---- Minecraft Profiler Results ----
// 40% better than a crash report.

Version: 1.17-pre1
Time span: 35 ms
Tick span: 1 ticks
// This is approximately 27.82 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] updateDisplay(1/1) - 77.41%/77.41%
[00] gameRenderer(1/1) - 21.47%/21.47%
[01] |   level(1/1) - 74.45%/15.98%
[02] |   |   terrain(1/1) - 63.85%/10.21%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3148/0x0000000100868860@2c0b661]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 41.27%/4.21%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3149/0x0000000100868a78@6eb0c0a1]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 32.35%/3.30%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[eno$$Lambda$3150/0x0000000100868c90@5f0a4228]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 21.77%/2.22%
[03] |   |   |   filterempty(3/3) - 2.92%/0.30%
[03] |   |   |   unspecified(1/1) - 1.69%/0.17%
[02] |   |   entities(1/1) - 7.78%/1.24%
[02] |   |   translucent(1/1) - 5.01%/0.80%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3151/0x0000000100868ea8@3ac054c4]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 83.72%/0.67%
[03] |   |   |   filterempty(1/1) - 8.57%/0.07%
[03] |   |   |   unspecified(1/1) - 7.43%/0.06%
[03] |   |   |   translucent_sort(1/1) - 0.28%/0.00%
[02] |   |   particles(1/1) - 3.87%/0.62%
[02] |   |   weather(1/1) - 2.96%/0.47%
[02] |   |   destroyProgress(1/1) - 2.74%/0.44%
[02] |   |   string(1/1) - 2.57%/0.41%
[03] |   |   |   unspecified(1/1) - 53.24%/0.22%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3186/0x000000010086d7f0@493ac421]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 37.97%/0.16%
[03] |   |   |   filterempty(1/1) - 8.78%/0.04%
[02] |   |   sky(1/1) - 2.19%/0.35%
[02] |   |   hand(1/1) - 2.11%/0.34%
[02] |   |   blockentities(1/1) - 1.64%/0.26%
[02] |   |   unspecified(1/1) - 1.10%/0.18%
[02] |   |   clouds(1/1) - 0.99%/0.16%
[02] |   |   light_updates(1/1) - 0.94%/0.15%
[02] |   |   clear(1/1) - 0.87%/0.14%
[02] |   |   terrain_setup(1/1) - 0.79%/0.13%
[03] |   |   |   rebuildNear(1/1) - 87.75%/0.11%
[03] |   |   |   unspecified(1/1) - 5.69%/0.01%
[03] |   |   |   culling(1/1) - 3.06%/0.00%
[03] |   |   |   camera(1/1) - 1.53%/0.00%
[03] |   |   |   cull(1/1) - 1.09%/0.00%
[03] |   |   |   update(1/1) - 0.88%/0.00%
[02] |   |   pick(1/1) - 0.26%/0.04%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.24%/0.04%
[02] |   |   updatechunks(1/1) - 0.03%/0.00%
[02] |   |   fog(1/1) - 0.03%/0.00%
[02] |   |   center(1/1) - 0.02%/0.00%
[02] |   |   captureFrustum(1/1) - 0.02%/0.00%
[02] |   |   culling(1/1) - 0.01%/0.00%
[01] |   gui(1/1) - 25.52%/5.48%
[02] |   |   debug(1/1) - 88.06%/4.82%
[02] |   |   unspecified(1/1) - 6.30%/0.35%
[02] |   |   chat(1/1) - 5.58%/0.31%
[02] |   |   selectedItemName(1/1) - 0.03%/0.00%
[02] |   |   bossHealth(1/1) - 0.03%/0.00%
[01] |   unspecified(1/1) - 0.03%/0.01%
[00] unspecified(1/1) - 0.87%/0.87%
[00] render(1/1) - 0.11%/0.11%
[01] |   unspecified(1/1) - 99.02%/0.11%
[01] |   display(1/1) - 0.98%/0.00%
[00] blit(1/1) - 0.10%/0.10%
[00] sound(1/1) - 0.02%/0.02%
[00] yield(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

