---- Minecraft Profiler Results ----
// Shiny numbers!

Version: 21w13a
Time span: 14 ms
Tick span: 1 ticks
// This is approximately 68.21 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 63.04%/63.04%
[01] |   level(1/1) - 53.42%/33.68%
[02] |   |   particles(1/1) - 60.60%/20.41%
[02] |   |   terrain(1/1) - 7.62%/2.57%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emf$$Lambda$2886/1707442992@57b9d6de]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 45.69%/1.17%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[emf$$Lambda$2888/1623478127@2cb7feef]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 18.84%/0.48%
[03] |   |   |   filterempty(3/3) - 17.64%/0.45%
[03] |   |   |   unspecified(1/1) - 13.80%/0.35%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emf$$Lambda$2887/1780412216@2b737de9]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 4.03%/0.10%
[02] |   |   entities(1/1) - 6.86%/2.31%
[02] |   |   hand(1/1) - 4.46%/1.50%
[02] |   |   weather(1/1) - 4.29%/1.45%
[02] |   |   outline(1/1) - 3.51%/1.18%
[02] |   |   string(1/1) - 2.42%/0.81%
[03] |   |   |   unspecified(1/1) - 75.36%/0.61%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emf$$Lambda$2923/748881875@af9c11e]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 13.53%/0.11%
[03] |   |   |   filterempty(1/1) - 11.11%/0.09%
[02] |   |   sky(1/1) - 2.22%/0.75%
[02] |   |   translucent(1/1) - 2.20%/0.74%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emf$$Lambda$2889/1054267387@13efea9b]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 52.16%/0.39%
[03] |   |   |   unspecified(1/1) - 33.24%/0.25%
[03] |   |   |   filterempty(1/1) - 13.87%/0.10%
[03] |   |   |   translucent_sort(1/1) - 0.73%/0.01%
[02] |   |   terrain_setup(1/1) - 1.78%/0.60%
[03] |   |   |   update(1/1) - 90.11%/0.54%
[04] |   |   |   |   iteration(1/1) - 97.10%/0.52%
[04] |   |   |   |   unspecified(1/1) - 2.90%/0.02%
[03] |   |   |   unspecified(1/1) - 3.41%/0.02%
[03] |   |   |   rebuildNear(1/1) - 3.30%/0.02%
[03] |   |   |   camera(1/1) - 1.48%/0.01%
[03] |   |   |   culling(1/1) - 1.14%/0.01%
[03] |   |   |   cull(1/1) - 0.57%/0.00%
[02] |   |   unspecified(1/1) - 1.62%/0.55%
[02] |   |   light_updates(1/1) - 0.79%/0.27%
[02] |   |   clear(1/1) - 0.56%/0.19%
[02] |   |   pick(1/1) - 0.47%/0.16%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.28%/0.10%
[02] |   |   blockentities(1/1) - 0.15%/0.05%
[02] |   |   fog(1/1) - 0.05%/0.02%
[02] |   |   updatechunks(1/1) - 0.03%/0.01%
[02] |   |   destroyProgress(1/1) - 0.03%/0.01%
[02] |   |   center(1/1) - 0.02%/0.01%
[02] |   |   captureFrustum(1/1) - 0.02%/0.01%
[02] |   |   culling(1/1) - 0.01%/0.00%
[01] |   gui(1/1) - 46.53%/29.33%
[02] |   |   debug(1/1) - 85.94%/25.21%
[02] |   |   unspecified(1/1) - 10.00%/2.93%
[02] |   |   chat(1/1) - 3.99%/1.17%
[02] |   |   selectedItemName(1/1) - 0.05%/0.01%
[02] |   |   bossHealth(1/1) - 0.02%/0.01%
[01] |   unspecified(1/1) - 0.05%/0.03%
[00] updateDisplay(1/1) - 35.65%/35.65%
[00] blit(1/1) - 0.52%/0.52%
[00] unspecified(1/1) - 0.49%/0.49%
[00] render(1/1) - 0.23%/0.23%
[01] |   unspecified(1/1) - 98.22%/0.23%
[01] |   display(1/1) - 1.78%/0.00%
[00] sound(1/1) - 0.04%/0.04%
[00] yield(1/1) - 0.02%/0.02%
[00] toasts(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

