---- Minecraft Profiler Results ----
// I'm working as hard as I can!

Version: 1.17-pre1
Time span: 51 ms
Tick span: 1 ticks
// This is approximately 19.36 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] updateDisplay(1/1) - 76.00%/76.00%
[00] gameRenderer(1/1) - 22.57%/22.57%
[01] |   level(1/1) - 73.30%/16.54%
[02] |   |   terrain(1/1) - 65.27%/10.80%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3148/0x0000000100868860@2c0b661]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 34.63%/3.74%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3149/0x0000000100868a78@6eb0c0a1]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 32.82%/3.54%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[eno$$Lambda$3150/0x0000000100868c90@5f0a4228]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 25.25%/2.73%
[03] |   |   |   filterempty(3/3) - 4.68%/0.51%
[03] |   |   |   unspecified(1/1) - 2.62%/0.28%
[02] |   |   entities(1/1) - 6.67%/1.10%
[02] |   |   translucent(1/1) - 5.41%/0.90%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3151/0x0000000100868ea8@3ac054c4]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 78.49%/0.70%
[03] |   |   |   filterempty(1/1) - 14.51%/0.13%
[03] |   |   |   unspecified(1/1) - 6.72%/0.06%
[03] |   |   |   translucent_sort(1/1) - 0.28%/0.00%
[02] |   |   sky(1/1) - 3.23%/0.53%
[02] |   |   blockentities(1/1) - 2.97%/0.49%
[02] |   |   weather(1/1) - 2.25%/0.37%
[02] |   |   string(1/1) - 2.20%/0.36%
[03] |   |   |   unspecified(1/1) - 54.25%/0.20%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3186/0x000000010086d7f0@493ac421]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 35.12%/0.13%
[03] |   |   |   filterempty(1/1) - 10.63%/0.04%
[02] |   |   destroyProgress(1/1) - 2.20%/0.36%
[02] |   |   particles(1/1) - 2.06%/0.34%
[02] |   |   hand(1/1) - 1.85%/0.31%
[02] |   |   terrain_setup(1/1) - 1.19%/0.20%
[03] |   |   |   rebuildNear(1/1) - 91.98%/0.18%
[03] |   |   |   unspecified(1/1) - 3.42%/0.01%
[03] |   |   |   camera(1/1) - 1.86%/0.00%
[03] |   |   |   culling(1/1) - 1.47%/0.00%
[03] |   |   |   update(1/1) - 0.78%/0.00%
[03] |   |   |   cull(1/1) - 0.49%/0.00%
[02] |   |   clear(1/1) - 1.13%/0.19%
[02] |   |   unspecified(1/1) - 1.13%/0.19%
[02] |   |   light_updates(1/1) - 1.11%/0.18%
[02] |   |   clouds(1/1) - 0.72%/0.12%
[02] |   |   camera(1/1) - 0.27%/0.04%
[02] |   |   pick(1/1) - 0.24%/0.04%
[03] |   |   |   #getEntities 1/1
[02] |   |   updatechunks(1/1) - 0.04%/0.01%
[02] |   |   fog(1/1) - 0.03%/0.00%
[02] |   |   center(1/1) - 0.02%/0.00%
[02] |   |   culling(1/1) - 0.01%/0.00%
[02] |   |   captureFrustum(1/1) - 0.01%/0.00%
[01] |   gui(1/1) - 26.27%/5.93%
[02] |   |   debug(1/1) - 67.78%/4.02%
[02] |   |   chat(1/1) - 24.08%/1.43%
[02] |   |   unspecified(1/1) - 8.09%/0.48%
[02] |   |   selectedItemName(1/1) - 0.04%/0.00%
[02] |   |   bossHealth(1/1) - 0.03%/0.00%
[01] |   unspecified(1/1) - 0.43%/0.10%
[00] unspecified(1/1) - 1.03%/1.03%
[00] render(1/1) - 0.18%/0.18%
[01] |   unspecified(1/1) - 98.96%/0.18%
[01] |   display(1/1) - 1.04%/0.00%
[00] blit(1/1) - 0.17%/0.17%
[00] sound(1/1) - 0.02%/0.02%
[00] yield(1/1) - 0.02%/0.02%
[00] toasts(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

