%
[02] |   |   hand(1/1) - 4.05%/0.04%
[02] |   |   sky(1/1) - 3.55%/0.04%
[02] |   |   particles(1/1) - 3.53%/0.03%
[02] |   |   string(1/1) - 3.06%/0.03%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3209/0x0000000800874d78@13616fc3]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 55.87%/0.02%
[03] |   |   |   filterempty(1/1) - 24.30%/0.01%
[03] |   |   |   unspecified(1/1) - 19.82%/0.01%
[02] |   |   blockentities(1/1) - 1.91%/0.02%
[02] |   |   unspecified(1/1) - 1.73%/0.02%
[02] |   |   clear(1/1) - 1.66%/0.02%
[02] |   |   camera(1/1) - 0.54%/0.01%
[02] |   |   pick(1/1) - 0.45%/0.00%
[03] |   |   |   #getEntities 1/1
[02] |   |   light_updates(1/1) - 0.41%/0.00%
[02] |   |   destroyProgress(1/1) - 0.28%/0.00%
[02] |   |   weather(1/1) - 0.12%/0.00%
[02] |   |   updatechunks(1/1) - 0.10%/0.00%
[02] |   |   fog(1/1) - 0.07%/0.00%
[02] |   |   center(1/1) - 0.03%/0.00%
[02] |   |   captureFrustum(1/1) - 0.02%/0.00%
[02] |   |   culling(1/1) - 0.01%/0.00%
[01] |   gui(1/1) - 8.47%/0.09%
[02] |   |   chat(1/1) - 73.30%/0.07%
[02] |   |   unspecified(1/1) - 26.11%/0.02%
[02] |   |   bossHealth(1/1) - 0.33%/0.00%
[02] |   |   selectedItemName(1/1) - 0.27%/0.00%
[01] |   unspecified(1/1) - 0.08%/0.00%
[00] render(1/1) - 0.02%/0.02%
[01] |   unspecified(1/1) - 99.04%/0.02%
[01] |   display(1/1) - 0.96%/0.00%
[00] blit(1/1) - 0.02%/0.02%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] sound(1/1) - 0.01%/0.01%
[00] yield(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

