---- Minecraft Profiler Results ----
// *cracks redstone whip*

Version: 1.17-rc1
Time span: 27 ms
Tick span: 1 ticks
// This is approximately 36.95 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 92.50%/92.50%
[01] |   level(1/1) - 84.98%/78.61%
[02] |   |   terrain(1/1) - 84.84%/66.69%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3160/0x0000000800874c90@1a982dcb]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 97.32%/64.90%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[eno$$Lambda$3162/0x00000008008750c0@7ec29d8d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 1.23%/0.82%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3161/0x0000000800874ea8@181026b8]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 0.64%/0.42%
[03] |   |   |   filterempty(3/3) - 0.41%/0.27%
[03] |   |   |   unspecified(1/1) - 0.41%/0.27%
[02] |   |   entities(1/1) - 9.53%/7.49%
[02] |   |   hand(1/1) - 1.22%/0.96%
[02] |   |   translucent(1/1) - 0.92%/0.73%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3163/0x00000008008752d8@72f38d13]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 65.75%/0.48%
[03] |   |   |   unspecified(1/1) - 22.14%/0.16%
[03] |   |   |   filterempty(1/1) - 11.76%/0.09%
[03] |   |   |   translucent_sort(1/1) - 0.36%/0.00%
[02] |   |   outline(1/1) - 0.73%/0.57%
[02] |   |   terrain_setup(1/1) - 0.66%/0.52%
[03] |   |   |   update(1/1) - 93.98%/0.48%
[04] |   |   |   |   iteration(1/1) - 98.09%/0.48%
[04] |   |   |   |   unspecified(1/1) - 1.91%/0.01%
[03] |   |   |   rebuildNear(1/1) - 2.01%/0.01%
[03] |   |   |   unspecified(1/1) - 1.86%/0.01%
[03] |   |   |   camera(1/1) - 0.86%/0.00%
[03] |   |   |   culling(1/1) - 0.79%/0.00%
[03] |   |   |   cull(1/1) - 0.50%/0.00%
[02] |   |   blockentities(1/1) - 0.53%/0.42%
[02] |   |   particles(1/1) - 0.48%/0.38%
[02] |   |   sky(1/1) - 0.32%/0.25%
[02] |   |   unspecified(1/1) - 0.21%/0.16%
[02] |   |   string(1/1) - 0.17%/0.13%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3198/0x0000000800873d50@484adeaa]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 45.63%/0.06%
[03] |   |   |   filterempty(1/1) - 29.86%/0.04%
[03] |   |   |   unspecified(1/1) - 24.51%/0.03%
[02] |   |   clouds(1/1) - 0.14%/0.11%
[02] |   |   clear(1/1) - 0.10%/0.08%
[02] |   |   pick(1/1) - 0.06%/0.05%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.04%/0.03%
[02] |   |   light_updates(1/1) - 0.01%/0.01%
[02] |   |   updatechunks(1/1) - 0.01%/0.01%
[02] |   |   fog(1/1) - 0.01%/0.01%
[02] |   |   weather(1/1) - 0.01%/0.01%
[02] |   |   destroyProgress(1/1) - 0.01%/0.01%
[02] |   |   center(1/1) - 0.00%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 15.01%/13.88%
[02] |   |   debug(1/1) - 60.57%/8.41%
[02] |   |   unspecified(1/1) - 19.73%/2.74%
[02] |   |   health(1/1) - 4.43%/0.61%
[02] |   |   food(1/1) - 4.27%/0.59%
[02] |   |   chat(1/1) - 3.58%/0.50%
[02] |   |   expLevel(1/1) - 2.66%/0.37%
[02] |   |   armor(1/1) - 2.45%/0.34%
[02] |   |   selectedItemName(1/1) - 1.76%/0.24%
[02] |   |   expBar(1/1) - 0.50%/0.07%
[02] |   |   bossHealth(1/1) - 0.03%/0.00%
[02] |   |   air(1/1) - 0.02%/0.00%
[01] |   unspecified(1/1) - 0.01%/0.01%
[00] fpsPie(1/1) - 4.22%/4.22%
[00] updateDisplay(1/1) - 2.73%/2.73%
[01] |   unspecified(1/1) - 98.86%/2.70%
[01] |   mouse(27/27) - 1.14%/0.03%
[00] unspecified(1/1) - 0.21%/0.21%
[00] blit(1/1) - 0.18%/0.18%
[00] render(1/1) - 0.11%/0.11%
[01] |   unspecified(1/1) - 95.16%/0.11%
[01] |   display(1/1) - 4.84%/0.01%
[00] sound(1/1) - 0.03%/0.03%
[00] yield(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

