---- Minecraft Profiler Results ----
// Now with the same numbers

Version: 21w44a
Time span: 19 ms
Tick span: 1 ticks
// This is approximately 51.77 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 90.46%/90.46%
[01] |   level(1/1) - 97.12%/87.85%
[02] |   |   sky(1/1) - 82.45%/72.43%
[02] |   |   terrain(1/1) - 12.07%/10.60%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[epe$$Lambda$3340/0x00000001008c4a18@570d05cb]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 49.31%/5.23%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[epe$$Lambda$3342/0x00000001008c4400@6592089f]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 36.23%/3.84%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[epe$$Lambda$3341/0x00000001008c4c30@675b9f41]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 5.09%/0.54%
[03] |   |   |   filterempty(3/3) - 4.84%/0.51%
[03] |   |   |   unspecified(1/1) - 4.53%/0.48%
[02] |   |   entities(1/1) - 1.77%/1.56%
[02] |   |   hand(1/1) - 0.71%/0.63%
[02] |   |   translucent(1/1) - 0.65%/0.57%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[epe$$Lambda$3343/0x00000001008c8000@72c567f6]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 47.42%/0.27%
[03] |   |   |   filterempty(1/1) - 28.51%/0.16%
[03] |   |   |   unspecified(1/1) - 23.35%/0.13%
[03] |   |   |   translucent_sort(1/1) - 0.72%/0.00%
[02] |   |   blockentities(1/1) - 0.47%/0.41%
[02] |   |   clear(1/1) - 0.45%/0.40%
[02] |   |   string(1/1) - 0.43%/0.38%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[epe$$Lambda$3379/0x00000001008ccb68@33296770]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 65.03%/0.25%
[03] |   |   |   unspecified(1/1) - 19.18%/0.07%
[03] |   |   |   filterempty(1/1) - 15.78%/0.06%
[02] |   |   unspecified(1/1) - 0.36%/0.32%
[02] |   |   compilechunks(1/1) - 0.28%/0.25%
[03] |   |   |   populate_chunks_to_compile(1/1) - 87.24%/0.22%
[03] |   |   |   unspecified(1/1) - 7.74%/0.02%
[03] |   |   |   upload(1/1) - 3.35%/0.01%
[03] |   |   |   schedule_async_compile(1/1) - 1.67%/0.00%
[02] |   |   camera(1/1) - 0.09%/0.08%
[02] |   |   pick(1/1) - 0.07%/0.06%
[03] |   |   |   #getEntities 1/1
[02] |   |   terrain_setup(1/1) - 0.06%/0.05%
[03] |   |   |   unspecified(1/1) - 52.88%/0.03%
[03] |   |   |   update(1/1) - 13.46%/0.01%
[03] |   |   |   culling(1/1) - 13.46%/0.01%
[03] |   |   |   camera(1/1) - 12.50%/0.01%
[03] |   |   |   cull(1/1) - 7.69%/0.00%
[02] |   |   destroyProgress(1/1) - 0.04%/0.03%
[02] |   |   particles(1/1) - 0.03%/0.03%
[02] |   |   light_updates(1/1) - 0.02%/0.02%
[02] |   |   fog(1/1) - 0.01%/0.01%
[02] |   |   weather(1/1) - 0.01%/0.01%
[02] |   |   light_update_queue(1/1) - 0.01%/0.01%
[02] |   |   center(1/1) - 0.01%/0.00%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 2.86%/2.59%
[02] |   |   chat(1/1) - 66.80%/1.73%
[02] |   |   unspecified(1/1) - 32.98%/0.85%
[02] |   |   bossHealth(1/1) - 0.22%/0.01%
[01] |   unspecified(1/1) - 0.02%/0.02%
[00] updateDisplay(1/1) - 6.80%/6.80%
[00] unspecified(1/1) - 1.60%/1.60%
[00] render(1/1) - 0.50%/0.50%
[01] |   unspecified(1/1) - 98.97%/0.50%
[01] |   display(1/1) - 1.03%/0.01%
[00] blit(1/1) - 0.42%/0.42%
[00] sound(1/1) - 0.16%/0.16%
[00] yield(1/1) - 0.02%/0.02%
[00] toasts(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

