---- Minecraft Profiler Results ----
// Speedy. Zoooooom!

Version: 21w44a
Time span: 30 ms
Tick span: 1 ticks
// This is approximately 32.48 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 88.69%/88.69%
[01] |   level(1/1) - 98.16%/87.06%
[02] |   |   terrain(1/1) - 91.83%/79.94%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[epe$$Lambda$3340/0x00000001008c4a18@570d05cb]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 94.45%/75.51%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[epe$$Lambda$3342/0x00000001008c4400@6592089f]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 2.96%/2.37%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[epe$$Lambda$3341/0x00000001008c4c30@675b9f41]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 1.68%/1.34%
[03] |   |   |   filterempty(3/3) - 0.53%/0.43%
[03] |   |   |   unspecified(1/1) - 0.37%/0.30%
[02] |   |   entities(1/1) - 1.57%/1.36%
[02] |   |   terrain_setup(1/1) - 1.24%/1.08%
[03] |   |   |   update(1/1) - 97.78%/1.06%
[04] |   |   |   |   apply_frustum(1/1) - 93.81%/0.99%
[04] |   |   |   |   partial_update(1/1) - 4.51%/0.05%
[04] |   |   |   |   unspecified(1/1) - 1.69%/0.02%
[03] |   |   |   unspecified(1/1) - 1.23%/0.01%
[03] |   |   |   culling(1/1) - 0.42%/0.00%
[03] |   |   |   camera(1/1) - 0.36%/0.00%
[03] |   |   |   cull(1/1) - 0.21%/0.00%
[02] |   |   compilechunks(1/1) - 0.95%/0.83%
[03] |   |   |   upload(1/1) - 77.29%/0.64%
[03] |   |   |   schedule_async_compile(1/1) - 17.29%/0.14%
[03] |   |   |   populate_chunks_to_compile(1/1) - 3.69%/0.03%
[03] |   |   |   unspecified(1/1) - 1.73%/0.01%
[02] |   |   sky(1/1) - 0.94%/0.82%
[02] |   |   hand(1/1) - 0.76%/0.66%
[02] |   |   blockentities(1/1) - 0.73%/0.63%
[02] |   |   translucent(1/1) - 0.64%/0.56%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[epe$$Lambda$3343/0x00000001008c8000@72c567f6]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 58.48%/0.33%
[03] |   |   |   unspecified(1/1) - 20.67%/0.12%
[03] |   |   |   filterempty(1/1) - 20.21%/0.11%
[03] |   |   |   translucent_sort(1/1) - 0.64%/0.00%
[02] |   |   string(1/1) - 0.47%/0.41%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[epe$$Lambda$3379/0x00000001008ccb68@33296770]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 73.53%/0.30%
[03] |   |   |   unspecified(1/1) - 15.82%/0.06%
[03] |   |   |   filterempty(1/1) - 10.65%/0.04%
[02] |   |   unspecified(1/1) - 0.34%/0.29%
[02] |   |   clear(1/1) - 0.29%/0.25%
[02] |   |   camera(1/1) - 0.06%/0.05%
[02] |   |   pick(1/1) - 0.05%/0.04%
[03] |   |   |   #getEntities 1/1
[02] |   |   particles(1/1) - 0.05%/0.04%
[02] |   |   destroyProgress(1/1) - 0.03%/0.03%
[02] |   |   weather(1/1) - 0.02%/0.01%
[02] |   |   light_updates(1/1) - 0.01%/0.01%
[02] |   |   fog(1/1) - 0.01%/0.01%
[02] |   |   light_update_queue(1/1) - 0.01%/0.01%
[02] |   |   center(1/1) - 0.00%/0.00%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 1.82%/1.61%
[02] |   |   chat(1/1) - 65.52%/1.06%
[02] |   |   unspecified(1/1) - 34.28%/0.55%
[02] |   |   bossHealth(1/1) - 0.20%/0.00%
[01] |   unspecified(1/1) - 0.02%/0.01%
[00] updateDisplay(1/1) - 9.30%/9.30%
[01] |   unspecified(1/1) - 99.57%/9.26%
[01] |   mouse(16/16) - 0.43%/0.04%
[00] unspecified(1/1) - 0.86%/0.86%
[00] yield(1/1) - 0.55%/0.55%
[00] blit(1/1) - 0.29%/0.29%
[00] render(1/1) - 0.28%/0.28%
[01] |   unspecified(1/1) - 98.83%/0.27%
[01] |   display(1/1) - 1.17%/0.00%
[00] sound(1/1) - 0.02%/0.02%
[00] toasts(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

