---- Minecraft Profiler Results ----
// 40% better than a crash report.

Version: 21w13a
Time span: 15 ms
Tick span: 1 ticks
// This is approximately 65.72 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 64.23%/64.23%
[01] |   level(1/1) - 55.58%/35.70%
[02] |   |   particles(1/1) - 38.49%/13.74%
[02] |   |   terrain(1/1) - 20.03%/7.15%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emf$$Lambda$2886/1707442992@57b9d6de]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 50.95%/3.64%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[emf$$Lambda$2888/1623478127@2cb7feef]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 19.55%/1.40%
[03] |   |   |   unspecified(1/1) - 11.96%/0.86%
[03] |   |   |   filterempty(3/3) - 11.81%/0.84%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emf$$Lambda$2887/1780412216@2b737de9]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 5.73%/0.41%
[02] |   |   entities(1/1) - 10.48%/3.74%
[02] |   |   outline(1/1) - 5.28%/1.88%
[02] |   |   weather(1/1) - 4.50%/1.61%
[02] |   |   translucent(1/1) - 4.21%/1.50%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emf$$Lambda$2889/1054267387@13efea9b]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 64.92%/0.98%
[03] |   |   |   unspecified(1/1) - 23.08%/0.35%
[03] |   |   |   filterempty(1/1) - 11.69%/0.18%
[03] |   |   |   translucent_sort(1/1) - 0.31%/0.00%
[02] |   |   hand(1/1) - 3.56%/1.27%
[02] |   |   terrain_setup(1/1) - 3.16%/1.13%
[03] |   |   |   update(1/1) - 93.31%/1.05%
[04] |   |   |   |   iteration(1/1) - 98.19%/1.03%
[04] |   |   |   |   unspecified(1/1) - 1.81%/0.02%
[03] |   |   |   rebuildNear(1/1) - 3.03%/0.03%
[03] |   |   |   unspecified(1/1) - 2.04%/0.02%
[03] |   |   |   culling(1/1) - 0.64%/0.01%
[03] |   |   |   camera(1/1) - 0.58%/0.01%
[03] |   |   |   cull(1/1) - 0.41%/0.00%
[02] |   |   string(1/1) - 3.14%/1.12%
[03] |   |   |   unspecified(1/1) - 72.21%/0.81%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emf$$Lambda$2923/748881875@af9c11e]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 15.80%/0.18%
[03] |   |   |   filterempty(1/1) - 12.00%/0.13%
[02] |   |   sky(1/1) - 3.09%/1.10%
[02] |   |   unspecified(1/1) - 1.12%/0.40%
[02] |   |   light_updates(1/1) - 0.80%/0.28%
[02] |   |   clear(1/1) - 0.79%/0.28%
[02] |   |   pick(1/1) - 0.48%/0.17%
[03] |   |   |   #getEntities 1/1
[02] |   |   blockentities(1/1) - 0.43%/0.15%
[02] |   |   camera(1/1) - 0.26%/0.09%
[02] |   |   fog(1/1) - 0.08%/0.03%
[02] |   |   destroyProgress(1/1) - 0.04%/0.02%
[02] |   |   updatechunks(1/1) - 0.03%/0.01%
[02] |   |   center(1/1) - 0.02%/0.01%
[02] |   |   culling(1/1) - 0.01%/0.00%
[02] |   |   captureFrustum(1/1) - 0.01%/0.00%
[01] |   gui(1/1) - 44.36%/28.49%
[02] |   |   debug(1/1) - 88.14%/25.11%
[02] |   |   unspecified(1/1) - 7.42%/2.11%
[02] |   |   chat(1/1) - 4.40%/1.25%
[02] |   |   bossHealth(1/1) - 0.03%/0.01%
[02] |   |   selectedItemName(1/1) - 0.01%/0.00%
[01] |   unspecified(1/1) - 0.06%/0.04%
[00] updateDisplay(1/1) - 34.38%/34.38%
[01] |   unspecified(1/1) - 99.80%/34.31%
[01] |   mouse(9/9) - 0.20%/0.07%
[00] unspecified(1/1) - 0.53%/0.53%
[00] render(1/1) - 0.45%/0.45%
[01] |   unspecified(1/1) - 98.69%/0.45%
[01] |   display(1/1) - 1.31%/0.01%
[00] blit(1/1) - 0.33%/0.33%
[00] sound(1/1) - 0.04%/0.04%
[00] yield(1/1) - 0.02%/0.02%
[00] toasts(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

