---- Minecraft Crash Report ---- // You should try our sister game, Minceraft! Time: 22/11/21, 12:22 π.μ. Description: charTyped event handler java.lang.NullPointerException: Cannot read field "a" because "☃" is null at eyi.a(SourceFile:62) at edp.a(SourceFile:514) at edp.q(SourceFile:502) at edp.a(SourceFile:488) at dxx.a(SourceFile:74) at dvn.a(SourceFile:448) at eaq.a(SourceFile:490) at dvn.a(SourceFile:448) at dvn.c(SourceFile:463) at aqv.execute(SourceFile:101) at dvn.b(SourceFile:463) at org.lwjgl.glfw.GLFWCharModsCallbackI.callback(GLFWCharModsCallbackI.java:39) at org.lwjgl.system.JNI.invokeV(Native Method) at org.lwjgl.glfw.GLFW.glfwPollEvents(GLFW.java:3101) at com.mojang.blaze3d.systems.RenderSystem.flipFrame(SourceFile:172) at dpr.e(SourceFile:310) at dvp.f(SourceFile:1137) at dvp.e(SourceFile:728) at net.minecraft.client.main.Main.main(SourceFile:217) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Render thread Stacktrace: at eyi.a(SourceFile:62) at edp.a(SourceFile:514) at edp.q(SourceFile:502) at edp.a(SourceFile:488) at dxx.a(SourceFile:74) at dvn.a(SourceFile:448) -- Affected screen -- Details: Screen name: eby Stacktrace: at eaq.a(SourceFile:490) at dvn.a(SourceFile:448) at dvn.c(SourceFile:463) at aqv.execute(SourceFile:101) at dvn.b(SourceFile:463) at org.lwjgl.glfw.GLFWCharModsCallbackI.callback(GLFWCharModsCallbackI.java:39) at org.lwjgl.system.JNI.invokeV(Native Method) at org.lwjgl.glfw.GLFW.glfwPollEvents(GLFW.java:3101) at com.mojang.blaze3d.systems.RenderSystem.flipFrame(SourceFile:172) -- Affected level -- Details: All players: 1 total; [emm['ManosSef'/484, l='ClientLevel', x=50.77, y=68.00, z=1.30]] Chunk stats: 1369, 1336 Level dimension: minecraft:overworld Level spawn location: World: (48,68,-16), Section: (at 0,4,0 in 3,4,-1; chunk contains blocks 48,0,-16 to 63,255,-1), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1) Level time: 1316 game time, 1316 day time Server brand: vanilla Server type: Integrated singleplayer server Stacktrace: at eji.a(SourceFile:370) at dvp.c(SourceFile:2399) at dvp.e(SourceFile:747) at net.minecraft.client.main.Main.main(SourceFile:217) -- Last reload -- Details: Reload number: 2 Reload reason: manual Finished: Yes Packs: Default -- System Details -- Details: Minecraft Version: 1.17.1 Minecraft Version ID: 1.17.1 Operating System: Windows 10 (amd64) version 10.0 Java Version: 16.0.1, Microsoft Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft Memory: 470967928 bytes (449 MiB) / 1845493760 bytes (1760 MiB) up to 6442450944 bytes (6144 MiB) CPUs: 4 Processor Vendor: GenuineIntel Processor Name: Intel(R) Core(TM) i3-8100 CPU @ 3.60GHz Identifier: Intel64 Family 6 Model 158 Stepping 11 Microarchitecture: Coffee Lake Frequency (GHz): 3,60 Number of physical packages: 1 Number of physical CPUs: 4 Number of logical CPUs: 4 Graphics card #0 name: NVIDIA GeForce GT 730 Graphics card #0 vendor: NVIDIA (0x10de) Graphics card #0 VRAM (MB): 2048,00 Graphics card #0 deviceId: 0x1287 Graphics card #0 versionInfo: DriverVersion=30.0.14.7141 Graphics card #1 name: Intel(R) UHD Graphics 630 Graphics card #1 vendor: Intel Corporation (0x8086) Graphics card #1 VRAM (MB): 1024,00 Graphics card #1 deviceId: 0x3e91 Graphics card #1 versionInfo: DriverVersion=27.20.100.8682 Memory slot #0 capacity (MB): 8192,00 Memory slot #0 clockSpeed (GHz): 2,13 Memory slot #0 type: DDR4 Memory slot #1 capacity (MB): 8192,00 Memory slot #1 clockSpeed (GHz): 2,13 Memory slot #1 type: DDR4 Virtual memory max (MB): 18680,33 Virtual memory used (MB): 8560,28 Swap memory total (MB): 2432,00 Swap memory used (MB): 70,02 JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx6G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M Launched Version: 1.17.1_NoLanguages Backend library: LWJGL version 3.2.2 build 10 Backend API: NVIDIA GeForce GT 730/PCIe/SSE2 GL version 3.2.0 NVIDIA 471.41, NVIDIA Corporation Window size: 1920x1080 GL Caps: Using framebuffer using OpenGL 3.2 GL debug messages: Using VBOs: Yes Is Modded: Probably not. Jar signature remains and both client + server brands are untouched. Type: Integrated Server (map_client.txt) Graphics mode: fancy Resource Packs: vanilla Current Language: English (US) CPU: 4x Intel(R) Core(TM) i3-8100 CPU @ 3.60GHz Player Count: 1 / 8; [abs['ManosSef'/484, l='ServerLevel[excited... ze]', x=50.77, y=68.00, z=1.30]] Data Packs: vanilla