---- Minecraft Crash Report ----
// Hey, that tickles! Hehehe!

Time: 07.11.2021, 14:28
Description: mouseClicked event handler

java.lang.IllegalStateException: failed to create a child event loop
	at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:88)
	at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:58)
	at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:47)
	at io.netty.channel.MultithreadEventLoopGroup.<init>(MultithreadEventLoopGroup.java:59)
	at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:77)
	at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:72)
	at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:59)
	at aci.f(SourceFile:56)
	at com.google.common.base.Suppliers$NonSerializableMemoizingSupplier.get(Suppliers.java:160)
	at agx.a(SourceFile:19)
	at aci.a(SourceFile:148)
	at dvp.a(SourceFile:2083)
	at dvp.a(SourceFile:1939)
	at eel$a.h(SourceFile:437)
	at eel$a.b(SourceFile:343)
	at eel$a.a(SourceFile:274)
	at dww.a(SourceFile:359)
	at dxx.a(SourceFile:27)
	at dvq.b(SourceFile:94)
	at eaq.a(SourceFile:490)
	at dvq.a(SourceFile:94)
	at dvq.c(SourceFile:165)
	at aqv.execute(SourceFile:101)
	at dvq.b(SourceFile:165)
	at org.lwjgl.glfw.GLFWMouseButtonCallbackI.callback(GLFWMouseButtonCallbackI.java:36)
	at org.lwjgl.system.JNI.invokeV(Native Method)
	at org.lwjgl.glfw.GLFW.glfwWaitEventsTimeout(GLFW.java:3174)
	at com.mojang.blaze3d.systems.RenderSystem.limitDisplayFPS(SourceFile:190)
	at dvp.f(SourceFile:1140)
	at dvp.e(SourceFile:728)
	at net.minecraft.client.main.Main.main(SourceFile:217)
Caused by: io.netty.channel.ChannelException: failed to open a new selector
	at io.netty.channel.nio.NioEventLoop.openSelector(NioEventLoop.java:177)
	at io.netty.channel.nio.NioEventLoop.<init>(NioEventLoop.java:151)
	at io.netty.channel.nio.NioEventLoopGroup.newChild(NioEventLoopGroup.java:127)
	at io.netty.channel.nio.NioEventLoopGroup.newChild(NioEventLoopGroup.java:36)
	at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:84)
	... 30 more
Caused by: java.io.IOException: Unable to establish loopback connection
	at java.base/sun.nio.ch.PipeImpl$Initializer.run(PipeImpl.java:101)
	at java.base/sun.nio.ch.PipeImpl$Initializer.run(PipeImpl.java:67)
	at java.base/java.security.AccessController.doPrivileged(AccessController.java:554)
	at java.base/sun.nio.ch.PipeImpl.<init>(PipeImpl.java:194)
	at java.base/sun.nio.ch.WindowsSelectorImpl.<init>(WindowsSelectorImpl.java:143)
	at java.base/sun.nio.ch.WindowsSelectorProvider.openSelector(WindowsSelectorProvider.java:44)
	at io.netty.channel.nio.NioEventLoop.openSelector(NioEventLoop.java:175)
	... 34 more
Caused by: java.net.SocketException: Invalid argument: connect
	at java.base/sun.nio.ch.UnixDomainSockets.connect0(Native Method)
	at java.base/sun.nio.ch.UnixDomainSockets.connect(UnixDomainSockets.java:146)
	at java.base/sun.nio.ch.UnixDomainSockets.connect(UnixDomainSockets.java:142)
	at java.base/sun.nio.ch.SocketChannelImpl.connect(SocketChannelImpl.java:849)
	at java.base/java.nio.channels.SocketChannel.open(SocketChannel.java:285)
	at java.base/sun.nio.ch.PipeImpl$Initializer$LoopbackConnector.run(PipeImpl.java:131)
	at java.base/sun.nio.ch.PipeImpl$Initializer.run(PipeImpl.java:83)
	... 40 more


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Thread: Render thread
Stacktrace:
	at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:88)
	at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:58)
	at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:47)
	at io.netty.channel.MultithreadEventLoopGroup.<init>(MultithreadEventLoopGroup.java:59)
	at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:77)
	at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:72)
	at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:59)
	at aci.f(SourceFile:56)
	at com.google.common.base.Suppliers$NonSerializableMemoizingSupplier.get(Suppliers.java:160)
	at agx.a(SourceFile:19)
	at aci.a(SourceFile:148)
	at dvp.a(SourceFile:2083)
	at dvp.a(SourceFile:1939)
	at eel$a.h(SourceFile:437)
	at eel$a.b(SourceFile:343)
	at eel$a.a(SourceFile:274)
	at dww.a(SourceFile:359)
	at dxx.a(SourceFile:27)
	at dvq.b(SourceFile:94)

-- Affected screen --
Details:
	Screen name: eei
Stacktrace:
	at eaq.a(SourceFile:490)
	at dvq.a(SourceFile:94)
	at dvq.c(SourceFile:165)
	at aqv.execute(SourceFile:101)
	at dvq.b(SourceFile:165)
	at org.lwjgl.glfw.GLFWMouseButtonCallbackI.callback(GLFWMouseButtonCallbackI.java:36)
	at org.lwjgl.system.JNI.invokeV(Native Method)
	at org.lwjgl.glfw.GLFW.glfwWaitEventsTimeout(GLFW.java:3174)

-- Last reload --
Details:
	Reload number: 1
	Reload reason: initial
	Finished: Yes
	Packs: Default
Stacktrace:
	at dvx.a(SourceFile:49)
	at dvp.c(SourceFile:2406)
	at dvp.e(SourceFile:747)
	at net.minecraft.client.main.Main.main(SourceFile:217)

-- System Details --
Details:
	Minecraft Version: 1.17.1
	Minecraft Version ID: 1.17.1
	Operating System: Windows 10 (amd64) version 10.0
	Java Version: 16.0.1, Microsoft
	Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft
	Memory: 595627968 bytes (568 MiB) / 2147483648 bytes (2048 MiB) up to 2147483648 bytes (2048 MiB)
	CPUs: 4
	Processor Vendor: GenuineIntel
	Processor Name: Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz
	Identifier: Intel64 Family 6 Model 94 Stepping 3
	Microarchitecture: Skylake (Client)
	Frequency (GHz): 3,19
	Number of physical packages: 1
	Number of physical CPUs: 4
	Number of logical CPUs: 4
	Graphics card #0 name: NVIDIA GeForce GTX 960
	Graphics card #0 vendor: NVIDIA (0x10de)
	Graphics card #0 VRAM (MB): 4095,00
	Graphics card #0 deviceId: 0x1401
	Graphics card #0 versionInfo: DriverVersion=30.0.15.1031
	Memory slot #0 capacity (MB): 8192,00
	Memory slot #0 clockSpeed (GHz): 2,13
	Memory slot #0 type: DDR4
	Memory slot #1 capacity (MB): 8192,00
	Memory slot #1 clockSpeed (GHz): 2,13
	Memory slot #1 type: DDR4
	Virtual memory max (MB): 18763,56
	Virtual memory used (MB): 10001,05
	Swap memory total (MB): 2432,00
	Swap memory used (MB): 0,96
	JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
	Launched Version: 1.17.1
	Backend library: LWJGL version 3.2.2 build 10
	Backend API: NVIDIA GeForce GTX 960/PCIe/SSE2 GL version 3.2.0 NVIDIA 510.31, NVIDIA Corporation
	Window size: 1920x1080
	GL Caps: Using framebuffer using OpenGL 3.2
	GL debug messages: 
	Using VBOs: Yes
	Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.
	Type: Integrated Server (map_client.txt)
	Graphics mode: fabulous
	Resource Packs: 
	Current Language: Русский (Россия)
	CPU: 4x Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz
	Player Count: 0 / 8; []
	Data Packs: vanilla