---- Minecraft Profiler Results ----
// 40% better than a crash report.

Version: 1.17-rc1
Time span: 17 ms
Tick span: 1 ticks
// This is approximately 55.85 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 93.41%/93.41%
[01] |   level(1/1) - 83.93%/78.40%
[02] |   |   terrain_setup(1/1) - 78.43%/61.49%
[03] |   |   |   rebuildNear(1/1) - 99.94%/61.45%
[04] |   |   |   |   build near(2/2) - 99.82%/61.34%
[04] |   |   |   |   unspecified(1/1) - 0.18%/0.11%
[03] |   |   |   unspecified(1/1) - 0.03%/0.02%
[03] |   |   |   camera(1/1) - 0.01%/0.01%
[03] |   |   |   culling(1/1) - 0.01%/0.00%
[03] |   |   |   update(1/1) - 0.00%/0.00%
[03] |   |   |   cull(1/1) - 0.00%/0.00%
[02] |   |   entities(1/1) - 9.61%/7.54%
[02] |   |   terrain(1/1) - 5.10%/4.00%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3160/0x0000000800874c90@1a982dcb]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 57.58%/2.30%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[eno$$Lambda$3162/0x00000008008750c0@7ec29d8d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 23.45%/0.94%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3161/0x0000000800874ea8@181026b8]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 8.44%/0.34%
[03] |   |   |   filterempty(3/3) - 5.53%/0.22%
[03] |   |   |   unspecified(1/1) - 5.00%/0.20%
[02] |   |   updatechunks(1/1) - 1.71%/1.34%
[02] |   |   translucent(1/1) - 1.14%/0.89%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3163/0x00000008008752d8@72f38d13]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 73.74%/0.66%
[03] |   |   |   unspecified(1/1) - 18.65%/0.17%
[03] |   |   |   filterempty(1/1) - 7.24%/0.06%
[03] |   |   |   translucent_sort(1/1) - 0.37%/0.00%
[02] |   |   outline(1/1) - 0.92%/0.72%
[02] |   |   particles(1/1) - 0.73%/0.57%
[02] |   |   blockentities(1/1) - 0.71%/0.56%
[02] |   |   hand(1/1) - 0.48%/0.38%
[02] |   |   sky(1/1) - 0.31%/0.24%
[02] |   |   unspecified(1/1) - 0.22%/0.17%
[02] |   |   string(1/1) - 0.22%/0.17%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3198/0x0000000800873d50@484adeaa]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 52.29%/0.09%
[03] |   |   |   filterempty(1/1) - 25.49%/0.04%
[03] |   |   |   unspecified(1/1) - 22.23%/0.04%
[02] |   |   clouds(1/1) - 0.15%/0.12%
[02] |   |   clear(1/1) - 0.14%/0.11%
[02] |   |   pick(1/1) - 0.04%/0.03%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.04%/0.03%
[02] |   |   light_updates(1/1) - 0.01%/0.01%
[02] |   |   weather(1/1) - 0.01%/0.01%
[02] |   |   fog(1/1) - 0.01%/0.01%
[02] |   |   destroyProgress(1/1) - 0.01%/0.01%
[02] |   |   captureFrustum(1/1) - 0.01%/0.01%
[02] |   |   center(1/1) - 0.00%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 16.05%/15.00%
[02] |   |   debug(1/1) - 57.58%/8.64%
[02] |   |   unspecified(1/1) - 17.58%/2.64%
[02] |   |   health(1/1) - 6.48%/0.97%
[02] |   |   food(1/1) - 5.78%/0.87%
[02] |   |   expLevel(1/1) - 3.90%/0.58%
[02] |   |   chat(1/1) - 3.26%/0.49%
[02] |   |   selectedItemName(1/1) - 2.41%/0.36%
[02] |   |   armor(1/1) - 2.27%/0.34%
[02] |   |   expBar(1/1) - 0.67%/0.10%
[02] |   |   air(1/1) - 0.04%/0.01%
[02] |   |   bossHealth(1/1) - 0.03%/0.01%
[01] |   unspecified(1/1) - 0.01%/0.01%
[00] fpsPie(1/1) - 4.08%/4.08%
[00] updateDisplay(1/1) - 1.63%/1.63%
[00] unspecified(1/1) - 0.36%/0.36%
[00] blit(1/1) - 0.19%/0.19%
[00] scheduledExecutables(1/1) - 0.15%/0.15%
[00] render(1/1) - 0.13%/0.13%
[01] |   unspecified(1/1) - 95.38%/0.13%
[01] |   display(1/1) - 4.62%/0.01%
[00] sound(1/1) - 0.03%/0.03%
[00] toasts(1/1) - 0.01%/0.01%
[00] yield(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

