---- Minecraft Crash Report ---- // My bad. Time: 15/05/14 20:14 Description: Updating screen events java.lang.NullPointerException: Updating screen events at bmu.b(SourceFile:497) at bmu.a(SourceFile:453) at bli.e(SourceFile:53) at bli.(SourceFile:25) at blv.a(SourceFile:163) at blv.a(SourceFile:137) at blv.r(SourceFile:41) at blv.(SourceFile:32) at bmu.g(SourceFile:362) at bmu.s_(SourceFile:220) at bnq.a(SourceFile:205) at bjp.a(SourceFile:726) at bmq.a(SourceFile:271) at bnq.a(SourceFile:180) at bmq.a(SourceFile:317) at bnq.d(SourceFile:242) at bnq.k(SourceFile:219) at bjp.p(SourceFile:1428) at bjp.ai(SourceFile:839) at bjp.f(SourceFile:793) at net.minecraft.client.main.Main.main(SourceFile:121) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at bmu.b(SourceFile:497) at bmu.a(SourceFile:453) at bli.e(SourceFile:53) at bli.(SourceFile:25) at blv.a(SourceFile:163) at blv.a(SourceFile:137) at blv.r(SourceFile:41) at blv.(SourceFile:32) at bmu.g(SourceFile:362) at bmu.s_(SourceFile:220) at bnq.a(SourceFile:205) at bjp.a(SourceFile:726) at bmq.a(SourceFile:271) at bnq.a(SourceFile:180) at bmq.a(SourceFile:317) at bnq.d(SourceFile:242) at bnq.k(SourceFile:219) -- Affected screen -- Details: Screen name: bmu Stacktrace: at bjp.p(SourceFile:1428) at bjp.ai(SourceFile:839) at bjp.f(SourceFile:793) at net.minecraft.client.main.Main.main(SourceFile:121) -- System Details -- Details: Minecraft Version: 14w20b Operating System: Mac OS X (x86_64) version 10.8.5 Java Version: 1.6.0_65, Apple Inc. Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc. Memory: 31929176 bytes (30 MB) / 93966336 bytes (89 MB) up to 1065025536 bytes (1015 MB) JVM Flags: 1 total; -Xmx1G IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 Launched Version: 14w20b LWJGL: 2.9.1 OpenGL: Intel HD Graphics 4000 OpenGL Engine GL version 2.1 INTEL-8.16.77, Intel Inc. GL Caps: Using GL 1.3 multitexturing. Using GL 1.3 texture combiners. Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported. Anisotropic filtering is supported and maximum anisotropy is 16. Shaders are available because OpenGL 2.1 is supported. Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: [] Current Language: Fran¨ais (France) Profiler Position: N/A (disabled) Anisotropic Filtering: Off (1)