---- Minecraft Profiler Results ----
// Now with less numbers

Version: 21w13a
Time span: 17 ms
Tick span: 1 ticks
// This is approximately 56.45 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] updateDisplay(1/1) - 49.81%/49.81%
[01] |   unspecified(1/1) - 99.88%/49.75%
[01] |   mouse(9/9) - 0.12%/0.06%
[00] gameRenderer(1/1) - 48.57%/48.57%
[01] |   level(1/1) - 56.31%/27.35%
[02] |   |   particles(1/1) - 49.18%/13.45%
[02] |   |   terrain(1/1) - 12.36%/3.38%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emf$$Lambda$2886/1707442992@57b9d6de]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 39.47%/1.33%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[emf$$Lambda$2888/1623478127@2cb7feef]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 26.60%/0.90%
[03] |   |   |   filterempty(3/3) - 14.98%/0.51%
[03] |   |   |   unspecified(1/1) - 14.75%/0.50%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emf$$Lambda$2887/1780412216@2b737de9]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 4.20%/0.14%
[02] |   |   entities(1/1) - 9.29%/2.54%
[02] |   |   outline(1/1) - 4.76%/1.30%
[02] |   |   weather(1/1) - 3.78%/1.03%
[02] |   |   sky(1/1) - 3.49%/0.96%
[02] |   |   hand(1/1) - 3.17%/0.87%
[02] |   |   translucent(1/1) - 3.16%/0.86%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emf$$Lambda$2889/1054267387@13efea9b]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 55.22%/0.48%
[03] |   |   |   unspecified(1/1) - 27.97%/0.24%
[03] |   |   |   filterempty(1/1) - 16.30%/0.14%
[03] |   |   |   translucent_sort(1/1) - 0.52%/0.00%
[02] |   |   string(1/1) - 3.02%/0.83%
[03] |   |   |   unspecified(1/1) - 75.73%/0.63%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emf$$Lambda$2923/748881875@af9c11e]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 13.57%/0.11%
[03] |   |   |   filterempty(1/1) - 10.70%/0.09%
[02] |   |   terrain_setup(1/1) - 2.48%/0.68%
[03] |   |   |   update(1/1) - 90.96%/0.62%
[04] |   |   |   |   iteration(1/1) - 97.17%/0.60%
[04] |   |   |   |   unspecified(1/1) - 2.83%/0.02%
[03] |   |   |   rebuildNear(1/1) - 3.32%/0.02%
[03] |   |   |   unspecified(1/1) - 3.07%/0.02%
[03] |   |   |   camera(1/1) - 1.16%/0.01%
[03] |   |   |   culling(1/1) - 0.91%/0.01%
[03] |   |   |   cull(1/1) - 0.58%/0.00%
[02] |   |   light_updates(1/1) - 1.30%/0.35%
[02] |   |   unspecified(1/1) - 1.22%/0.33%
[02] |   |   pick(1/1) - 1.09%/0.30%
[03] |   |   |   #getEntities 1/1
[02] |   |   clear(1/1) - 0.81%/0.22%
[02] |   |   camera(1/1) - 0.40%/0.11%
[02] |   |   blockentities(1/1) - 0.25%/0.07%
[02] |   |   fog(1/1) - 0.10%/0.03%
[02] |   |   updatechunks(1/1) - 0.05%/0.01%
[02] |   |   center(1/1) - 0.03%/0.01%
[02] |   |   destroyProgress(1/1) - 0.03%/0.01%
[02] |   |   captureFrustum(1/1) - 0.02%/0.01%
[02] |   |   culling(1/1) - 0.02%/0.01%
[01] |   gui(1/1) - 43.62%/21.19%
[02] |   |   debug(1/1) - 87.34%/18.50%
[02] |   |   unspecified(1/1) - 8.05%/1.70%
[02] |   |   chat(1/1) - 4.58%/0.97%
[02] |   |   bossHealth(1/1) - 0.02%/0.00%
[02] |   |   selectedItemName(1/1) - 0.01%/0.00%
[01] |   unspecified(1/1) - 0.07%/0.04%
[00] unspecified(1/1) - 0.64%/0.64%
[00] render(1/1) - 0.59%/0.59%
[01] |   unspecified(1/1) - 98.75%/0.58%
[01] |   display(1/1) - 1.25%/0.01%
[00] blit(1/1) - 0.27%/0.27%
[00] sound(1/1) - 0.07%/0.07%
[00] yield(1/1) - 0.02%/0.02%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

